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BasicBeam(
buildup_duration: 0.75,
recover_duration: 0.8,
beam_duration: 0.25,
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damage: 11.5,
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tick_rate: 2.0,
range: 40.0,
max_angle: 1.0,
damage_effect: Some(Buff((
kind: Burning,
dur_secs: 5.0,
strength: DamageFraction(0.75),
chance: 0.75,
))),
energy_regen: 0,
energy_drain: 0,
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ori_rate: 0.5,
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specifier: Gravewarden,
)