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2024-07-03 19:04:49 -04:00
#![enable(implicit_some)]
(
name: Name("Herbalist"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: LootTable("common.loot_tables.nothing"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.herbalist"),
active_hands: InHands((Choice([
(1, Item("common.items.weapons.tool.hoe")),
(1, Item("common.items.weapons.tool.rake")),
]), None)),
)),
items: [
(10, "common.items.food.cheese"),
(10, "common.items.food.plainsalad"),
(1, "common.items.recipes.food"),
(1, "common.items.recipes.armor.woolen"),
],
),
meta: [],
)