63 lines
2.6 KiB
Plaintext
63 lines
2.6 KiB
Plaintext
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// Loot table that exists purely for price rationalisation
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//
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// This loot table should be marked as sellable.
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// If you want to add something that merchants can buy but not sell,
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// add another loot table
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//
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// Please keep it sorted by rarity so it's easier to reason about things
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[
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// Stones
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(0.02, Item("common.items.mineral.gem.diamond")),
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(0.08, Item("common.items.mineral.gem.ruby")),
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(0.1, Item("common.items.mineral.gem.emerald")),
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(0.2, Item("common.items.mineral.gem.sapphire")),
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(0.5, Item("common.items.mineral.ore.velorite")),
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(0.75, Item("common.items.mineral.gem.topaz")),
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(1.0, Item("common.items.mineral.gem.amethyst")),
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(2.0, Item("common.items.mineral.ore.veloritefrag")),
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(4.0, Item("common.items.crafting_ing.stones")),
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// Ores
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(0.3, Item("common.items.mineral.ore.velorite")),
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(0.4, Item("common.items.mineral.ore.veloritefrag")),
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(1.5, Item("common.items.mineral.ore.copper")),
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(1.5, Item("common.items.mineral.ore.tin")),
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// Logs
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(5.0, Item("common.items.log.wood")),
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// Animal Hide
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(4.0, Item("common.items.crafting_ing.hide.animal_hide")),
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// Mob Drops
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(0.10, Item("common.items.crafting_ing.animal_misc.long_tusk")),
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(0.15, Item("common.items.crafting_ing.animal_misc.elegant_crest")),
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(0.15, Item("common.items.crafting_ing.animal_misc.grim_eyeball")),
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(0.15, Item("common.items.crafting_ing.animal_misc.icy_fang")),
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(0.2, Item("common.items.crafting_ing.animal_misc.strong_pincer")),
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(0.5, Item("common.items.crafting_ing.animal_misc.raptor_feather")),
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(1.2, Item("common.items.crafting_ing.animal_misc.claw")),
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(2.5, Item("common.items.crafting_ing.animal_misc.fur")),
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(2.5, Item("common.items.crafting_ing.animal_misc.sharp_fang")),
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(2.5, Item("common.items.crafting_ing.animal_misc.venom_sac")),
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(2.5, Item("common.items.crafting_ing.animal_misc.viscous_ooze")),
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(4.0, Item("common.items.crafting_ing.cloth.wool")),
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(4.0, Item("common.items.flowers.plant_fiber")),
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// Junk
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(4.0, Item("common.items.crafting_ing.bowl")),
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(4.0, Item("common.items.crafting_ing.empty_vial")),
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// Gatherables
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(0.1, Item("common.items.crafting_ing.seashells")),
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(4.0, Item("common.items.crafting_ing.honey")),
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(4.0, Item("common.items.flowers.moonbell")),
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(3.0, Item("common.items.crafting_ing.cotton_boll")),
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(1.0, Item("common.items.flowers.pyrebloom")),
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(3.5, Item("common.items.crafting_ing.twigs")),
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(3.0, Item("common.items.crafting_ing.cactus")),
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(2.0, Item("common.items.flowers.red")),
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(4.0, Item("common.items.flowers.wild_flax")),
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(8.0, Item("common.items.flowers.sunflower")),
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]
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