ItemDef(
legacy_name: "Hood",
legacy_description: "Become one with the treetops.",
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(4.0)),
precision_power: Some(0.05),
stealth: Some(0.15),
)),
quality: Moderate,
tags: [
SalvageInto(Leather, 1),
],
)