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BasicMelee(
energy_cost: 0,
buildup_duration: 0.45,
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swing_duration: 0.05,
hit_timing: 0.4,
recover_duration: 0.8,
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melee_constructor: (
kind: Stab(
damage: 15,
poise: 5,
knockback: 0,
energy_regen: 0,
),
range: 3,
angle: 15,
),
ori_modifier: 1.0,
)