Fix trade receipt timing
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parent
484c7b22f5
commit
15a2f37a3d
@ -554,7 +554,6 @@ impl Bot {
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let coins_owned = COINS.to_owned();
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let get_my_coins = my_inventory.get_slot_of_item_by_def_id(&coins_owned);
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let get_their_coins = their_inventory.get_slot_of_item_by_def_id(&coins_owned);
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let mut receipt = Reciept {
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my_items: HashMap::new(),
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their_items: HashMap::new(),
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@ -628,7 +627,6 @@ impl Bot {
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}
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});
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self.previous_trade_receipt = Some(receipt);
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let mut my_item_to_remove = None;
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for (slot_id, amount) in my_offer {
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@ -663,9 +661,6 @@ impl Bot {
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let phase = trade.phase;
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// Up until now there may have been an error, so we only update and check the previous
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// offer now. The trade action is infallible from here.
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// If the trade hasn't changed, do nothing to avoid spamming the server.
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if let Some(previous) = &self.previous_trade {
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if previous == &trade {
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@ -673,6 +668,8 @@ impl Bot {
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}
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}
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// Up until now there may have been an error, so we only update and check the previous
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// offer now. The trade action is infallible from here.
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self.previous_trade = Some(trade);
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// Before running any actual trade logic, remove items that are not for sale or not being
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@ -707,6 +704,8 @@ impl Bot {
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// If the trade is balanced
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if difference == 0 {
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self.previous_trade_receipt = Some(receipt);
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// Accept
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self.client.perform_trade_action(TradeAction::Accept(phase));
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// If they are offering more
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