ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 27,
poise: 0,
knockback: 15,
energy_regen: 0,
),
range: 6.0,
angle: 90.0,
buildup_duration: 0.4,
swing_duration: 0.25,
hit_timing: 0.5,
recover_duration: 0.1,
movement: (
swing: Some(Forward(0.5)),
ori_modifier: 0.7,
],
energy_cost_per_strike: 0,
auto_progress: false,
)