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2024-07-03 19:04:49 -04:00
#![enable(implicit_some)]
(
name: Name("Captain"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.nothing"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.captain"),
active_hands: InHands((ModularWeapon(tool: Sword, material: Orichalcum, hands: Two), None)),
)),
items: [
(10, "common.items.food.cheese"),
(10, "common.items.food.plainsalad"),
(10, "common.items.consumable.potion_med"),
],
),
meta: [
SkillSetAsset("common.skillset.preset.rank5.fullskill"),
],
)