2024-07-03 23:04:49 +00:00
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// Done for health reasons
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#![enable(implicit_some)]
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(
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name: Name("Gnarling Chieftain"),
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2024-08-08 21:03:53 +00:00
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body: RandomWith("gnarling_chieftain"),
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2024-07-03 23:04:49 +00:00
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alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.dungeon.gnarling.chieftain"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.dungeon.gnarling.chieftain"),
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active_hands: InHands((Item("common.items.npc_weapons.biped_small.gnarling.chieftain"), None)),
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)),
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),
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meta: [
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SkillSetAsset("common.skillset.preset.rank5.fullskill"),
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],
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)
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