BasicMelee(
energy_cost: 0,
buildup_duration: 0.45,
swing_duration: 0.1,
hit_timing: 0.3,
recover_duration: 1.2,
melee_constructor: (
kind: Bash(
damage: 12.5,
poise: 0.0,
knockback: 50.0,
energy_regen: 0.0,
),
range: 5.0,
angle: 60.0,
multi_target: Some(Normal),
ori_modifier: 1.0,
)