BasicMelee( energy_cost: 10, buildup_duration: 0.7, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.2, melee_constructor: ( kind: Bash( damage: 20, poise: 10, knockback: 5, energy_regen: 0, ), range: 3.0, angle: 15.0, damage_effect: Some(SelfBuff(( kind: ScornfulTaunt, dur_secs: 20.0, strength: Value(0.5), chance: 1.0, ))), ), ori_modifier: 0.6, )