ItemDef( legacy_name: "Bear Bonnet", legacy_description: "Wearing the guise of a ferocious bear, its fury becomes your own.", kind: Armor(( kind: Head, stats: Direct(( protection: Some(Normal(12.0)), precision_power: Some(0.0095), stealth: Some(0.21), )), )), quality: Epic, tags: [ SalvageInto(RigidLeather, 1), ], )