27 lines
971 B
Plaintext
27 lines
971 B
Plaintext
|
#![enable(implicit_some)]
|
||
|
(
|
||
|
name: Name("Merchant"),
|
||
|
body: RandomWith("humanoid"),
|
||
|
alignment: Alignment(Npc),
|
||
|
loot: LootTable("common.loot_tables.nothing"),
|
||
|
inventory: (
|
||
|
loadout: Inline((
|
||
|
inherit: Asset("common.loadout.village.merchant"),
|
||
|
active_hands: InHands((Choice([
|
||
|
(2, ModularWeapon(tool: Bow, material: Eldwood, hands: None)),
|
||
|
(1, ModularWeapon(tool: Sword, material: Steel, hands: None)),
|
||
|
(1, ModularWeapon(tool: Sword, material: Bloodsteel, hands: None)),
|
||
|
(2, ModularWeapon(tool: Staff, material: Ironwood, hands: None)),
|
||
|
]), None)),
|
||
|
)),
|
||
|
items: [
|
||
|
(1, "common.items.recipes.equipment.basic"),
|
||
|
(1, "common.items.recipes.armor.leather"),
|
||
|
(1, "common.items.recipes.weapons.bamboo"),
|
||
|
],
|
||
|
),
|
||
|
meta: [
|
||
|
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
||
|
],
|
||
|
)
|