2024-07-03 23:04:49 +00:00
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[
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2024-08-08 21:03:53 +00:00
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(0.5, LootTable("common.loot_tables.weapons.components.tier-0")),
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(0.25, LootTable("common.loot_tables.weapons.tier-0")),
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(0.25, LootTable("common.loot_tables.armor.tier-0")),
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(0.25, Item("common.items.armor.misc.head.bamboo_twig")),
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// Currency
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(3.0, MultiDrop(Item("common.items.utility.coins"), 25, 50)),
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// Materials
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(0.5, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 5, 10)),
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// Consumables
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(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 1, 2)),
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2024-07-03 23:04:49 +00:00
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(0.2, Item("common.items.recipes.explosives")),
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(0.5, Item("common.items.recipes.instruments")),
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(0.2, Item("common.items.recipes.charms")),
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(1.0, Item("common.items.recipes.food")),
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(0.3, Item("common.items.recipes.gliders")),
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(0.5, Item("common.items.recipes.potions")),
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(1.0, Item("common.items.recipes.utility")),
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(0.5, Item("common.items.recipes.equipment.basic")),
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]
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