Merge pull request 'dev' (!1) from dev into main
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Reviewed-on: #1
This commit is contained in:
jeff 2024-07-18 12:04:06 +00:00
commit 2402853863
2 changed files with 71 additions and 50 deletions

View File

@ -8,6 +8,7 @@ use std::{
}; };
use hashbrown::HashMap; use hashbrown::HashMap;
use log::{debug, info};
use tokio::runtime::Runtime; use tokio::runtime::Runtime;
use vek::{Quaternion, Vec3}; use vek::{Quaternion, Vec3};
use veloren_client::{addr::ConnectionArgs, Client, Event as VelorenEvent, SiteInfoRich, WorldExt}; use veloren_client::{addr::ConnectionArgs, Client, Event as VelorenEvent, SiteInfoRich, WorldExt};
@ -83,7 +84,7 @@ impl Bot {
orientation: Option<f32>, orientation: Option<f32>,
announcement: Option<String>, announcement: Option<String>,
) -> Result<Self, String> { ) -> Result<Self, String> {
log::info!("Connecting to veloren"); info!("Connecting to veloren");
let mut client = connect_to_veloren(game_server, auth_server, &username, password)?; let mut client = connect_to_veloren(game_server, auth_server, &username, password)?;
let mut clock = Clock::new(CLIENT_TPS); let mut clock = Clock::new(CLIENT_TPS);
@ -107,7 +108,7 @@ impl Bot {
.id .id
.ok_or("Failed to get character ID")?; .ok_or("Failed to get character ID")?;
log::info!("Selecting a character"); info!("Selecting a character");
// This loop waits and retries requesting the character in the case that the character has // This loop waits and retries requesting the character in the case that the character has
// logged out too recently. // logged out too recently.
@ -162,7 +163,8 @@ impl Bot {
}) })
} }
/// Run the bot for a single tick. This should be called in a loop. /// Run the bot for a single tick. This should be called in a loop. Returns `true` if the loop
/// should continue running.
/// ///
/// There are three timers in this function: /// There are three timers in this function:
/// - The [Clock] runs the Veloren client. At **30 ticks per second** this timer is faster than /// - The [Clock] runs the Veloren client. At **30 ticks per second** this timer is faster than
@ -174,14 +176,18 @@ impl Bot {
/// This function should be modified with care. In addition to being the bot's main loop, it /// This function should be modified with care. In addition to being the bot's main loop, it
/// also accepts incoming trade invites, which has a potential for error if the bot accepts an /// also accepts incoming trade invites, which has a potential for error if the bot accepts an
/// invite while in the wrong trade mode. /// invite while in the wrong trade mode.
pub fn tick(&mut self) -> Result<(), String> { pub fn tick(&mut self) -> Result<bool, String> {
let veloren_events = self let veloren_events = self
.client .client
.tick(ControllerInputs::default(), self.clock.dt()) .tick(ControllerInputs::default(), self.clock.dt())
.map_err(|error| format!("{error:?}"))?; .map_err(|error| format!("{error:?}"))?;
for event in veloren_events { for event in veloren_events {
self.handle_veloren_event(event)?; let should_continue = self.handle_veloren_event(event)?;
if !should_continue {
return Ok(false);
}
} }
if self.last_trade_action.elapsed() > TRADE_ACTION_DELAY { if self.last_trade_action.elapsed() > TRADE_ACTION_DELAY {
@ -218,9 +224,9 @@ impl Bot {
self.sort_count -= 1; self.sort_count -= 1;
if self.sort_count == 0 { if self.sort_count == 0 {
log::info!("Sorted inventory, finished") debug!("Sorted inventory, finished")
} else { } else {
log::info!("Sorted inventory, {} more times to go", self.sort_count); debug!("Sorted inventory, {} more times to go", self.sort_count);
} }
} }
@ -235,17 +241,18 @@ impl Bot {
self.clock.tick(); self.clock.tick();
Ok(()) Ok(true)
} }
/// Consume and manage a client-side Veloren event. /// Consume and manage a client-side Veloren event. Returns a boolean indicating whether the
fn handle_veloren_event(&mut self, event: VelorenEvent) -> Result<(), String> { /// bot should continue processing events.
fn handle_veloren_event(&mut self, event: VelorenEvent) -> Result<bool, String> {
match event { match event {
VelorenEvent::Chat(message) => { VelorenEvent::Chat(message) => {
let sender = if let ChatType::Tell(uid, _) = message.chat_type { let sender = if let ChatType::Tell(uid, _) = message.chat_type {
uid uid
} else { } else {
return Ok(()); return Ok(true);
}; };
let content = message.content().as_plain().unwrap_or_default(); let content = message.content().as_plain().unwrap_or_default();
let mut split_content = content.split(' '); let mut split_content = content.split(' ');
@ -254,7 +261,7 @@ impl Bot {
let correction_message = match command { let correction_message = match command {
"admin_access" => { "admin_access" => {
if self.is_user_admin(&sender)? && !self.client.is_trading() { if self.is_user_admin(&sender)? && !self.client.is_trading() {
log::info!("Providing admin access"); info!("Providing admin access");
self.previous_trade = None; self.previous_trade = None;
self.trade_mode = TradeMode::AdminAccess; self.trade_mode = TradeMode::AdminAccess;
@ -330,13 +337,13 @@ impl Bot {
.parse::<u8>() .parse::<u8>()
.map_err(|error| error.to_string())?; .map_err(|error| error.to_string())?;
log::info!("Sorting inventory {sort_count} times"); debug!("Sorting inventory {sort_count} times");
self.sort_count = sort_count; self.sort_count = sort_count;
} else { } else {
self.client.sort_inventory(); self.client.sort_inventory();
log::info!("Sorting inventory once"); debug!("Sorting inventory once");
} }
None None
@ -374,7 +381,7 @@ impl Bot {
} }
VelorenEvent::Outcome(Outcome::HealthChange { info, .. }) => { VelorenEvent::Outcome(Outcome::HealthChange { info, .. }) => {
if let Some(DamageSource::Buff(_)) = info.cause { if let Some(DamageSource::Buff(_)) = info.cause {
return Ok(()); return Ok(true);
} }
if let Some(uid) = self.client.uid() { if let Some(uid) = self.client.uid() {
@ -403,7 +410,7 @@ impl Bot {
match result { match result {
TradeResult::Completed => { TradeResult::Completed => {
if let Some(reciept) = &self.previous_trade_receipt { if let Some(reciept) = &self.previous_trade_receipt {
log::info!("Trade with {their_name}: {:?}", reciept); info!("Trade with {their_name}: {:?}", reciept);
} }
self.client.send_command( self.client.send_command(
@ -411,22 +418,25 @@ impl Bot {
vec!["Thank you for trading with me!".to_string()], vec!["Thank you for trading with me!".to_string()],
); );
} }
TradeResult::Declined => log::info!("Trade with {their_name} declined"), TradeResult::Declined => info!("Trade with {their_name} declined"),
TradeResult::NotEnoughSpace => { TradeResult::NotEnoughSpace => {
log::info!("Trade with {their_name} failed: not enough space") info!("Trade with {their_name} failed: not enough space")
} }
} }
if let TradeMode::AdminAccess = self.trade_mode { if let TradeMode::AdminAccess = self.trade_mode {
log::info!("End of admin access for {their_name}"); info!("End of admin access for {their_name}");
self.trade_mode = TradeMode::Trade; self.trade_mode = TradeMode::Trade;
} }
} }
VelorenEvent::Disconnect => {
return Ok(false);
}
_ => (), _ => (),
} }
Ok(()) Ok(true)
} }
/// Make the bot's trading and help accouncements /// Make the bot's trading and help accouncements
@ -435,7 +445,7 @@ impl Bot {
/// is always made. If an announcement was provided when the bot was created, it will make it /// is always made. If an announcement was provided when the bot was created, it will make it
/// in /world. /// in /world.
fn handle_announcement(&mut self) -> Result<(), String> { fn handle_announcement(&mut self) -> Result<(), String> {
log::info!("Making an announcement"); debug!("Making an announcement");
self.client.send_command( self.client.send_command(
"region".to_string(), "region".to_string(),
@ -507,10 +517,10 @@ impl Bot {
/// 4. If the trade is balanced, accept it. /// 4. If the trade is balanced, accept it.
/// 5. If the total value of their offer is greater than the total value of my offer: /// 5. If the total value of their offer is greater than the total value of my offer:
/// 1. If they are offering coins, remove them to balance. /// 1. If they are offering coins, remove them to balance.
/// 2. If they are not offering coins, add mine to balance. /// 2. If they are not offering coins, add mine to balance if I have enough.
/// 6. If the total value of my offer is greater than the total value of their offer: /// 6. If the total value of my offer is greater than the total value of their offer:
/// 1. If I am offering coins, remove them to balance. /// 1. If I am offering coins, remove them to balance.
/// 2. If I am not offering coins, add theirs to balance. /// 2. If I am not offering coins, add theirs to balance if they have enough.
/// 7. If the trade is still unbalanced, tell them the value of the greater offer and the /// 7. If the trade is still unbalanced, tell them the value of the greater offer and the
/// other party's total coin amount. /// other party's total coin amount.
/// ///
@ -680,7 +690,7 @@ impl Bot {
// offer now. The trade action is infallible from here. // offer now. The trade action is infallible from here.
self.previous_trade = Some(trade); self.previous_trade = Some(trade);
log::info!("Performing trade action with {their_name}"); debug!("Performing trade action with {their_name}");
// Before running any actual trade logic, remove items that are not for sale or not being // Before running any actual trade logic, remove items that are not for sale or not being
// purchased. End this trade action if an item was removed. // purchased. End this trade action if an item was removed.
@ -709,7 +719,8 @@ impl Bot {
// The if/else statements below implement the bot's main feature: buying, selling and // The if/else statements below implement the bot's main feature: buying, selling and
// trading items according to the values set in the configuration file. Coins are used to // trading items according to the values set in the configuration file. Coins are used to
// balance the value of the trade. // balance the value of the trade. If there are not enough or no coins to balance the
// trade, a message is sent to the user.
// If the trade is balanced // If the trade is balanced
if difference == 0 { if difference == 0 {
@ -726,7 +737,6 @@ impl Bot {
// If they are offering coins // If they are offering coins
if their_offered_coin_amount > 0 { if their_offered_coin_amount > 0 {
if let Some(their_coins) = get_their_coins { if let Some(their_coins) = get_their_coins {
if their_coin_amount >= difference as u32 {
// Remove their coins to balance // Remove their coins to balance
self.client.perform_trade_action(TradeAction::RemoveItem { self.client.perform_trade_action(TradeAction::RemoveItem {
item: their_coins, item: their_coins,
@ -736,9 +746,9 @@ impl Bot {
return Ok(()); return Ok(());
} }
}
// If they are not offering coins // If they are not offering coins
} else if let Some(my_coins) = get_my_coins { } else if let Some(my_coins) = get_my_coins {
// If I have enough coins
if my_coin_amount >= difference as u32 { if my_coin_amount >= difference as u32 {
// Add my coins to balanace // Add my coins to balanace
self.client.perform_trade_action(TradeAction::AddItem { self.client.perform_trade_action(TradeAction::AddItem {
@ -760,6 +770,8 @@ impl Bot {
), ),
], ],
); );
return Ok(());
} }
// If I am offering more // If I am offering more
@ -767,7 +779,6 @@ impl Bot {
// If I am offering coins // If I am offering coins
if my_offered_coin_amount > 0 { if my_offered_coin_amount > 0 {
if let Some(my_coins) = get_my_coins { if let Some(my_coins) = get_my_coins {
if my_coin_amount >= difference.unsigned_abs() {
// Remove my coins to balance // Remove my coins to balance
self.client.perform_trade_action(TradeAction::RemoveItem { self.client.perform_trade_action(TradeAction::RemoveItem {
item: my_coins, item: my_coins,
@ -777,9 +788,9 @@ impl Bot {
return Ok(()); return Ok(());
} }
}
// If I am not offering coins // If I am not offering coins
} else if let Some(their_coins) = get_their_coins { } else if let Some(their_coins) = get_their_coins {
// If they have enough coins
if their_coin_amount >= difference.unsigned_abs() { if their_coin_amount >= difference.unsigned_abs() {
// Add their coins to balance // Add their coins to balance
self.client.perform_trade_action(TradeAction::AddItem { self.client.perform_trade_action(TradeAction::AddItem {
@ -792,8 +803,6 @@ impl Bot {
} }
} }
let their_name = self.find_player_alias(&their_uid).unwrap().clone();
self.client.send_command( self.client.send_command(
"tell".to_string(), "tell".to_string(),
vec![ vec![
@ -858,7 +867,7 @@ impl Bot {
let total_found = buying.len() + selling.len(); let total_found = buying.len() + selling.len();
if total_found == 0 { if total_found == 0 {
log::info!("Found no price for \"{original_search_term}\" for {player_name}"); debug!("Found no price for \"{original_search_term}\" for {player_name}");
self.client.send_command( self.client.send_command(
"tell".to_string(), "tell".to_string(),
@ -872,7 +881,7 @@ impl Bot {
} }
if total_found > 10 { if total_found > 10 {
log::info!( debug!(
"Found {total_found} prices for \"{original_search_term}\" for {player_name}, not sending." "Found {total_found} prices for \"{original_search_term}\" for {player_name}, not sending."
); );
@ -889,7 +898,7 @@ impl Bot {
return Ok(()); return Ok(());
} }
log::info!("Found {total_found} prices for \"{original_search_term}\" for {player_name}, sending prices."); debug!("Found {total_found} prices for \"{original_search_term}\" for {player_name}, sending prices.");
for (item_name, price) in buying { for (item_name, price) in buying {
self.client.send_command( self.client.send_command(
@ -934,6 +943,8 @@ impl Bot {
fn handle_position_and_orientation(&mut self) -> Result<(), String> { fn handle_position_and_orientation(&mut self) -> Result<(), String> {
if let Some(current_position) = self.client.current::<Pos>() { if let Some(current_position) = self.client.current::<Pos>() {
if current_position != self.position { if current_position != self.position {
debug!("Updating position to {}", self.position.0);
let entity = self.client.entity(); let entity = self.client.entity();
let ecs = self.client.state_mut().ecs(); let ecs = self.client.state_mut().ecs();
let mut position_state = ecs.write_storage::<Pos>(); let mut position_state = ecs.write_storage::<Pos>();
@ -946,6 +957,8 @@ impl Bot {
if let Some(current_orientation) = self.client.current::<Ori>() { if let Some(current_orientation) = self.client.current::<Ori>() {
if current_orientation != self.orientation { if current_orientation != self.orientation {
debug!("Updating orientation to {:?}", self.orientation);
let entity = self.client.entity(); let entity = self.client.entity();
let ecs = self.client.state_mut().ecs(); let ecs = self.client.state_mut().ecs();
let mut orientation_state = ecs.write_storage::<Ori>(); let mut orientation_state = ecs.write_storage::<Ori>();

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@ -7,9 +7,11 @@ use std::{env::var, fs::read_to_string};
use bot::Bot; use bot::Bot;
use config::{Config, Secrets}; use config::{Config, Secrets};
use env_logger::Env;
use log::error;
fn main() { fn main() {
env_logger::init(); env_logger::Builder::from_env(Env::default().default_filter_or("debug")).init();
let secrets = { let secrets = {
let secrets_path = let secrets_path =
@ -47,6 +49,12 @@ fn main() {
.expect("Failed to create bot"); .expect("Failed to create bot");
loop { loop {
let _ = bot.tick().inspect_err(|error| log::error!("{error}")); match bot.tick() {
Ok(true) => return,
Ok(false) => {}
Err(error) => {
error!("{error}");
}
}
} }
} }