RapidMelee( buildup_duration: 0.3, swing_duration: 0.15, recover_duration: 0.3, melee_constructor: ( kind: Slash( damage: 6, poise: 10, knockback: 0, energy_regen: 0, ), range: 4.0, angle: 360.0, multi_target: Some(Normal), simultaneous_hits: 2, ), energy_cost: 3.33, max_strikes: Some(6), move_modifier: 0.8, ori_modifier: 1.0, minimum_combo: 10, )