BasicMelee(
energy_cost: 0,
buildup_duration: 0.2,
swing_duration: 0.1,
hit_timing: 0.5,
recover_duration: 0.2,
melee_constructor: (
kind: Bash(
damage: 10,
poise: 10,
knockback: 5,
energy_regen: 15,
),
range: 3.0,
angle: 15.0,
ori_modifier: 0.6,
)