ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Slash(
damage: 20,
poise: 0,
knockback: 5,
energy_regen: 10,
),
range: 4.5,
angle: 30.0,
buildup_duration: 1.4,
swing_duration: 0.2,
hit_timing: 0.5,
recover_duration: 0.6,
movement: (
swing: Some(Forward(0.1)),
ori_modifier: 0.7,
damage: 16,
range: 3.5,
swing_duration: 0.3,
damage: 26,
knockback: 10,
buildup_duration: 1.45,
swing: Some(Forward(0.2)),
],
energy_cost_per_strike: 0,
auto_progress: true,
)