Update assets
This commit is contained in:
parent
99eec21aee
commit
545f8c6643
@ -771,8 +771,9 @@
|
|||||||
primary: Simple(None, "common.abilities.custom.harvester.scythe"),
|
primary: Simple(None, "common.abilities.custom.harvester.scythe"),
|
||||||
secondary: Simple(None, "common.abilities.custom.harvester.firebreath"),
|
secondary: Simple(None, "common.abilities.custom.harvester.firebreath"),
|
||||||
abilities: [
|
abilities: [
|
||||||
Simple(None, "common.abilities.custom.harvester.ensnaringvines"),
|
|
||||||
Simple(None, "common.abilities.custom.harvester.explodingpumpkin"),
|
Simple(None, "common.abilities.custom.harvester.explodingpumpkin"),
|
||||||
|
Simple(None, "common.abilities.custom.harvester.ensnaringvines_sparse"),
|
||||||
|
Simple(None, "common.abilities.custom.harvester.ensnaringvines_dense"),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
// TODO: Allow ability sets to expand other ability sets
|
// TODO: Allow ability sets to expand other ability sets
|
||||||
|
@ -0,0 +1,10 @@
|
|||||||
|
SpriteSummon(
|
||||||
|
buildup_duration: 0.9,
|
||||||
|
cast_duration: 0.6,
|
||||||
|
recover_duration: 0.5,
|
||||||
|
sprite: EnsnaringVines,
|
||||||
|
del_timeout: None,
|
||||||
|
summon_distance: (0, 25),
|
||||||
|
sparseness: 0.6,
|
||||||
|
angle: 360,
|
||||||
|
)
|
@ -0,0 +1,10 @@
|
|||||||
|
SpriteSummon(
|
||||||
|
buildup_duration: 0.6,
|
||||||
|
cast_duration: 0.4,
|
||||||
|
recover_duration: 0.3,
|
||||||
|
sprite: EnsnaringVines,
|
||||||
|
del_timeout: None,
|
||||||
|
summon_distance: (0, 30),
|
||||||
|
sparseness: 0.8,
|
||||||
|
angle: 360,
|
||||||
|
)
|
@ -1,21 +1,21 @@
|
|||||||
BasicRanged(
|
BasicRanged(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 0.75,
|
buildup_duration: 1.0,
|
||||||
recover_duration: 1.6,
|
recover_duration: 1.6,
|
||||||
projectile: (
|
projectile: (
|
||||||
kind: Explosive(
|
kind: Explosive(
|
||||||
radius: 5,
|
radius: 7.2,
|
||||||
min_falloff: 0.6,
|
min_falloff: 0.6,
|
||||||
reagent: Some(Red),
|
reagent: Some(Red),
|
||||||
terrain: Some((5, Black)),
|
terrain: Some((5, Black)),
|
||||||
),
|
),
|
||||||
attack: Some((
|
attack: Some((
|
||||||
damage: 37.5,
|
damage: 20,
|
||||||
knockback: Some(25),
|
knockback: Some(22),
|
||||||
energy: 0,
|
energy: 0,
|
||||||
buff: Some((
|
buff: Some((
|
||||||
kind: Burning,
|
kind: Burning,
|
||||||
dur_secs: 5,
|
dur_secs: 4,
|
||||||
strength: DamageFraction(0.2),
|
strength: DamageFraction(0.2),
|
||||||
chance: 1.0,
|
chance: 1.0,
|
||||||
)),
|
)),
|
||||||
|
@ -2,18 +2,18 @@ BasicBeam(
|
|||||||
buildup_duration: 1.4,
|
buildup_duration: 1.4,
|
||||||
recover_duration: 0.9,
|
recover_duration: 0.9,
|
||||||
beam_duration: 1.0,
|
beam_duration: 1.0,
|
||||||
damage: 9.0,
|
damage: 5.0,
|
||||||
tick_rate: 1.5,
|
tick_rate: 1.5,
|
||||||
range: 20.0,
|
range: 20.0,
|
||||||
max_angle: 15.0,
|
max_angle: 15.0,
|
||||||
damage_effect: Some(Buff((
|
damage_effect: Some(Buff((
|
||||||
kind: Burning,
|
kind: Burning,
|
||||||
dur_secs: 10.0,
|
dur_secs: 3.0,
|
||||||
strength: DamageFraction(1.0),
|
strength: DamageFraction(0.8),
|
||||||
chance: 1.0,
|
chance: 1.0,
|
||||||
))),
|
))),
|
||||||
energy_regen: 0,
|
energy_regen: 0,
|
||||||
energy_drain: 0,
|
energy_drain: 0,
|
||||||
ori_rate: 0.3,
|
ori_rate: 0.7,
|
||||||
specifier: Flamethrower,
|
specifier: Flamethrower,
|
||||||
)
|
)
|
||||||
|
@ -1,19 +1,19 @@
|
|||||||
BasicMelee(
|
BasicMelee(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 0.9,
|
buildup_duration: 1.0,
|
||||||
swing_duration: 0.1,
|
swing_duration: 0.2,
|
||||||
hit_timing: 0.5,
|
hit_timing: 0.5,
|
||||||
recover_duration: 1.2,
|
recover_duration: 1.0,
|
||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: Slash(
|
kind: Slash(
|
||||||
damage: 21.0,
|
damage: 15.0,
|
||||||
poise: 10.0,
|
poise: 10.0,
|
||||||
knockback: 10.0,
|
knockback: 10.0,
|
||||||
energy_regen: 0.0,
|
energy_regen: 0.0,
|
||||||
),
|
),
|
||||||
range: 4.0,
|
range: 4.5,
|
||||||
angle: 60.0,
|
angle: 50.0,
|
||||||
multi_target: Some(Normal),
|
multi_target: Some(Normal),
|
||||||
),
|
),
|
||||||
ori_modifier: 1.0,
|
ori_modifier: 0.5,
|
||||||
)
|
)
|
||||||
|
@ -7,7 +7,7 @@ BasicMelee(
|
|||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: Bash(
|
kind: Bash(
|
||||||
damage: 8,
|
damage: 8,
|
||||||
poise: 5,
|
poise: 10,
|
||||||
knockback: 0,
|
knockback: 0,
|
||||||
energy_regen: 0,
|
energy_regen: 0,
|
||||||
),
|
),
|
||||||
|
@ -7,7 +7,7 @@ BasicMelee(
|
|||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: SonicWave(
|
kind: SonicWave(
|
||||||
damage: 10,
|
damage: 10,
|
||||||
poise: 100,
|
poise: 75,
|
||||||
knockback: 20,
|
knockback: 20,
|
||||||
energy_regen: 0,
|
energy_regen: 0,
|
||||||
),
|
),
|
||||||
|
@ -1,20 +1,20 @@
|
|||||||
Shockwave(
|
Shockwave(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 3.0,
|
buildup_duration: 1.2,
|
||||||
swing_duration: 0.12,
|
swing_duration: 0.12,
|
||||||
recover_duration: 2.4,
|
recover_duration: 1.5,
|
||||||
damage: 60.0,
|
damage: 22.0,
|
||||||
poise_damage: 30,
|
poise_damage: 30,
|
||||||
knockback: (strength: 30.0, direction: TowardsUp),
|
knockback: (strength: 20.0, direction: TowardsUp),
|
||||||
shockwave_angle: 90.0,
|
shockwave_angle: 90.0,
|
||||||
shockwave_vertical_angle: 90.0,
|
shockwave_vertical_angle: 90.0,
|
||||||
shockwave_speed: 15.0,
|
shockwave_speed: 15.0,
|
||||||
shockwave_duration: 2.0,
|
shockwave_duration: 1.9,
|
||||||
dodgeable: Jump,
|
dodgeable: Jump,
|
||||||
move_efficiency: 0.0,
|
move_efficiency: 0.0,
|
||||||
damage_kind: Crushing,
|
damage_kind: Crushing,
|
||||||
specifier: Ground,
|
specifier: Ground,
|
||||||
ori_rate: 1.0,
|
ori_rate: 0.9,
|
||||||
timing: PostBuildup,
|
timing: PostBuildup,
|
||||||
emit_outcome: true,
|
emit_outcome: true,
|
||||||
)
|
)
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
BasicMelee(
|
BasicMelee(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 0.9,
|
buildup_duration: 1.2,
|
||||||
swing_duration: 0.3,
|
swing_duration: 0.3,
|
||||||
hit_timing: 0.6,
|
hit_timing: 0.6,
|
||||||
recover_duration: 0.6,
|
recover_duration: 1.2,
|
||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: Bash(
|
kind: Bash(
|
||||||
damage: 45,
|
damage: 18,
|
||||||
poise: 30,
|
poise: 30,
|
||||||
knockback: 20,
|
knockback: 20,
|
||||||
energy_regen: 0,
|
energy_regen: 0,
|
||||||
),
|
),
|
||||||
range: 7.5,
|
range: 5.0,
|
||||||
angle: 360,
|
angle: 360,
|
||||||
),
|
),
|
||||||
ori_modifier: 1.0,
|
ori_modifier: 0.75,
|
||||||
)
|
)
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
BasicMelee(
|
BasicMelee(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 1.6,
|
buildup_duration: 1.0,
|
||||||
swing_duration: 0.1,
|
swing_duration: 0.2,
|
||||||
hit_timing: 0.6,
|
hit_timing: 0.6,
|
||||||
recover_duration: 1.0,
|
recover_duration: 1.0,
|
||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: Bash(
|
kind: Bash(
|
||||||
damage: 30.0,
|
damage: 12.0,
|
||||||
poise: 25.0,
|
poise: 25.0,
|
||||||
knockback: 15.0,
|
knockback: 15.0,
|
||||||
energy_regen: 0.0,
|
energy_regen: 0.0,
|
||||||
),
|
),
|
||||||
range: 4.0,
|
range: 4.0,
|
||||||
angle: 45.0,
|
angle: 55.0,
|
||||||
),
|
),
|
||||||
ori_modifier: 0.4,
|
ori_modifier: 0.7,
|
||||||
)
|
)
|
||||||
|
@ -1,28 +1,28 @@
|
|||||||
BasicRanged(
|
BasicRanged(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 0.825,
|
buildup_duration: 1.0,
|
||||||
recover_duration: 0.6,
|
recover_duration: 0.6,
|
||||||
projectile: (
|
projectile: (
|
||||||
kind: Explosive(
|
kind: Explosive(
|
||||||
radius: 2,
|
radius: 3,
|
||||||
min_falloff: 0.5,
|
min_falloff: 0.7,
|
||||||
reagent: Some(Red),
|
reagent: Some(Red),
|
||||||
terrain: Some((2, Black))
|
terrain: Some((2, Black))
|
||||||
),
|
),
|
||||||
attack: Some((
|
attack: Some((
|
||||||
damage: 13.5,
|
damage: 5.5,
|
||||||
energy: 10,
|
energy: 10,
|
||||||
buff: Some((
|
buff: Some((
|
||||||
kind: Burning,
|
kind: Burning,
|
||||||
dur_secs: 5,
|
dur_secs: 3,
|
||||||
strength: DamageFraction(0.1),
|
strength: DamageFraction(0.3),
|
||||||
chance: 0.1,
|
chance: 0.1,
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
),
|
),
|
||||||
projectile_body: Object(BoltFire),
|
projectile_body: Object(BoltFire),
|
||||||
projectile_speed: 25,
|
projectile_speed: 25,
|
||||||
num_projectiles: 8,
|
num_projectiles: 5,
|
||||||
projectile_spread: 0.125,
|
projectile_spread: 0.125,
|
||||||
move_efficiency: 0.3,
|
move_efficiency: 0.3,
|
||||||
)
|
)
|
||||||
|
@ -1,16 +1,16 @@
|
|||||||
Shockwave(
|
Shockwave(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 0.975,
|
buildup_duration: 1.2,
|
||||||
swing_duration: 0.1,
|
swing_duration: 0.1,
|
||||||
recover_duration: 0.6,
|
recover_duration: 0.8,
|
||||||
damage: 30,
|
damage: 16,
|
||||||
poise_damage: 0,
|
poise_damage: 0,
|
||||||
knockback: ( strength: 25, direction: Away),
|
knockback: ( strength: 15, direction: Away),
|
||||||
shockwave_angle: 360,
|
shockwave_angle: 360,
|
||||||
shockwave_vertical_angle: 90,
|
shockwave_vertical_angle: 90,
|
||||||
shockwave_speed: 10,
|
shockwave_speed: 12,
|
||||||
shockwave_duration: 1,
|
shockwave_duration: 1.0,
|
||||||
dodgeable: Roll,
|
dodgeable: Jump,
|
||||||
move_efficiency: 0,
|
move_efficiency: 0,
|
||||||
damage_kind: Energy,
|
damage_kind: Energy,
|
||||||
specifier: Fire,
|
specifier: Fire,
|
||||||
|
@ -1,21 +1,21 @@
|
|||||||
BasicMelee(
|
BasicMelee(
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
buildup_duration: 0.6,
|
buildup_duration: 0.75,
|
||||||
swing_duration: 0.1,
|
swing_duration: 0.4,
|
||||||
hit_timing: 0.5,
|
hit_timing: 0.5,
|
||||||
recover_duration: 0.45,
|
recover_duration: 0.6,
|
||||||
melee_constructor: (
|
melee_constructor: (
|
||||||
kind: Bash(
|
kind: Bash(
|
||||||
damage: 12,
|
damage: 9,
|
||||||
poise: 10,
|
poise: 10,
|
||||||
knockback: 0,
|
knockback: 0,
|
||||||
energy_regen: 0,
|
energy_regen: 0,
|
||||||
),
|
),
|
||||||
range: 7.5,
|
range: 3.0,
|
||||||
angle: 60.0,
|
angle: 40.0,
|
||||||
damage_effect: Some(Buff((
|
damage_effect: Some(Buff((
|
||||||
kind: Burning,
|
kind: Burning,
|
||||||
dur_secs: 10.0,
|
dur_secs: 4.0,
|
||||||
strength: DamageFraction(0.5),
|
strength: DamageFraction(0.5),
|
||||||
chance: 0.5,
|
chance: 0.5,
|
||||||
))),
|
))),
|
||||||
|
@ -1,24 +1,24 @@
|
|||||||
BasicAura(
|
BasicAura(
|
||||||
buildup_duration: 0.375,
|
buildup_duration: 0.2,
|
||||||
cast_duration: 0.5,
|
cast_duration: 0.4,
|
||||||
recover_duration: 0.375,
|
recover_duration: 0.2,
|
||||||
targets: InGroup,
|
targets: InGroup,
|
||||||
auras: [
|
auras: [
|
||||||
(
|
(
|
||||||
kind: Regeneration,
|
kind: Regeneration,
|
||||||
strength: 7.5,
|
strength: 1,
|
||||||
duration: Some(5),
|
duration: Some(1),
|
||||||
category: Magical,
|
category: Magical,
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
kind: ProtectingWard,
|
kind: ProtectingWard,
|
||||||
strength: 0.75,
|
strength: 0.5,
|
||||||
duration: Some(5),
|
duration: Some(1),
|
||||||
category: Magical,
|
category: Magical,
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
aura_duration: Some(2),
|
aura_duration: Some(1),
|
||||||
range: 50,
|
range: 15,
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
scales_with_combo: false,
|
scales_with_combo: false,
|
||||||
)
|
)
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
BasicAura(
|
BasicAura(
|
||||||
buildup_duration: 0.375,
|
buildup_duration: 0.2,
|
||||||
cast_duration: 0.5,
|
cast_duration: 0.4,
|
||||||
recover_duration: 0.375,
|
recover_duration: 0.2,
|
||||||
targets: OutOfGroup,
|
targets: OutOfGroup,
|
||||||
auras: [
|
auras: [
|
||||||
(
|
(
|
||||||
kind: Burning,
|
kind: Burning,
|
||||||
strength: 0.75,
|
strength: 1.2,
|
||||||
duration: Some(5),
|
duration: Some(1),
|
||||||
category: Magical,
|
category: Magical,
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
aura_duration: Some(2),
|
aura_duration: Some(1),
|
||||||
range: 50,
|
range: 15,
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
scales_with_combo: false,
|
scales_with_combo: false,
|
||||||
)
|
)
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
BasicAura(
|
BasicAura(
|
||||||
buildup_duration: 0.375,
|
buildup_duration: 0.2,
|
||||||
cast_duration: 0.5,
|
cast_duration: 0.4,
|
||||||
recover_duration: 0.375,
|
recover_duration: 0.2,
|
||||||
targets: InGroup,
|
targets: InGroup,
|
||||||
auras: [
|
auras: [
|
||||||
(
|
(
|
||||||
kind: Hastened,
|
kind: Hastened,
|
||||||
strength: 0.75,
|
strength: 0.4,
|
||||||
duration: Some(5),
|
duration: Some(1),
|
||||||
category: Magical,
|
category: Magical,
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
aura_duration: Some(2),
|
aura_duration: Some(1),
|
||||||
range: 50,
|
range: 15,
|
||||||
energy_cost: 0,
|
energy_cost: 0,
|
||||||
scales_with_combo: false,
|
scales_with_combo: false,
|
||||||
)
|
)
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#![enable(implicit_some)]
|
#![enable(implicit_some)]
|
||||||
(
|
(
|
||||||
name: Name("Gnarling Chieftain"),
|
name: Name("Gnarling Chieftain"),
|
||||||
body: RandomWith("gnarling"),
|
body: RandomWith("gnarling_chieftain"),
|
||||||
alignment: Alignment(Enemy),
|
alignment: Alignment(Enemy),
|
||||||
loot: LootTable("common.loot_tables.dungeon.gnarling.chieftain"),
|
loot: LootTable("common.loot_tables.dungeon.gnarling.chieftain"),
|
||||||
inventory: (
|
inventory: (
|
||||||
|
@ -3183,6 +3183,9 @@
|
|||||||
Simple(
|
Simple(
|
||||||
"common.items.consumable.potion_minor",
|
"common.items.consumable.potion_minor",
|
||||||
): "object-potion_minor",
|
): "object-potion_minor",
|
||||||
|
Simple(
|
||||||
|
"common.items.consumable.potion_freezing",
|
||||||
|
): "object-potion_freezing",
|
||||||
Simple(
|
Simple(
|
||||||
"common.items.lantern.black_0",
|
"common.items.lantern.black_0",
|
||||||
): "lantern-black",
|
): "lantern-black",
|
||||||
|
@ -6,10 +6,10 @@ ItemDef(
|
|||||||
stats: Direct((
|
stats: Direct((
|
||||||
protection: Some(Normal(3.0)),
|
protection: Some(Normal(3.0)),
|
||||||
poise_resilience: Some(Normal(1.0)),
|
poise_resilience: Some(Normal(1.0)),
|
||||||
energy_max: Some(14.0),
|
energy_max: Some(6.0),
|
||||||
)),
|
)),
|
||||||
)),
|
)),
|
||||||
quality: High,
|
quality: Moderate,
|
||||||
tags: [
|
tags: [
|
||||||
Gnarling,
|
Gnarling,
|
||||||
SalvageInto(Lifecloth, 1),
|
SalvageInto(Lifecloth, 1),
|
||||||
|
@ -17,5 +17,5 @@ ItemDef(
|
|||||||
])
|
])
|
||||||
),
|
),
|
||||||
quality: Legendary,
|
quality: Legendary,
|
||||||
tags: [],
|
tags: [Charm],
|
||||||
)
|
)
|
||||||
|
@ -17,5 +17,5 @@ ItemDef(
|
|||||||
])
|
])
|
||||||
),
|
),
|
||||||
quality: Legendary,
|
quality: Legendary,
|
||||||
tags: [],
|
tags: [Charm],
|
||||||
)
|
)
|
||||||
|
@ -16,5 +16,5 @@ ItemDef(
|
|||||||
])
|
])
|
||||||
),
|
),
|
||||||
quality: Legendary,
|
quality: Legendary,
|
||||||
tags: [],
|
tags: [Charm],
|
||||||
)
|
)
|
||||||
|
@ -11,7 +11,15 @@ ItemDef(
|
|||||||
duration: Some(10)
|
duration: Some(10)
|
||||||
),
|
),
|
||||||
cat_ids: [Natural],
|
cat_ids: [Natural],
|
||||||
))
|
)),
|
||||||
|
Buff((
|
||||||
|
kind: PotionSickness,
|
||||||
|
data: (
|
||||||
|
strength: 0.15,
|
||||||
|
duration: Some(30),
|
||||||
|
),
|
||||||
|
cat_ids: [Natural],
|
||||||
|
)),
|
||||||
])
|
])
|
||||||
),
|
),
|
||||||
quality: Moderate,
|
quality: Moderate,
|
||||||
|
27
assets/common/items/consumable/potion_freezing.ron
Normal file
27
assets/common/items/consumable/potion_freezing.ron
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Freezing Potion",
|
||||||
|
legacy_description: "Freezes the user's brain",
|
||||||
|
kind: Consumable(
|
||||||
|
kind: Drink,
|
||||||
|
effects: All([
|
||||||
|
Buff((
|
||||||
|
kind: Frozen,
|
||||||
|
data: (
|
||||||
|
strength: 0.1,
|
||||||
|
duration: Some(30)
|
||||||
|
),
|
||||||
|
cat_ids: [Natural],
|
||||||
|
)),
|
||||||
|
Buff((
|
||||||
|
kind: PotionSickness,
|
||||||
|
data: (
|
||||||
|
strength: 0.15,
|
||||||
|
duration: Some(30),
|
||||||
|
),
|
||||||
|
cat_ids: [Natural],
|
||||||
|
)),
|
||||||
|
])
|
||||||
|
),
|
||||||
|
quality: Moderate,
|
||||||
|
tags: [Potion],
|
||||||
|
)
|
@ -2,6 +2,6 @@ ItemDef(
|
|||||||
legacy_name: "Green Luna",
|
legacy_name: "Green Luna",
|
||||||
legacy_description: "The delicate wings flutter faintly.",
|
legacy_description: "The delicate wings flutter faintly.",
|
||||||
kind: Glider,
|
kind: Glider,
|
||||||
quality: High,
|
quality: Moderate,
|
||||||
tags: [],
|
tags: [],
|
||||||
)
|
)
|
||||||
|
@ -8,6 +8,6 @@ ItemDef(
|
|||||||
flicker_thousandths: 600,
|
flicker_thousandths: 600,
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
quality: High,
|
quality: Moderate,
|
||||||
tags: [Utility],
|
tags: [Utility],
|
||||||
)
|
)
|
||||||
|
@ -4,6 +4,7 @@ ItemDef(
|
|||||||
kind: RecipeGroup(
|
kind: RecipeGroup(
|
||||||
recipes: [
|
recipes: [
|
||||||
"potion_combustion",
|
"potion_combustion",
|
||||||
|
"potion_freezing",
|
||||||
"potion_agility",
|
"potion_agility",
|
||||||
"potion_minor",
|
"potion_minor",
|
||||||
"potion_medium",
|
"potion_medium",
|
||||||
|
@ -1,12 +1,14 @@
|
|||||||
[
|
[
|
||||||
// Weapons
|
(1, All([
|
||||||
(5.0, LootTable("common.loot_tables.weapons.tier-1")),
|
All([
|
||||||
// Armor
|
LootTable("common.loot_tables.armor.tier-1"),
|
||||||
(5.0, LootTable("common.loot_tables.armor.tier-1")),
|
LootTable("common.loot_tables.weapons.tier-1"),
|
||||||
// Misc
|
]),
|
||||||
(3.0, Item("common.items.armor.misc.neck.scratched")),
|
Lottery([
|
||||||
(2.0, Item("common.items.armor.misc.head.wanderers_hat")),
|
(2.0, Nothing),
|
||||||
(3.0, Item("common.items.armor.misc.head.bamboo_twig")),
|
(1.0, Item("common.items.armor.misc.neck.scratched")),
|
||||||
// Chieftain Mask
|
(1.0, Item("common.items.armor.misc.head.gnarling_mask")),
|
||||||
(1.0, Item("common.items.armor.misc.head.gnarling_mask")),
|
(1.0, Item("common.items.glider.moth")),
|
||||||
|
]),
|
||||||
|
])),
|
||||||
]
|
]
|
@ -1,10 +1,13 @@
|
|||||||
[
|
[
|
||||||
// Weapons
|
(1, All([
|
||||||
(5.0, LootTable("common.loot_tables.weapons.tier-3")),
|
All([
|
||||||
// Armor
|
LootTable("common.loot_tables.armor.tier-2"),
|
||||||
(5.0, LootTable("common.loot_tables.armor.tier-3")),
|
LootTable("common.loot_tables.weapons.tier-2"),
|
||||||
// Misc
|
]),
|
||||||
(3.0, Item("common.items.armor.misc.neck.scratched")),
|
Lottery([
|
||||||
(2.0, Item("common.items.lantern.pumpkin")),
|
(3.0, Nothing),
|
||||||
(1.0, Item("common.items.glider.moth")),
|
(1.0, Item("common.items.lantern.pumpkin")),
|
||||||
|
(1.0, Item("common.items.armor.misc.head.wanderers_hat")),
|
||||||
|
]),
|
||||||
|
])),
|
||||||
]
|
]
|
@ -1,6 +1,16 @@
|
|||||||
[
|
[
|
||||||
// Crafting ingredients
|
(1, Lottery([
|
||||||
(2.4, MultiDrop(Item("common.items.log.wood"), 5, 10)),
|
(0.7, All([
|
||||||
(0.1, MultiDrop(Item("common.items.log.hardwood"), 1, 2)),
|
MultiDrop(Item("common.items.log.wood"), 3, 4),
|
||||||
(0.5, LootTable("common.loot_tables.weapons.components.secondary.sceptre")),
|
MultiDrop(Item("common.items.crafting_ing.twigs"), 1, 2),
|
||||||
|
Lottery([
|
||||||
|
(0.6, MultiDrop(Item("common.items.log.bamboo"), 1, 2)),
|
||||||
|
(0.4, LootTable("common.loot_tables.weapons.components.secondary.sceptre")),
|
||||||
|
]),
|
||||||
|
])),
|
||||||
|
(0.3, All([
|
||||||
|
MultiDrop(Item("common.items.log.wood"), 5, 7),
|
||||||
|
MultiDrop(Item("common.items.crafting_ing.twigs"), 3, 5),
|
||||||
|
])),
|
||||||
|
]))
|
||||||
]
|
]
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
// Ingredients
|
// Ingredients
|
||||||
(2.0, Item("common.items.crafting_ing.coral_branch")),
|
(2.0, Item("common.items.crafting_ing.coral_branch")),
|
||||||
(0.5, Item("common.items.crafting_ing.pearl")),
|
(0.5, Item("common.items.crafting_ing.pearl")),
|
||||||
(0.25, Item("common.items.recipes.unique.seashell_necklace")),
|
(0.5, Item("common.items.recipes.armor.brinestone")),
|
||||||
(0.25, Item("common.items.recipes.unique.winged_coronet")),
|
(0.25, Item("common.items.recipes.unique.winged_coronet")),
|
||||||
(0.25, Item("common.items.recipes.unique.abyssal_ring")),
|
(0.25, Item("common.items.recipes.unique.abyssal_ring")),
|
||||||
]),
|
]),
|
||||||
|
@ -1,3 +1,5 @@
|
|||||||
[
|
[
|
||||||
(1.0, Item("common.items.recipes.armor.brinestone")),
|
(1.0, Nothing),
|
||||||
|
(1.0, LootTable("common.loot_tables.food.prepared")),
|
||||||
|
(0.5, Item("common.items.recipes.unique.seashell_necklace")),
|
||||||
]
|
]
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
[
|
[
|
||||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-1")),
|
(1.0, LootTable("common.loot_tables.weapons.components.tier-0")),
|
||||||
(1.0, LootTable("common.loot_tables.armor.cloth")),
|
(1.0, LootTable("common.loot_tables.armor.cloth")),
|
||||||
(0.5, Item("common.items.recipes.explosives")),
|
(0.5, Item("common.items.recipes.explosives")),
|
||||||
]
|
]
|
||||||
|
@ -1,7 +1,16 @@
|
|||||||
[
|
[
|
||||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-0")),
|
(0.5, LootTable("common.loot_tables.weapons.components.tier-0")),
|
||||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-1")),
|
(0.25, LootTable("common.loot_tables.weapons.tier-0")),
|
||||||
(1.0, LootTable("common.loot_tables.armor.cloth")),
|
(0.25, LootTable("common.loot_tables.armor.tier-0")),
|
||||||
|
(0.25, Item("common.items.armor.misc.head.bamboo_twig")),
|
||||||
|
// Currency
|
||||||
|
(3.0, MultiDrop(Item("common.items.utility.coins"), 25, 50)),
|
||||||
|
// Materials
|
||||||
|
(0.5, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 5, 10)),
|
||||||
|
// Consumables
|
||||||
|
(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
|
||||||
|
// Food
|
||||||
|
(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 1, 2)),
|
||||||
(0.2, Item("common.items.recipes.explosives")),
|
(0.2, Item("common.items.recipes.explosives")),
|
||||||
(0.5, Item("common.items.recipes.instruments")),
|
(0.5, Item("common.items.recipes.instruments")),
|
||||||
(0.2, Item("common.items.recipes.charms")),
|
(0.2, Item("common.items.recipes.charms")),
|
||||||
|
@ -1233,6 +1233,10 @@
|
|||||||
keyword: "treasure_egg",
|
keyword: "treasure_egg",
|
||||||
generic: "Treasure Egg",
|
generic: "Treasure Egg",
|
||||||
),
|
),
|
||||||
|
gnarling_chieftain: (
|
||||||
|
keyword: "gnarling_chieftain",
|
||||||
|
generic: "Gnarling Chieftain"
|
||||||
|
),
|
||||||
)
|
)
|
||||||
),
|
),
|
||||||
fish_small: (
|
fish_small: (
|
||||||
|
@ -31,6 +31,15 @@
|
|||||||
],
|
],
|
||||||
craft_sprite: Some(Anvil),
|
craft_sprite: Some(Anvil),
|
||||||
),
|
),
|
||||||
|
"potion_freezing": (
|
||||||
|
output: ("common.items.consumable.potion_freezing", 1),
|
||||||
|
inputs: [
|
||||||
|
(Item("common.items.crafting_ing.empty_vial"), 1, false),
|
||||||
|
(Item("common.items.crafting_ing.animal_misc.icy_fang"), 3, false),
|
||||||
|
(Item("common.items.crafting_ing.animal_misc.viscous_ooze"), 1, false),
|
||||||
|
],
|
||||||
|
craft_sprite: Some(Cauldron),
|
||||||
|
),
|
||||||
"potion_combustion": (
|
"potion_combustion": (
|
||||||
output: ("common.items.consumable.potion_combustion", 1),
|
output: ("common.items.consumable.potion_combustion", 1),
|
||||||
inputs: [
|
inputs: [
|
||||||
|
@ -24,8 +24,8 @@ loot_tables: [
|
|||||||
(20.375, true, "common.trading.food"),
|
(20.375, true, "common.trading.food"),
|
||||||
|
|
||||||
// Recipes
|
// Recipes
|
||||||
(1.0, true, "common.trading.sellable_recipe"),
|
(1.8, true, "common.trading.sellable_recipe"),
|
||||||
(1.0, false, "common.trading.unsellable_recipe"),
|
(1.5, false, "common.trading.unsellable_recipe"),
|
||||||
|
|
||||||
// Potions
|
// Potions
|
||||||
//
|
//
|
||||||
@ -50,5 +50,6 @@ good_scaling: [
|
|||||||
(Armor, 0.025), // common.items.armor.misc.pants.worker_blue
|
(Armor, 0.025), // common.items.armor.misc.pants.worker_blue
|
||||||
(Tools, 0.015487), // common.items.weapons.staff.starter_staff
|
(Tools, 0.015487), // common.items.weapons.staff.starter_staff
|
||||||
(Ingredients, 0.034626), // common.items.crafting_ing.leather_scraps
|
(Ingredients, 0.034626), // common.items.crafting_ing.leather_scraps
|
||||||
|
(Wood, 0.034626), // common.items.log.wood
|
||||||
(Recipe, 0.01), // common.items.recipes
|
(Recipe, 0.01), // common.items.recipes
|
||||||
])
|
])
|
||||||
|
@ -1,7 +1,50 @@
|
|||||||
[
|
[
|
||||||
// Legendary sceptres
|
// Purple Linen set
|
||||||
Set([
|
Set([
|
||||||
"common.items.weapons.sceptre.root_evil",
|
"common.items.armor.cloth_purple.belt",
|
||||||
"common.items.weapons.sceptre.caduceus",
|
"common.items.armor.cloth_purple.chest",
|
||||||
|
"common.items.armor.cloth_purple.foot",
|
||||||
|
"common.items.armor.cloth_purple.hand",
|
||||||
|
"common.items.armor.cloth_purple.pants",
|
||||||
|
"common.items.armor.cloth_purple.shoulder",
|
||||||
|
]),
|
||||||
|
|
||||||
|
// Green Linen set
|
||||||
|
Set([
|
||||||
|
"common.items.armor.cloth_green.belt",
|
||||||
|
"common.items.armor.cloth_green.chest",
|
||||||
|
"common.items.armor.cloth_green.foot",
|
||||||
|
"common.items.armor.cloth_green.hand",
|
||||||
|
"common.items.armor.cloth_green.pants",
|
||||||
|
"common.items.armor.cloth_green.shoulder",
|
||||||
|
]),
|
||||||
|
|
||||||
|
// Blue Linen set
|
||||||
|
Set([
|
||||||
|
"common.items.armor.cloth_blue.belt",
|
||||||
|
"common.items.armor.cloth_blue.chest",
|
||||||
|
"common.items.armor.cloth_blue.foot",
|
||||||
|
"common.items.armor.cloth_blue.hand",
|
||||||
|
"common.items.armor.cloth_blue.pants",
|
||||||
|
"common.items.armor.cloth_blue.shoulder_0",
|
||||||
|
"common.items.armor.cloth_blue.shoulder_1",
|
||||||
|
]),
|
||||||
|
|
||||||
|
// Worker/starter clothing
|
||||||
|
Set([
|
||||||
|
"common.items.armor.misc.chest.worker_green_0",
|
||||||
|
"common.items.armor.misc.chest.worker_green_1",
|
||||||
|
"common.items.armor.misc.chest.worker_orange_0",
|
||||||
|
"common.items.armor.misc.chest.worker_orange_1",
|
||||||
|
"common.items.armor.misc.chest.worker_purple_0",
|
||||||
|
"common.items.armor.misc.chest.worker_purple_1",
|
||||||
|
"common.items.armor.misc.chest.worker_purple_brown",
|
||||||
|
"common.items.armor.misc.chest.worker_red_0",
|
||||||
|
"common.items.armor.misc.chest.worker_red_1",
|
||||||
|
"common.items.armor.misc.chest.worker_yellow_0",
|
||||||
|
"common.items.armor.misc.chest.worker_yellow_1",
|
||||||
|
"common.items.armor.misc.pants.worker_blue",
|
||||||
|
"common.items.armor.misc.pants.worker_brown",
|
||||||
|
"common.items.armor.misc.foot.sandals",
|
||||||
]),
|
]),
|
||||||
]
|
]
|
||||||
|
@ -6,40 +6,40 @@
|
|||||||
[
|
[
|
||||||
// Recipes
|
// Recipes
|
||||||
// Misc Groups
|
// Misc Groups
|
||||||
(1.0, Item("common.items.recipes.charms")),
|
(1.25, Item("common.items.recipes.charms")),
|
||||||
(1.0, Item("common.items.recipes.explosives")),
|
(1.25, Item("common.items.recipes.explosives")),
|
||||||
(1.0, Item("common.items.recipes.gliders")),
|
(1.25, Item("common.items.recipes.gliders")),
|
||||||
(1.0, Item("common.items.recipes.instruments")),
|
(1.25, Item("common.items.recipes.instruments")),
|
||||||
// Equipment
|
// Equipment
|
||||||
(1.0, Item("common.items.recipes.equipment.moderate")),
|
(1.0, Item("common.items.recipes.equipment.moderate")),
|
||||||
(0.2, Item("common.items.recipes.equipment.advanced")),
|
(0.3, Item("common.items.recipes.equipment.advanced")),
|
||||||
// Armors
|
// Armors
|
||||||
(0.7, Item("common.items.recipes.armor.steel")),
|
(1.25, Item("common.items.recipes.armor.steel")),
|
||||||
(0.7, Item("common.items.recipes.armor.silken")),
|
(1.25, Item("common.items.recipes.armor.silken")),
|
||||||
(0.7, Item("common.items.recipes.armor.scale")),
|
(1.25, Item("common.items.recipes.armor.scale")),
|
||||||
(0.7, Item("common.items.recipes.weapons.steel")),
|
(1.25, Item("common.items.recipes.weapons.steel")),
|
||||||
(0.7, Item("common.items.recipes.weapons.hardwood")),
|
(1.25, Item("common.items.recipes.weapons.hardwood")),
|
||||||
(0.4, Item("common.items.recipes.armor.cobalt")),
|
(0.65, Item("common.items.recipes.armor.cobalt")),
|
||||||
(0.4, Item("common.items.recipes.armor.druid")),
|
(0.65, Item("common.items.recipes.armor.druid")),
|
||||||
(0.4, Item("common.items.recipes.armor.carapace")),
|
(0.65, Item("common.items.recipes.armor.carapace")),
|
||||||
(0.4, Item("common.items.recipes.weapons.cobalt")),
|
(0.65, Item("common.items.recipes.weapons.cobalt")),
|
||||||
(0.4, Item("common.items.recipes.weapons.ironwood")),
|
(0.65, Item("common.items.recipes.weapons.ironwood")),
|
||||||
(0.2, Item("common.items.recipes.armor.bloodsteel")),
|
(0.38, Item("common.items.recipes.armor.bloodsteel")),
|
||||||
(0.2, Item("common.items.recipes.armor.moonweave")),
|
(0.38, Item("common.items.recipes.armor.moonweave")),
|
||||||
(0.2, Item("common.items.recipes.armor.primal")),
|
(0.38, Item("common.items.recipes.armor.primal")),
|
||||||
(0.2, Item("common.items.recipes.weapons.bloodsteel")),
|
(0.38, Item("common.items.recipes.weapons.bloodsteel")),
|
||||||
(0.2, Item("common.items.recipes.weapons.frostwood")),
|
(0.38, Item("common.items.recipes.weapons.frostwood")),
|
||||||
(0.1, Item("common.items.recipes.armor.orichalcum")),
|
(0.25, Item("common.items.recipes.armor.sunsilk")),
|
||||||
(0.1, Item("common.items.recipes.armor.sunsilk")),
|
(0.25, Item("common.items.recipes.armor.orichalcum")),
|
||||||
(0.1, Item("common.items.recipes.armor.dragonscale")),
|
(0.25, Item("common.items.recipes.armor.dragonscale")),
|
||||||
(0.1, Item("common.items.recipes.armor.brinestone")),
|
(0.25, Item("common.items.recipes.weapons.orichalcum")),
|
||||||
(0.1, Item("common.items.recipes.weapons.orichalcum")),
|
(0.25, Item("common.items.recipes.weapons.eldwood")),
|
||||||
(0.1, Item("common.items.recipes.weapons.eldwood")),
|
(0.25, Item("common.items.recipes.armor.brinestone")),
|
||||||
// Unique items
|
// Unique items
|
||||||
(1.0, Item("common.items.recipes.unique.seashell_necklace")),
|
(1.25, Item("common.items.recipes.unique.seashell_necklace")),
|
||||||
(0.8, Item("common.items.recipes.unique.winged_coronet")),
|
(0.6, Item("common.items.recipes.unique.winged_coronet")),
|
||||||
(0.5, Item("common.items.recipes.unique.troll_hide_pack")),
|
(0.5, Item("common.items.recipes.unique.troll_hide_pack")),
|
||||||
(0.3, Item("common.items.recipes.unique.abyssal_gorget")),
|
(0.2, Item("common.items.recipes.unique.abyssal_gorget")),
|
||||||
(0.1, Item("common.items.recipes.unique.mindflayer_spellbag")),
|
(0.15, Item("common.items.recipes.unique.mindflayer_spellbag")),
|
||||||
(0.1, Item("common.items.recipes.unique.polaris")),
|
(0.1, Item("common.items.recipes.unique.polaris")),
|
||||||
]
|
]
|
||||||
|
@ -88,9 +88,6 @@ buff-reckless = Reckless
|
|||||||
## Polymorped
|
## Polymorped
|
||||||
buff-polymorphed = Polymorphed
|
buff-polymorphed = Polymorphed
|
||||||
.desc = Your body changes form.
|
.desc = Your body changes form.
|
||||||
## Flame
|
|
||||||
buff-flame = Flame
|
|
||||||
.desc = Flame is your ally.
|
|
||||||
## Frigid
|
## Frigid
|
||||||
buff-frigid = Frigid
|
buff-frigid = Frigid
|
||||||
.desc = Freeze your foes.
|
.desc = Freeze your foes.
|
||||||
|
@ -1,17 +1,12 @@
|
|||||||
char_selection-loading_characters = Loading characters...
|
char_selection-loading_characters = Loading characters...
|
||||||
char_selection-delete_permanently = Permanently delete this character?
|
char_selection-delete_permanently = Permanently delete this character?
|
||||||
char_selection-change_server = Change Server
|
|
||||||
char_selection-enter_world = Enter World
|
char_selection-enter_world = Enter World
|
||||||
char_selection-spectate = Spectate World
|
char_selection-spectate = Spectate World
|
||||||
char_selection-joining_character = Joining world...
|
char_selection-joining_character = Joining world...
|
||||||
char_selection-logout = Logout
|
char_selection-logout = Logout
|
||||||
char_selection-create_new_character = Create new character
|
char_selection-create_new_character = Create new character
|
||||||
char_selection-creating_character = Creating character...
|
char_selection-creating_character = Creating character...
|
||||||
char_selection-character_creation = Character creation
|
|
||||||
char_selection-human_default = Human default
|
|
||||||
char_selection-level_fmt = Level { $level_nb }
|
|
||||||
char_selection-uncanny_valley = Wilderness
|
char_selection-uncanny_valley = Wilderness
|
||||||
char_selection-plains_of_uncertainty = Plains of Uncertainty
|
|
||||||
char_selection-beard = Beard
|
char_selection-beard = Beard
|
||||||
char_selection-hair_style = Hair Style
|
char_selection-hair_style = Hair Style
|
||||||
char_selection-hair_color = Hair Color
|
char_selection-hair_color = Hair Color
|
||||||
@ -22,7 +17,6 @@ char_selection-accessories = Accessories
|
|||||||
char_selection-starting_site = Select Starting Area
|
char_selection-starting_site = Select Starting Area
|
||||||
char_selection-starting_site_next = Next
|
char_selection-starting_site_next = Next
|
||||||
char_selection-starting_site_prev = Previous
|
char_selection-starting_site_prev = Previous
|
||||||
char_selection-starting_site_name = { $name }
|
|
||||||
char_selection-starting_site_kind = Kind: { $kind }
|
char_selection-starting_site_kind = Kind: { $kind }
|
||||||
char_selection-create_info_name = Your character needs a name!
|
char_selection-create_info_name = Your character needs a name!
|
||||||
char_selection-version_mismatch = WARNING! This server is running a different, possibly incompatible game version. Please update your game.
|
char_selection-version_mismatch = WARNING! This server is running a different, possibly incompatible game version. Please update your game.
|
||||||
|
@ -14,6 +14,7 @@ command-give-inventory-full = Player inventory full. Gave { $given ->
|
|||||||
[1] only one
|
[1] only one
|
||||||
*[other] { $given }
|
*[other] { $given }
|
||||||
} of { $total } items.
|
} of { $total } items.
|
||||||
|
command-give-inventory-success = Added { $total } x { $item } to the inventory.
|
||||||
command-invalid-item = Invalid item: { $item }
|
command-invalid-item = Invalid item: { $item }
|
||||||
command-invalid-block-kind = Invalid block kind: { $kind }
|
command-invalid-block-kind = Invalid block kind: { $kind }
|
||||||
command-nof-entities-at-least = Number of entities should be at least 1
|
command-nof-entities-at-least = Number of entities should be at least 1
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
common-username = username
|
|
||||||
common-singleplayer = Singleplayer
|
common-singleplayer = Singleplayer
|
||||||
common-multiplayer = Multiplayer
|
common-multiplayer = Multiplayer
|
||||||
common-servers = Servers
|
common-servers = Servers
|
||||||
@ -28,10 +27,7 @@ common-disclaimer = Disclaimer
|
|||||||
common-cancel = Cancel
|
common-cancel = Cancel
|
||||||
common-none = None
|
common-none = None
|
||||||
common-error = Error
|
common-error = Error
|
||||||
common-fatal_error = Fatal Error
|
|
||||||
common-you = You
|
|
||||||
common-automatic = Auto
|
common-automatic = Auto
|
||||||
common-random = Random
|
|
||||||
common-empty = Empty
|
common-empty = Empty
|
||||||
common-confirm = Confirm
|
common-confirm = Confirm
|
||||||
common-delete_server = Delete Server
|
common-delete_server = Delete Server
|
||||||
@ -66,12 +62,6 @@ common-weapons-general = General Combat
|
|||||||
common-weapons-sceptre = Healing Sceptre
|
common-weapons-sceptre = Healing Sceptre
|
||||||
common-weapons-shield = Shield
|
common-weapons-shield = Shield
|
||||||
common-weapons-spear = Spear
|
common-weapons-spear = Spear
|
||||||
common-weapons-hammer_simple = Simple Hammer
|
|
||||||
common-weapons-sword_simple = Simple Sword
|
|
||||||
common-weapons-staff_simple = Simple Staff
|
|
||||||
common-weapons-axe_simple = Simple Axe
|
|
||||||
common-weapons-bow_simple = Simple Bow
|
|
||||||
common-weapons-unique = Unique
|
|
||||||
common-tool-debug = Debug
|
common-tool-debug = Debug
|
||||||
common-tool-farming = Farming Tool
|
common-tool-farming = Farming Tool
|
||||||
common-tool-pick = Pickaxe
|
common-tool-pick = Pickaxe
|
||||||
@ -91,14 +81,12 @@ common-hands-one = One-Handed
|
|||||||
common-hands-two = Two-Handed
|
common-hands-two = Two-Handed
|
||||||
common-rand_appearance = Random appearance
|
common-rand_appearance = Random appearance
|
||||||
common-rand_name = Random name
|
common-rand_name = Random name
|
||||||
common-stats-combat_rating = CR
|
|
||||||
common-stats-power = Power
|
common-stats-power = Power
|
||||||
common-stats-speed = Speed
|
common-stats-speed = Speed
|
||||||
common-stats-effect-power = Effect Power
|
common-stats-effect-power = Effect Power
|
||||||
common-stats-range = Range
|
common-stats-range = Range
|
||||||
common-stats-energy_efficiency = Energy Efficiency
|
common-stats-energy_efficiency = Energy Efficiency
|
||||||
common-stats-buff_strength = Buff/Debuff Strength
|
common-stats-buff_strength = Buff/Debuff Strength
|
||||||
common-stats-precision_mult = Crit Mult
|
|
||||||
common-stats-armor = Armor
|
common-stats-armor = Armor
|
||||||
common-stats-poise_res = Stun Res
|
common-stats-poise_res = Stun Res
|
||||||
common-stats-energy_max = Max Energy
|
common-stats-energy_max = Max Energy
|
||||||
|
@ -30,7 +30,6 @@ gameinput-glide = Glider
|
|||||||
gameinput-roll = Roll
|
gameinput-roll = Roll
|
||||||
gameinput-climb = Climb
|
gameinput-climb = Climb
|
||||||
gameinput-climbdown = Climb Down
|
gameinput-climbdown = Climb Down
|
||||||
gameinput-wallleap = Wall Leap
|
|
||||||
gameinput-togglelantern = Toggle Lantern
|
gameinput-togglelantern = Toggle Lantern
|
||||||
gameinput-mount = Mount
|
gameinput-mount = Mount
|
||||||
gameinput-stayfollow = Stay/Follow
|
gameinput-stayfollow = Stay/Follow
|
||||||
@ -45,7 +44,6 @@ gameinput-sit = Sit
|
|||||||
gameinput-spellbook = Spells
|
gameinput-spellbook = Spells
|
||||||
gameinput-settings = Settings
|
gameinput-settings = Settings
|
||||||
gameinput-respawn = Respawn
|
gameinput-respawn = Respawn
|
||||||
gameinput-charge = Charge
|
|
||||||
gameinput-togglewield = Toggle Wield
|
gameinput-togglewield = Toggle Wield
|
||||||
gameinput-interact = Interact
|
gameinput-interact = Interact
|
||||||
gameinput-freelook = Free Look
|
gameinput-freelook = Free Look
|
||||||
|
@ -3,11 +3,11 @@ hud-crafting-recipes = Recipes
|
|||||||
hud-crafting-ingredients = Ingredients:
|
hud-crafting-ingredients = Ingredients:
|
||||||
hud-crafting-craft = Craft
|
hud-crafting-craft = Craft
|
||||||
hud-crafting-craft_all = Craft All
|
hud-crafting-craft_all = Craft All
|
||||||
hud-crafting-repair = Repair
|
hud-crafting-repair-selection = Selection
|
||||||
hud-crafting-repair_equipped = Repair Equipped
|
hud-crafting-repair_equipped = Equipped
|
||||||
hud-crafting-repair_all = Repair All
|
hud-crafting-repair_all = All
|
||||||
hud-crafting-tool_cata = Requires:
|
hud-crafting-tool_cata = Tools:
|
||||||
hud-crafting-req_crafting_station = Requires:
|
hud-crafting-req_crafting_station = Station:
|
||||||
hud-crafting-anvil = Anvil
|
hud-crafting-anvil = Anvil
|
||||||
hud-crafting-cauldron = Cauldron
|
hud-crafting-cauldron = Cauldron
|
||||||
hud-crafting-cooking_pot = Cooking Pot
|
hud-crafting-cooking_pot = Cooking Pot
|
||||||
@ -37,6 +37,7 @@ hud-crafting-dismantle_explanation =
|
|||||||
|
|
||||||
Double-Click them to start dismantling.
|
Double-Click them to start dismantling.
|
||||||
hud-crafting-modular_desc = Drag Item-Parts here to craft a weapon
|
hud-crafting-modular_desc = Drag Item-Parts here to craft a weapon
|
||||||
|
hud-crafting-repair_desc = Drag damaged items here to repair them
|
||||||
hud-crafting-mod_weap_prim_slot_title = Primary Weapon Component
|
hud-crafting-mod_weap_prim_slot_title = Primary Weapon Component
|
||||||
hud-crafting-mod_weap_prim_slot_desc = Place a primary weapon component here (e.g. a sword blade, axe head, or bow limbs).
|
hud-crafting-mod_weap_prim_slot_desc = Place a primary weapon component here (e.g. a sword blade, axe head, or bow limbs).
|
||||||
hud-crafting-mod_weap_sec_slot_title = Secondary Weapon Component
|
hud-crafting-mod_weap_sec_slot_title = Secondary Weapon Component
|
||||||
|
8
assets/voxygen/i18n/en/hud/diary.ftl
Normal file
8
assets/voxygen/i18n/en/hud/diary.ftl
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
## General diary terms
|
||||||
|
|
||||||
|
## Section titles
|
||||||
|
|
||||||
|
hud-diary-sections-skill_trees-title = Skill-Trees
|
||||||
|
hud-diary-sections-abilities-title = Abilities
|
||||||
|
hud-diary-sections-stats-title = Stats
|
||||||
|
hud-diary-sections-recipes-title = Recipes
|
@ -1,6 +1,11 @@
|
|||||||
hud-group = Group
|
hud-group = Group
|
||||||
|
|
||||||
hud-group-invite_to_join = [{ $name }] invited you to their group!
|
hud-group-invite_to_join = [{ $name }] invited you to their group!
|
||||||
hud-group-invite_to_trade = [{ $name }] would like to trade with you.
|
hud-group-invite_to_trade = [{ $name }] would like to trade with you.
|
||||||
|
hug-group-invite-accepted = { $target } accepted your group invite.
|
||||||
|
hud-group-invite-declined = { $target } declined your group invite.
|
||||||
|
hud-group-invite-timed_out= Group invite to { $target } timed out.
|
||||||
|
|
||||||
hud-group-invite = Invite
|
hud-group-invite = Invite
|
||||||
hud-group-kick = Kick
|
hud-group-kick = Kick
|
||||||
hud-group-assign_leader = Assign Leader
|
hud-group-assign_leader = Assign Leader
|
||||||
|
@ -7,6 +7,16 @@
|
|||||||
-hud-skill-st_shockwave_title = ""
|
-hud-skill-st_shockwave_title = ""
|
||||||
|
|
||||||
## Skill tree UI
|
## Skill tree UI
|
||||||
|
|
||||||
|
hud-skill_tree-general = General Combat
|
||||||
|
hud-skill_tree-sword = Sword
|
||||||
|
hud-skill_tree-axe = Axe
|
||||||
|
hud-skill_tree-hammer = Hammer
|
||||||
|
hud-skill_tree-bow = Bow
|
||||||
|
hud-skill_tree-staff = Fire Staff
|
||||||
|
hud-skill_tree-sceptre = Sceptre
|
||||||
|
hud-skill_tree-mining = Mining
|
||||||
|
|
||||||
hud-rank_up = New skill point
|
hud-rank_up = New skill point
|
||||||
hud-skill-sp_available =
|
hud-skill-sp_available =
|
||||||
{ $number ->
|
{ $number ->
|
||||||
|
@ -12,7 +12,12 @@ hud-trade-has_accepted =
|
|||||||
has accepted
|
has accepted
|
||||||
hud-trade-accept = Accept
|
hud-trade-accept = Accept
|
||||||
hud-trade-decline = Decline
|
hud-trade-decline = Decline
|
||||||
|
|
||||||
hud-trade-invite_sent = Trade request sent to { $playername }.
|
hud-trade-invite_sent = Trade request sent to { $playername }.
|
||||||
|
hud-trade-invite-accepted = { $target } accepted your trade request.
|
||||||
|
hud-trade-invite-declined = { $target } declined your trade request.
|
||||||
|
hud-trade-invite-timed_out = Trade request to { $target } timed out.
|
||||||
|
|
||||||
hud-trade-result-completed = Trade completed successfully.
|
hud-trade-result-completed = Trade completed successfully.
|
||||||
hud-trade-result-declined = Trade declined.
|
hud-trade-result-declined = Trade declined.
|
||||||
hud-trade-result-nospace = Not enough space to complete the trade.
|
hud-trade-result-nospace = Not enough space to complete the trade.
|
||||||
|
1
assets/voxygen/i18n/en/item/common.ftl
Normal file
1
assets/voxygen/i18n/en/item/common.ftl
Normal file
@ -0,0 +1 @@
|
|||||||
|
items-common-amount = Amount: { $amount }
|
@ -19,6 +19,9 @@ object-potion_med = Medium Potion
|
|||||||
object-potion_minor = Minor Potion
|
object-potion_minor = Minor Potion
|
||||||
.desc = A small potion concocted from apples and honey.
|
.desc = A small potion concocted from apples and honey.
|
||||||
|
|
||||||
|
object-potion_freezing = Freezing Potion
|
||||||
|
.desc = Freezes the user's brain.
|
||||||
|
|
||||||
object-burning_charm = Blazing Charm
|
object-burning_charm = Blazing Charm
|
||||||
.desc = Flame is your ally, harness its power to burn your foes.
|
.desc = Flame is your ally, harness its power to burn your foes.
|
||||||
|
|
||||||
|
@ -87,4 +87,30 @@ recipe-weapons-frostwood = Frostwood Weapon Recipes
|
|||||||
recipe-weapons-eldwood = Eldwood Weapon Recipes
|
recipe-weapons-eldwood = Eldwood Weapon Recipes
|
||||||
.desc = Eldwood Weapon Recipes
|
.desc = Eldwood Weapon Recipes
|
||||||
recipe-default = Default Recipes
|
recipe-default = Default Recipes
|
||||||
.desc = Default Recipes
|
.desc = Default Recipes
|
||||||
|
|
||||||
|
## Pseudo
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-modular_weapon = Modular Weapon
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-sword = Sword Blade
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-axe = Axe Head
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-hammer = Hammer Head
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-bow = Bow Limbs
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-staff = Staff Shaft
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-modular_weapon-sceptre = Sceptre Shaft
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
pseudo-recipe-repair = Repair Equipment
|
||||||
|
.desc = {""}
|
@ -160,9 +160,6 @@ common-items-npc_weapons-unique-crab_pincer = Crab Pincer
|
|||||||
common-items-npc_weapons-unique-dagon = Dagon Kit
|
common-items-npc_weapons-unique-dagon = Dagon Kit
|
||||||
.desc = Ocean Power!
|
.desc = Ocean Power!
|
||||||
|
|
||||||
common-items-npc_weapons-unique-deadwood = Deadwood
|
|
||||||
.desc = testing123
|
|
||||||
|
|
||||||
common-items-npc_weapons-unique-driggle = Starter Grace
|
common-items-npc_weapons-unique-driggle = Starter Grace
|
||||||
.desc = Fret not, newbies shant cry.
|
.desc = Fret not, newbies shant cry.
|
||||||
|
|
||||||
@ -229,15 +226,9 @@ common-items-npc_weapons-unique-husk = Husk
|
|||||||
common-items-npc_weapons-unique-husk_brute = Husk Brute
|
common-items-npc_weapons-unique-husk_brute = Husk Brute
|
||||||
.desc = testing123
|
.desc = testing123
|
||||||
|
|
||||||
common-items-npc_weapons-unique-icedrake = Ice Drake
|
|
||||||
.desc = testing123
|
|
||||||
|
|
||||||
common-items-npc_weapons-unique-irrwurz = Starter Grace
|
common-items-npc_weapons-unique-irrwurz = Starter Grace
|
||||||
.desc = Fret not, newbies shant cry.
|
.desc = Fret not, newbies shant cry.
|
||||||
|
|
||||||
common-items-npc_weapons-unique-maneater = Maneater
|
|
||||||
.desc = testing123
|
|
||||||
|
|
||||||
common-items-npc_weapons-unique-mossysnail = Starter Grace
|
common-items-npc_weapons-unique-mossysnail = Starter Grace
|
||||||
.desc = Fret not, newbies shant cry.
|
.desc = Fret not, newbies shant cry.
|
||||||
|
|
||||||
|
@ -33,7 +33,6 @@ main-singleplayer-new = New
|
|||||||
main-singleplayer-delete = Delete
|
main-singleplayer-delete = Delete
|
||||||
main-singleplayer-regenerate = Regenerate
|
main-singleplayer-regenerate = Regenerate
|
||||||
main-singleplayer-create_custom = Create Custom
|
main-singleplayer-create_custom = Create Custom
|
||||||
main-singleplayer-invalid_name = Error: Invalid name
|
|
||||||
main-singleplayer-seed = Seed
|
main-singleplayer-seed = Seed
|
||||||
main-singleplayer-day_length = Day duration
|
main-singleplayer-day_length = Day duration
|
||||||
main-singleplayer-random_seed = Random
|
main-singleplayer-random_seed = Random
|
||||||
@ -54,7 +53,6 @@ main-login-failed_auth_server_url_invalid = Failed to connect to authentication
|
|||||||
main-login-insecure_auth_scheme = The HTTP authentication scheme is not supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds.
|
main-login-insecure_auth_scheme = The HTTP authentication scheme is not supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds.
|
||||||
main-login-server_full = Server is full.
|
main-login-server_full = Server is full.
|
||||||
main-login-untrusted_auth_server = Authentication server not trusted.
|
main-login-untrusted_auth_server = Authentication server not trusted.
|
||||||
main-login-outdated_client_or_server = ServerWentMad: Probably versions are incompatible, check for updates.
|
|
||||||
main-login-timeout = Timeout: Server did not respond in time. Hint: the server might be currently overloaded or there are issues on the network.
|
main-login-timeout = Timeout: Server did not respond in time. Hint: the server might be currently overloaded or there are issues on the network.
|
||||||
main-login-server_shut_down = Server shut down.
|
main-login-server_shut_down = Server shut down.
|
||||||
main-login-network_error = Network error.
|
main-login-network_error = Network error.
|
||||||
|
@ -80,10 +80,6 @@ npc-speech-merchant_busy =
|
|||||||
.a0 = Please wait, I'm only one person.
|
.a0 = Please wait, I'm only one person.
|
||||||
.a1 = Just a moment, let me finish.
|
.a1 = Just a moment, let me finish.
|
||||||
.a2 = I'm busy, come back later.
|
.a2 = I'm busy, come back later.
|
||||||
npc-speech-merchant_busy_rude =
|
|
||||||
.a0 = Hey, wait your turn.
|
|
||||||
.a1 = Do you see the other person in front of you?
|
|
||||||
.a2 = No cutting in line.
|
|
||||||
npc-speech-merchant_trade_successful =
|
npc-speech-merchant_trade_successful =
|
||||||
.a0 = Thank you for trading with me!
|
.a0 = Thank you for trading with me!
|
||||||
.a1 = Thank you!
|
.a1 = Thank you!
|
||||||
@ -218,11 +214,6 @@ npc-speech-cultist_low_health_fleeing =
|
|||||||
.a3 = I will curse you in the afterlife!
|
.a3 = I will curse you in the afterlife!
|
||||||
.a4 = I must rest!
|
.a4 = I must rest!
|
||||||
.a5 = They're too strong!
|
.a5 = They're too strong!
|
||||||
npc-speech-prisoner =
|
|
||||||
.a0 = Please find the key!
|
|
||||||
.a1 = Being trapped is no fun.
|
|
||||||
.a2 = That Cardinal can't be trusted.
|
|
||||||
.a3 = These Clerics are up to no good.
|
|
||||||
npc-speech-moving_on =
|
npc-speech-moving_on =
|
||||||
.a0 = I've spent enough time here, onward to { $site }!
|
.a0 = I've spent enough time here, onward to { $site }!
|
||||||
npc-speech-migrating =
|
npc-speech-migrating =
|
||||||
|
@ -2,6 +2,7 @@ position = [17720.0, 14951.0, 237.0]
|
|||||||
orientation = 0
|
orientation = 0
|
||||||
|
|
||||||
[buy_prices]
|
[buy_prices]
|
||||||
|
"consumable.potion_freezing" = 1
|
||||||
"food.cheese" = 50
|
"food.cheese" = 50
|
||||||
"iron|sword.greatsword|sword.long" = 1_000
|
"iron|sword.greatsword|sword.long" = 1_000
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user