ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Stab(
damage: 28,
poise: 7.5,
knockback: 3,
energy_regen: 5,
),
range: 3.0,
angle: 75.0,
buildup_duration: 1.1,
swing_duration: 0.25,
hit_timing: 0.4,
recover_duration: 0.3,
movement: (
swing: Some(Forward(0.15)),
ori_modifier: 0.5,
buildup_duration: 1.0,
recover_duration: 1.6,
],
energy_cost_per_strike: 0,
)