BasicBeam(
buildup_duration: 1.2,
recover_duration: 0.5,
beam_duration: 0.5,
damage: 1.7,
tick_rate: 5.0,
range: 15.0,
max_angle: 30.0,
damage_effect: Some(Buff((
kind: Frozen,
dur_secs: 3.0,
strength: Value(0.5),
chance: 0.2,
))),
energy_regen: 0,
energy_drain: 0,
ori_rate: 0.15,
specifier: Frost,
)