From 68e7b675efd1c2a87de41b028d9eb8be1a006a93 Mon Sep 17 00:00:00 2001 From: Jeff Date: Fri, 2 Aug 2024 15:59:38 -0400 Subject: [PATCH] Remove unused voxygen translations --- assets/voxygen/i18n/en/body.ftl | 35 -- assets/voxygen/i18n/en/buff.ftl | 149 ------- assets/voxygen/i18n/en/char_selection.ftl | 29 -- assets/voxygen/i18n/en/command.ftl | 106 ----- assets/voxygen/i18n/en/common.ftl | 124 ------ assets/voxygen/i18n/en/esc_menu.ftl | 2 - assets/voxygen/i18n/en/gameinput.ftl | 78 ---- assets/voxygen/i18n/en/hud/ability.ftl | 454 --------------------- assets/voxygen/i18n/en/hud/bag.ftl | 59 --- assets/voxygen/i18n/en/hud/char_window.ftl | 9 - assets/voxygen/i18n/en/hud/chat.ftl | 91 ----- assets/voxygen/i18n/en/hud/crafting.ftl | 53 --- assets/voxygen/i18n/en/hud/group.ftl | 13 - assets/voxygen/i18n/en/hud/map.ftl | 42 -- assets/voxygen/i18n/en/hud/misc.ftl | 84 ---- assets/voxygen/i18n/en/hud/quest.ftl | 7 - assets/voxygen/i18n/en/hud/sct.ftl | 2 - assets/voxygen/i18n/en/hud/settings.ftl | 167 -------- assets/voxygen/i18n/en/hud/signs.ftl | 1 - assets/voxygen/i18n/en/hud/skills.ftl | 148 ------- assets/voxygen/i18n/en/hud/social.ftl | 15 - assets/voxygen/i18n/en/hud/subtitles.ftl | 165 -------- assets/voxygen/i18n/en/hud/trade.ftl | 32 -- assets/voxygen/i18n/en/main.ftl | 112 ----- assets/voxygen/i18n/en/npc.ftl | 325 --------------- 25 files changed, 2302 deletions(-) delete mode 100644 assets/voxygen/i18n/en/body.ftl delete mode 100644 assets/voxygen/i18n/en/buff.ftl delete mode 100644 assets/voxygen/i18n/en/char_selection.ftl delete mode 100644 assets/voxygen/i18n/en/command.ftl delete mode 100644 assets/voxygen/i18n/en/common.ftl delete mode 100644 assets/voxygen/i18n/en/esc_menu.ftl delete mode 100644 assets/voxygen/i18n/en/gameinput.ftl delete mode 100644 assets/voxygen/i18n/en/hud/ability.ftl delete mode 100644 assets/voxygen/i18n/en/hud/bag.ftl delete mode 100644 assets/voxygen/i18n/en/hud/char_window.ftl delete mode 100644 assets/voxygen/i18n/en/hud/chat.ftl delete mode 100644 assets/voxygen/i18n/en/hud/crafting.ftl delete mode 100644 assets/voxygen/i18n/en/hud/group.ftl delete mode 100644 assets/voxygen/i18n/en/hud/map.ftl delete mode 100644 assets/voxygen/i18n/en/hud/misc.ftl delete mode 100644 assets/voxygen/i18n/en/hud/quest.ftl delete mode 100644 assets/voxygen/i18n/en/hud/sct.ftl delete mode 100644 assets/voxygen/i18n/en/hud/settings.ftl delete mode 100644 assets/voxygen/i18n/en/hud/signs.ftl delete mode 100644 assets/voxygen/i18n/en/hud/skills.ftl delete mode 100644 assets/voxygen/i18n/en/hud/social.ftl delete mode 100644 assets/voxygen/i18n/en/hud/subtitles.ftl delete mode 100644 assets/voxygen/i18n/en/hud/trade.ftl delete mode 100644 assets/voxygen/i18n/en/main.ftl delete mode 100644 assets/voxygen/i18n/en/npc.ftl diff --git a/assets/voxygen/i18n/en/body.ftl b/assets/voxygen/i18n/en/body.ftl deleted file mode 100644 index f1ad801..0000000 --- a/assets/voxygen/i18n/en/body.ftl +++ /dev/null @@ -1,35 +0,0 @@ -## Monster descriptions, used ONLY in npc-speech-tell_monster - -body-npc-speech-generic = some creature -body-npc-speech-biped_large-ogre-male = an ogre -body-npc-speech-biped_large-ogre-female = an ogre -body-npc-speech-biped_large-cyclops = a cyclops -body-npc-speech-biped_large-wendigo = a wendigo -body-npc-speech-biped_large-werewolf = a werewolf -body-npc-speech-biped_large-cave_troll = a cave troll -body-npc-speech-biped_large-mountain_troll = a mountain troll -body-npc-speech-biped_large-swamp_troll = a swamp troll -body-npc-speech-biped_large-blue_oni = a blue oni -body-npc-speech-biped_large-red_oni = a red oni -body-npc-speech-biped_large-tursus = a tursus -body-npc-speech-biped_large-dullahan = a dullahan -body-npc-speech-biped_large-occult_saurok = an occult saurok -body-npc-speech-biped_large-mighty_saurok = a mighty saurok -body-npc-speech-biped_large-sly_saurok = a sly saurok -body-npc-speech-biped_large-mindflayer = a mindflayer -body-npc-speech-biped_large-minotaur = a minotaur -body-npc-speech-biped_large-tidal_warrior = a tidal warrior -body-npc-speech-biped_large-yeti = a yeti -body-npc-speech-biped_large-harvester = a harvester -body-npc-speech-biped_large-cultist_warlord = a cultist warlord -body-npc-speech-biped_large-cultist_warlock = a cultist warlock -body-npc-speech-biped_large-husk_brute = a husk brute -body-npc-speech-biped_large-gigas_frost = a gigas frost -body-npc-speech-biped_large-adlet_elder = an adlet elder -body-npc-speech-biped_large-sea_bishop = a sea bishop -body-npc-speech-biped_large-haniwa_general = a haniwa general -body-npc-speech-biped_large-terracotta_besieger = a terracotta besieger -body-npc-speech-biped_large-terracotta_demolisher = a terracotta demolisher -body-npc-speech-biped_large-terracotta_punisher = a terracotta punisher -body-npc-speech-biped_large-terracotta_pursuer = a terracotta pursuer -body-npc-speech-biped_large-cursekeeper = a terracotta pursuer diff --git a/assets/voxygen/i18n/en/buff.ftl b/assets/voxygen/i18n/en/buff.ftl deleted file mode 100644 index 02e8c88..0000000 --- a/assets/voxygen/i18n/en/buff.ftl +++ /dev/null @@ -1,149 +0,0 @@ -## Regeneration -buff-heal = Heal - .desc = Gain health over time. - .stat = Restores { $str_total } health points. -## Potion -buff-potion = Potion - .desc = Drinking... -## Agility -buff-agility = Agility - .desc = Your movement is faster, but you deal less damage, and take more damage. - .stat = - Increases movement speed by { $strength } %. - In return, your attack power and defense decrease drastically. -## Saturation -buff-saturation = Saturation - .desc = Gain health over time from consumables. -## Campfire -buff-campfire_heal = Campfire Heal - .desc = Resting at a campfire heals { $rate } % HP per second. -## Energy Regen -buff-energy_regen = Energy Regeneration - .desc = Faster energy regeneration. - .stat = Restores { $str_total } energy. -## Health Increase -buff-increase_max_health = Increase Max Health - .desc = Your maximum HP is increased. - .stat = - Raises maximum health - by { $strength }. -## Energy Increase -buff-increase_max_energy = Increase Max Energy - .desc = Your maximum energy is increased. - .stat = - Raises maximum energy - by { $strength }. -## Invulnerability -buff-invulnerability = Invulnerability - .desc = You cannot be damaged by any attack. - .stat = Grants invulnerability. -## Protection Ward -buff-protectingward = Protecting Ward - .desc = You are protected, somewhat, from attacks. -## Frenzied -buff-frenzied = Frenzied - .desc = You are imbued with unnatural speed and can ignore minor injuries. -## Haste -buff-hastened = Hastened - .desc = Your movements and attacks are faster. -## Bleeding -buff-bleed = Bleeding - .desc = Inflicts regular damage. -## Curse -buff-cursed = Cursed - .desc = You are cursed. -## Burning -buff-burn = On Fire - .desc = You are burning alive. -## Crippled -buff-crippled = Crippled - .desc = Your movement is crippled as your legs are heavily injured. -## Freeze -buff-frozen = Frozen - .desc = Your movements and attacks are slowed. -## Wet -buff-wet = Wet - .desc = The ground rejects your feet, making it hard to stop. -## Poisoned -buff-poisoned = Poisoned - .desc = You feel your life withering away... -## Ensnared -buff-ensnared = Ensnared - .desc = Vines grasp at your legs, impeding your movement. -## Fortitude -buff-fortitude = Fortitude - .desc = You can withstand staggers, and as you take more damage you stagger others more easily. -## Parried -buff-parried = Parried - .desc = You were parried and now are slow to recover. -## Potion sickness -buff-potionsickness = Potion sickness - .desc = Potions have less positive effect on you after recently consuming a potion. - .stat = - Decreases the positive effects of - subsequent potions by { $strength } %. -## Reckless -buff-reckless = Reckless - .desc = Your attacks are more powerful. However, you are leaving your defenses open. -## Polymorped -buff-polymorphed = Polymorphed - .desc = Your body changes form. -## Flame -buff-flame = Flame - .desc = Flame is your ally. -## Frigid -buff-frigid = Frigid - .desc = Freeze your foes. -## Lifesteal -buff-lifesteal = Lifesteal - .desc = Siphon your enemies' life away. -## Salamander's Aspect -buff-salamanderaspect = Salamander's Aspect - .desc = You cannot burn and you move fast through lava. -## Imminent Critical -buff-imminentcritical = Imminent Critical - .desc = Your next attack will critically hit the enemy. -## Fury -buff-fury = Fury - .desc = With your fury, your strikes generate more combo. -## Sunderer -buff-sunderer = Sunderer - .desc = Your attacks can break through your foes' defences and refresh you with more energy. -## Defiance -buff-defiance = Defiance - .desc = You can withstand mightier and more staggering blows and generate combo by being hit, however you are slower. -## Bloodfeast -buff-bloodfeast = Bloodfeast - .desc = You restore life on attacks against bleeding enemies. -## Berserk -buff-berserk = Berserk - .desc = You are in a berserking rage, causing your attacks to be more powerful and swift, and increasing your speed. However, as a result your defensive capability is less. -## Heatstroke -buff-heatstroke = Heatstroke - .desc = You were exposed to heat and now suffer from heatstroke. Your energy reward and movement speed are cut down. Chill. -## Scornful Taunt -buff-scornfultaunt = Scornful Taunt - .desc = You scornfully taunt your enemies, granting you bolstered fortitude and stamina. However, your death will bolster your killer. -## Rooted -buff-rooted = Rooted - .desc = You are stuck in place and cannot move. -## Winded -buff-winded = Winded - .desc = You can barely breathe hampering how much energy you can recover and how quickly you can move. -## Concussion -buff-concussion = Concussion - .desc = You have been hit hard on the head and have trouble focusing, preventing you from using some of your more complex attacks. -## Staggered -buff-staggered = Staggered - .desc = You are off balance and more susceptible to heavy attacks. -## Tenacity -buff-tenacity = Tenacity - .desc = You are not only able to shrug off heavier attacks, they energize you as well. However you are also slower. -## Resilience -buff-resilience = Resilience - .desc = After having just taken a debilitating attack, you become more resilient to future incapaciting effects. -## Util -buff-text-over_seconds = over { $dur_secs } seconds -buff-text-for_seconds = for { $dur_secs } seconds -buff-mysterious = Mysterious effect -buff-remove = Click to remove diff --git a/assets/voxygen/i18n/en/char_selection.ftl b/assets/voxygen/i18n/en/char_selection.ftl deleted file mode 100644 index d12d49f..0000000 --- a/assets/voxygen/i18n/en/char_selection.ftl +++ /dev/null @@ -1,29 +0,0 @@ -char_selection-loading_characters = Loading characters... -char_selection-delete_permanently = Permanently delete this character? -char_selection-change_server = Change Server -char_selection-enter_world = Enter World -char_selection-spectate = Spectate World -char_selection-joining_character = Joining world... -char_selection-logout = Logout -char_selection-create_new_character = Create new character -char_selection-creating_character = Creating character... -char_selection-character_creation = Character creation -char_selection-human_default = Human default -char_selection-level_fmt = Level { $level_nb } -char_selection-uncanny_valley = Wilderness -char_selection-plains_of_uncertainty = Plains of Uncertainty -char_selection-beard = Beard -char_selection-hair_style = Hair Style -char_selection-hair_color = Hair Color -char_selection-eye_color = Eye Color -char_selection-skin = Skin -char_selection-eyeshape = Eye Details -char_selection-accessories = Accessories -char_selection-starting_site = Select Starting Area -char_selection-starting_site_next = Next -char_selection-starting_site_prev = Previous -char_selection-starting_site_name = { $name } -char_selection-starting_site_kind = Kind: { $kind } -char_selection-create_info_name = Your character needs a name! -char_selection-version_mismatch = WARNING! This server is running a different, possibly incompatible game version. Please update your game. -char_selection-rules = Rules diff --git a/assets/voxygen/i18n/en/command.ftl b/assets/voxygen/i18n/en/command.ftl deleted file mode 100644 index 6168b95..0000000 --- a/assets/voxygen/i18n/en/command.ftl +++ /dev/null @@ -1,106 +0,0 @@ -command-no-permission = You don't have permission to use '/{ $command_name }' -command-position-unavailable = Cannot get position for { $target } -command-player-role-unavailable = Cannot get administrator roles for { $target } -command-uid-unavailable = Cannot get UID for { $target } -command-area-not-found = Could not find area named '{ $area }' -command-player-not-found = Player '{ $player }' not found! -command-player-uuid-not-found = Player with UUID '{ $uuid }' not found! -command-username-uuid-unavailable = Unable to determine UUID for username { $username } -command-uuid-username-unavailable = Unable to determine username for UUID { $uuid } -command-no-sudo = It's rude to impersonate people -command-entity-dead = Entity '{ $entity }' is dead! -command-error-while-evaluating-request = Encountered an error while validating the request: { $error } -command-give-inventory-full = Player inventory full. Gave { $given -> - [1] only one - *[other] { $given } -} of { $total } items. -command-invalid-item = Invalid item: { $item } -command-invalid-block-kind = Invalid block kind: { $kind } -command-nof-entities-at-least = Number of entities should be at least 1 -command-nof-entities-less-than = Number of entities should be less than 50 -command-entity-load-failed = Failed to load entity config: { $config } -command-spawned-entities-config = Spawned { $n } entities from config: { $config } -command-invalid-sprite = Invalid sprite kind: { $kind } -command-time-parse-too-large = { $n } is invalid, cannot be larger than 16 digits. -command-time-parse-negative = { $n } is invalid, cannot be negative. -command-time-backwards = { $t } is before the current time, time cannot go backwards. -command-time-invalid = { $t } is not a valid time. -command-rtsim-purge-perms = You must be a real admin (not just a temporary admin) to purge rtsim data. -command-chunk-not-loaded = Chunk { $x }, { $y } not loaded -command-chunk-out-of-bounds = Chunk { $x }, { $y } not within map bounds -command-spawned-entity = Spawned entity with ID: { $id } -command-spawned-dummy = Spawned a training dummy -command-spawned-airship = Spawned an airship -command-spawned-campfire = Spawned a campfire -command-spawned-safezone = Spawned a safe zone -command-volume-size-incorrect = Size has to be between 1 and 127. -command-volume-created = Created a volume -command-permit-build-given = You are now permitted to build in '{ $area }' -command-permit-build-granted = Permission to build in '{ $area }' granted -command-revoke-build-recv = Your permission to build in '{ $area }' has been revoked -command-revoke-build = Permission to build in '{ $area }' revoked -command-revoke-build-all = Your build permissions have been revoked. -command-revoked-all-build = All build permissions revoked. -command-no-buid-perms = You do not have permission to build. -command-set-build-mode-off = Toggled build mode off. -command-set-build-mode-on-persistent = Toggled build mode on. Experimental terrain persistence is enabled. The server will attempt to persist changes, but this is not guaranteed. -command-set-build-mode-on-unpersistent = Toggled build mode on. Changes will not be persisted when a chunk unloads. -command-invalid-alignment = Invalid alignment: { $alignment } -command-kit-not-enough-slots = Inventory doesn't have enough slots -command-lantern-unequiped = Please equip a lantern first -command-lantern-adjusted-strength = You adjusted flame strength. -command-lantern-adjusted-strength-color = You adjusted flame strength and color. -command-explosion-power-too-high = Explosion power mustn't be more than { $power } -command-explosion-power-too-low = Explosion power must be more than { $power } -# Note: Do not translate "confirm" here -command-disconnectall-confirm = Please run the command again with the second argument of "confirm" to confirm that - you really want to disconnect all players from the server -command-invalid-skill-group = { $group } is not a skill group! -command-unknown = Unknown command -command-disabled-by-settings = Command disabled in server settings -command-battlemode-intown = You need to be in town to change battle mode! -command-battlemode-cooldown = Cooldown period active. Try again in { $cooldown } seconds -command-battlemode-available-modes = Available modes: pvp, pve -command-battlemode-same = Attempted to set the same battle mode -command-battlemode-updated = New battle mode: { $battlemode } -command-buff-unknown = Unknown buff: { $buff } -command-buff-data = Buff argument '{ $buff }' requires additional data -command-buff-body-unknown = Unknown body spec: { $spec } -command-skillpreset-load-error = Error while loading presets -command-skillpreset-broken = Skill preset is broken -command-skillpreset-missing = Preset does not exist: { $preset } -command-location-invalid = Location name '{ $location }' is invalid. Names may only contain lowercase ASCII and - underscores -command-location-duplicate = Location '{ $location }' already exists, consider deleting it first -command-location-not-found = Location '{ $location }' does not exist -command-location-created = Created location '{ $location }' -command-location-deleted = Deleted location '{ $location }' -command-locations-empty = No locations currently exist -command-locations-list = Available locations: { $locations } -# Note: Do not translate these weather names -command-weather-valid-values = Valid values are 'clear', 'rain', 'wind' and 'storm'. -command-scale-set = Set scale to { $scale } -command-repaired-items = Repaired all equipped items -command-message-group-missing = You are using group chat but do not belong to a group. Use /world or - /region to change chat. -command-tell-request = { $sender } wants to talk to you. -command-transform-invalid-presence = Cannot transform in the current presence -command-aura-invalid-buff-parameters = Invalid buff parameters for aura -command-aura-spawn = Spawned new aura attached to entity -command-aura-spawn-new-entity = Spawned new aura -command-reloaded-chunks = Reloaded { $reloaded } chunks -command-server-no-experimental-terrain-persistence = Server was compiled without terrain persistence enabled -command-experimental-terrain-persistence-disabled = Experimental terrain persistence is disabled - -# Unreachable/untestable but added for consistency - -command-player-info-unavailable = Cannot get player information for { $target } -command-unimplemented-spawn-special = Spawning special entities is not implemented -command-kit-inventory-unavailable = Could not get inventory -command-inventory-cant-fit-item = Can't fit item to inventory -# Emitted by /disconnect_all when you don't exist (?) -command-you-dont-exist = You do not exist, so you cannot use this command -command-destroyed-tethers = All tethers destroyed! You are now free -command-destroyed-no-tethers = You're not connected to any tethers -command-dismounted = Dismounted -command-no-dismount = You're not riding or being ridden diff --git a/assets/voxygen/i18n/en/common.ftl b/assets/voxygen/i18n/en/common.ftl deleted file mode 100644 index f1e7eb6..0000000 --- a/assets/voxygen/i18n/en/common.ftl +++ /dev/null @@ -1,124 +0,0 @@ -common-username = username -common-singleplayer = Singleplayer -common-multiplayer = Multiplayer -common-servers = Servers -common-quit = Quit -common-settings = Settings -common-languages = Languages -common-interface = Interface -common-gameplay = Gameplay -common-controls = Controls -common-video = Graphics -common-sound = Sound -common-chat = Chat -common-networking = Networking -common-accessibility = Accessibility -common-resume = Resume -common-characters = Characters -common-close = Close -common-yes = Yes -common-no = No -common-back = Back -common-create = Create -common-okay = Okay -common-add = Add -common-accept = Accept -common-decline = Decline -common-disclaimer = Disclaimer -common-cancel = Cancel -common-none = None -common-error = Error -common-fatal_error = Fatal Error -common-you = You -common-automatic = Auto -common-random = Random -common-empty = Empty -common-confirm = Confirm -common-delete_server = Delete Server -common-interface_settings = Interface Settings -common-gameplay_settings = Gameplay Settings -common-controls_settings = Controls Settings -common-video_settings = Graphics Settings -common-sound_settings = Sound Settings -common-language_settings = Language Settings -common-chat_settings = Chat Settings -common-networking_settings = Networking Settings -common-accessibility_settings = Accessibility Settings -common-connection_lost = - Connection lost! - Did the server restart? - Is the client up to date? -common-species-orc = Orc -common-species-human = Human -common-species-dwarf = Dwarf -common-species-elf = Elf -common-species-draugr = Draugr -common-species-danari = Danari -common-weapons-axe = Axe -common-weapons-dagger = Dagger -common-weapons-greatsword = Greatsword -common-weapons-shortswords = Shortswords -common-weapons-sword = Sword -common-weapons-staff = Firestaff -common-weapons-bow = Bow -common-weapons-hammer = Hammer -common-weapons-general = General Combat -common-weapons-sceptre = Healing Sceptre -common-weapons-shield = Shield -common-weapons-spear = Spear -common-weapons-hammer_simple = Simple Hammer -common-weapons-sword_simple = Simple Sword -common-weapons-staff_simple = Simple Staff -common-weapons-axe_simple = Simple Axe -common-weapons-bow_simple = Simple Bow -common-weapons-unique = Unique -common-tool-debug = Debug -common-tool-farming = Farming Tool -common-tool-pick = Pickaxe -common-tool-shovel = Shovel -common-tool-mining = Mining -common-tool-instrument = Instrument -common-kind-modular_component = Modular Component -common-kind-modular_component_partial = Component -common-kind-glider = Glider -common-kind-consumable = Consumable -common-kind-throwable = Can be thrown -common-kind-utility = Utility -common-kind-ingredient = Ingredient -common-kind-lantern = Lantern -common-kind-recipegroup = Recipes -common-hands-one = One-Handed -common-hands-two = Two-Handed -common-rand_appearance = Random appearance -common-rand_name = Random name -common-stats-combat_rating = CR -common-stats-power = Power -common-stats-speed = Speed -common-stats-effect-power = Effect Power -common-stats-range = Range -common-stats-energy_efficiency = Energy Efficiency -common-stats-buff_strength = Buff/Debuff Strength -common-stats-precision_mult = Crit Mult -common-stats-armor = Armor -common-stats-poise_res = Stun Res -common-stats-energy_max = Max Energy -common-stats-energy_reward = Energy Reward -common-stats-precision_power = Crit Power -common-stats-stealth = Stealth -common-stats-slots = Slots -common-stats-durability = Durability -common-material-metal = Metal -common-material-wood = Wood -common-material-stone = Stone -common-material-cloth = Cloth -common-material-hide = Hide -common-sprite-chest = Chest -common-sprite-chair = Chair -common-sprite-mud = Mud -common-sprite-grave = Grave -common-sprite-crate = Crate -common-sprite-signboard = Signboard -common-sprite-street_lamp = Street Lamp -common-sprite-lantern = Lantern -common-sprite-seashell_lantern = Seashell Lantern -common-sprite-firebowl_ground = Firebowl \ No newline at end of file diff --git a/assets/voxygen/i18n/en/esc_menu.ftl b/assets/voxygen/i18n/en/esc_menu.ftl deleted file mode 100644 index 1ea8d86..0000000 --- a/assets/voxygen/i18n/en/esc_menu.ftl +++ /dev/null @@ -1,2 +0,0 @@ -esc_menu-logout = Logout -esc_menu-quit_game = Quit Game diff --git a/assets/voxygen/i18n/en/gameinput.ftl b/assets/voxygen/i18n/en/gameinput.ftl deleted file mode 100644 index e3de56e..0000000 --- a/assets/voxygen/i18n/en/gameinput.ftl +++ /dev/null @@ -1,78 +0,0 @@ -gameinput-primary = Basic Attack -gameinput-secondary = Secondary Attack -gameinput-block = Block -gameinput-slot1 = Hotbar Slot 1 -gameinput-slot2 = Hotbar Slot 2 -gameinput-slot3 = Hotbar Slot 3 -gameinput-slot4 = Hotbar Slot 4 -gameinput-slot5 = Hotbar Slot 5 -gameinput-slot6 = Hotbar Slot 6 -gameinput-slot7 = Hotbar Slot 7 -gameinput-slot8 = Hotbar Slot 8 -gameinput-slot9 = Hotbar Slot 9 -gameinput-slot10 = Hotbar Slot 10 -gameinput-swaploadout = Swap Loadout -gameinput-togglecursor = Toggle Cursor -gameinput-help = Toggle Help Window -gameinput-toggleinterface = Toggle Interface -gameinput-toggledebug = Toggle FPS and Debug Info -gameinput-toggle_egui_debug = Toggle EGUI Debug Info -gameinput-togglechat = Toggle Chat -gameinput-screenshot = Take Screenshot -gameinput-toggleingameui = Toggle Nametags -gameinput-fullscreen = Toggle Fullscreen -gameinput-moveforward = Move Forward -gameinput-moveleft = Move Left -gameinput-moveright = Move Right -gameinput-moveback = Move Backwards -gameinput-jump = Jump -gameinput-glide = Glider -gameinput-roll = Roll -gameinput-climb = Climb -gameinput-climbdown = Climb Down -gameinput-wallleap = Wall Leap -gameinput-togglelantern = Toggle Lantern -gameinput-mount = Mount -gameinput-stayfollow = Stay/Follow -gameinput-chat = Chat -gameinput-command = Command -gameinput-escape = Escape -gameinput-map = Map -gameinput-bag = Bag -gameinput-trade = Trade -gameinput-social = Social -gameinput-sit = Sit -gameinput-spellbook = Spells -gameinput-settings = Settings -gameinput-respawn = Respawn -gameinput-charge = Charge -gameinput-togglewield = Toggle Wield -gameinput-interact = Interact -gameinput-freelook = Free Look -gameinput-autowalk = Auto Walk/Swim -gameinput-zoomin = Camera zoom in -gameinput-zoomout = Camera zoom out -gameinput-zoomlock = Camera zoom lock -gameinput-cameraclamp = Camera Clamp -gameinput-dance = Dance -gameinput-select = Select Entity -gameinput-acceptgroupinvite = Accept Group Invite -gameinput-declinegroupinvite = Decline Group Invite -gameinput-cyclecamera = Cycle camera -gameinput-crafting = Crafting -gameinput-fly = Fly -gameinput-sneak = Sneak -gameinput-swimdown = Swim downwards -gameinput-swimup = Swim upwards -gameinput-mapzoomin = Increase map zoom -gameinput-mapzoomout = Decrease map zoom -gameinput-greet = Greet -gameinput-map-locationmarkerbutton = Set a waypoint in the Map -gameinput-spectatespeedboost = Spectate speed boost -gameinput-spectateviewpoint = Spectate viewpoint -gameinput-mutemaster = Mute master volume -gameinput-muteinactivemaster = Mute master volume (inactive window) -gameinput-mutemusic = Mute music volume -gameinput-mutesfx = Mute SFX volume -gameinput-muteambience = Mute ambience volume -gameinput-togglewalk = Toggle Walking diff --git a/assets/voxygen/i18n/en/hud/ability.ftl b/assets/voxygen/i18n/en/hud/ability.ftl deleted file mode 100644 index 94605a2..0000000 --- a/assets/voxygen/i18n/en/hud/ability.ftl +++ /dev/null @@ -1,454 +0,0 @@ -## Internal terms, currently only used in zh-Hans. -## If we remove them here, they also get auto-removed in zh-Hans, -## so please keep them, even when not used in English file. -## See https://github.com/WeblateOrg/weblate/issues/9895 - --heavy_stance = "" --agile_stance = "" --defensive_stance = "" --crippling_stance = "" --cleaving_stance = "" - --basic_state = "" --heavy_state = "" --agile_state = "" --defensive_state = "" --crippling_state = "" --cleaving_state = "" --double_slash = "" --modified_depending_stance = "" --crescent_slash = "" --fell_strike = "" --skewer = "" --cascade = "" --cross_cut = "" --requires_moderate_combo = "" --enter_stance = "" --require_stance = "" - -## Debug abilities -common-abilities-debug-possess = Possessing Arrow - .desc = Shoots a poisonous arrow. Lets you control your target. -common-abilities-debug-evolve = Evolve - .desc = You become your better self. -common-abilities-debug-glide_boost = Vroom - .desc = Gives you the force to reach the sky -common-abilities-debug-glide_speeder = Vroom - .desc = Gives you the force to reach wherever your eyes look - -## Hotbar abilities - -# Not-yet reworked weapon abilities - -common-abilities-hammer-leap = Smash of Doom - .desc = An AOE attack with knockback. Leaps to position of cursor. -common-abilities-bow-shotgun = Burst - .desc = Launches a burst of arrows -common-abilities-staff-fireshockwave = Ring of Fire - .desc = Ignites the ground with fiery shockwave. -common-abilities-sceptre-wardingaura = Warding Aura - .desc = Wards your allies against enemy attacks. - -## Sword abilities -veloren-core-pseudo_abilities-sword-heavy_stance = Heavy Stance - .desc = Attacks in this stance can stagger enemies and deal more damage to staggered enemies but are slower. -veloren-core-pseudo_abilities-sword-agile_stance = Agile Stance - .desc = Attacks are faster but weaker in this stance. -veloren-core-pseudo_abilities-sword-defensive_stance = Defensive Stance - .desc = Attacks in this stance can act as either a weak block or a parry. -veloren-core-pseudo_abilities-sword-crippling_stance = Crippling Stance - .desc = Attacks in this stance create or worsen lasting injuries. -veloren-core-pseudo_abilities-sword-cleaving_stance = Cleaving Stance - .desc = Attacks in this stance can hit multiple enemies. -veloren-core-pseudo_abilities-sword-double_slash = Double Slash - .desc = A two-hit combo. -common-abilities-sword-basic_double_slash = Basic Double Slash - .desc = A basic two-hit combo. -common-abilities-sword-heavy_double_slash = Heavy Double Slash - .desc = A slower two-hit combo that can stagger. -common-abilities-sword-agile_double_slash = Agile Double Slash - .desc = A fast two-hit combo with lighter strikes. -common-abilities-sword-defensive_double_slash = Defensive Double Slash - .desc = A two-hit combo that reduces the impact of enemy strikes. -common-abilities-sword-crippling_double_slash = Crippling Double Slash - .desc = A two-hit combo that can prolong an enemy's bleeding. -common-abilities-sword-cleaving_double_slash = Cleaving Double Slash - .desc = A two-hit combo that can cleave through multiple enemies. -veloren-core-pseudo_abilities-sword-secondary_ability = Secondary Sword Ability - .desc = The ability bound to secondary attack key. -common-abilities-sword-basic_thrust = Basic Thrust - .desc = Charging the thrust will make it more powerful. -common-abilities-sword-heavy_slam = Heavy Slam - .desc = A strong overhead slash that can be charged to be more staggering. -common-abilities-sword-agile_perforate = Perforate - .desc = A rapid flurry of light attacks. -common-abilities-sword-agile_dual_perforate = Perforate - .desc = A rapid flurry of light attacks with both swords. -common-abilities-sword-defensive_vital_jab = Defensive Vital Jab - .desc = A quickly charged jab that does more damage against parried foes. -common-abilities-sword-crippling_deep_rend = Deep Rend - .desc = A strike aimed at an already open wound, deals more damage to bleeding enemies. -common-abilities-sword-cleaving_spiral_slash = Spiral Slash - .desc = Sweep your blade fully around you to hit anyone nearby. -common-abilities-sword-cleaving_dual_spiral_slash = Spiral Slash - .desc = Sweep both of your blades fully around you to hit anyone nearby. -veloren-core-pseudo_abilities-sword-crescent_slash = Crescent Slash - .desc = - An upwards diagonal slash. - This skill changes depending on your adopted stance. -common-abilities-sword-basic_crescent_slash = Basic Crescent Slash - .desc = A basic, upwards diagonal slash. -common-abilities-sword-heavy_crescent_slash = Heavy Crescent Slash - .desc = An upwards diagonal slash that can stagger. -common-abilities-sword-agile_crescent_slash = Agile Crescent Slash - .desc = A light, upwards diagonal slash. -common-abilities-sword-defensive_crescent_slash = Defensive Crescent Slash - .desc = A parrying, upwards diagonal slash. -common-abilities-sword-crippling_crescent_slash = Crippling Crescent Slash - .desc = An upwards diagonal slash that can bleed. -common-abilities-sword-cleaving_crescent_slash = Cleaving Crescent Slash - .desc = An upwards diagonal slash that can cleave through enemies. -veloren-core-pseudo_abilities-sword-fell_strike = Fell Strike - .desc = - A quick strong slash. - This skill changes depending on your adopted stance. -common-abilities-sword-basic_fell_strike = Basic Fell Strike - .desc = A basic, quick strong slash. -common-abilities-sword-heavy_fell_strike = Heavy Fell Strike - .desc = A strong slash that can stagger. -common-abilities-sword-agile_fell_strike = Agile Fell Strike - .desc = A very quick strong slash. -common-abilities-sword-defensive_fell_strike = Defensive Fell Strike - .desc = A parrying, quick strong slash. -common-abilities-sword-crippling_fell_strike = Crippling Fell Strike - .desc = A quick strong slash that can bleed. -common-abilities-sword-cleaving_fell_strike = Cleaving Fell Strike - .desc = A quick strong slash that can cleave through enemies. -veloren-core-pseudo_abilities-sword-skewer = Skewer - .desc = - A stabbing lunge. - This skill changes depending on your adopted stance. -common-abilities-sword-basic_skewer = Basic Skewer - .desc = A basic, stabbing lunge. -common-abilities-sword-heavy_skewer = Heavy Skewer - .desc = A stabbing lunge that can stagger. -common-abilities-sword-agile_skewer = Agile Skewer - .desc = A quick, stabbing lunge. -common-abilities-sword-defensive_skewer = Defensive Skewer - .desc = A parrying, stabbing lunge. -common-abilities-sword-crippling_skewer = Crippling Skewer - .desc = A stabbing lunge that can bleed. -common-abilities-sword-cleaving_skewer = Cleaving Skewer - .desc = A stabbing lunge that can cleave through enemies. -veloren-core-pseudo_abilities-sword-cascade = Cascade - .desc = - An overhead slash. - This skill changes depending on your adopted stance. -common-abilities-sword-basic_cascade = Basic Cascade - .desc = A basic, overhead slash. -common-abilities-sword-heavy_cascade = Heavy Cascade - .desc = An overhead slash that can stagger. -common-abilities-sword-agile_cascade = Agile Cascade - .desc = A quick, overhead slash. -common-abilities-sword-defensive_cascade = Defensive Cascade - .desc = A parrying, overhead slash. -common-abilities-sword-crippling_cascade = Crippling Cascade - .desc = An overhead slash that can bleed. -common-abilities-sword-cleaving_cascade = Cleaving Cascade - .desc = An overhead slash that can cleave through enemies. -veloren-core-pseudo_abilities-sword-cross_cut = Cross Cut - .desc = - A right and left slash. - This skill changes depending on your adopted stance. -common-abilities-sword-basic_cross_cut = Basic Cross Cut - .desc = A basic right and left slash. -common-abilities-sword-heavy_cross_cut = Heavy Cross Cut - .desc = A right and left slash that can each stagger. -common-abilities-sword-agile_cross_cut = Agile Cross Cut - .desc = A quick right and left slash. -common-abilities-sword-defensive_cross_cut = Defensive Cross Cut - .desc = A parrying right and left slash. -common-abilities-sword-crippling_cross_cut = Crippling Cross Cut - .desc = A right and left slash that can bleed. -common-abilities-sword-cleaving_cross_cut = Cleaving Cross Cut - .desc = A right and left slash which cleave through enemies. -common-abilities-sword-basic_dual_cross_cut = Basic Cross Cut - .desc = A simultaneous basic right and left slash. -common-abilities-sword-heavy_dual_cross_cut = Heavy Cross Cut - .desc = A simultaneous right and left slash that can each stagger. -common-abilities-sword-agile_dual_cross_cut = Agile Cross Cut - .desc = A simultaneous quick right and left slash. -common-abilities-sword-defensive_dual_cross_cut = Defensive Cross Cut - .desc = A simultaneous parrying right and left slash. -common-abilities-sword-crippling_dual_cross_cut = Crippling Cross Cut - .desc = A simultaneous right and left slash that can bleed. -common-abilities-sword-cleaving_dual_cross_cut = Cleaving Cross Cut - .desc = A simultaneous right and left slash which cleave through enemies. -veloren-core-pseudo_abilities-sword-finisher = Finisher - .desc = - An ability that consumes combo and is meant to end a fight. - This skill changes depending on your adopted stance. -common-abilities-sword-basic_mighty_strike = Mighty Strike - .desc = - A simple, powerful slash. - Requires a moderate amount of combo to use. -common-abilities-sword-heavy_guillotine = Guillotine - .desc = - A strong cleave that will likely stagger what it doesn't kill. - Requires a moderate amount of combo to use. -common-abilities-sword-agile_hundred_cuts = Hundred Cuts - .desc = - Many very rapid slashes on a target. - Requires a moderate amount of combo to use. -common-abilities-sword-defensive_counter = Counter - .desc = - A rapidly launched attack that deals substantially more damage to a parried foe. - Requires a moderate amount of combo to use. -common-abilities-sword-crippling_mutilate = Mutilate - .desc = - Mutilate your foe by sawing through their injuries, deals more damage to bleeding foes. - Requires a moderate amount of combo to use. -common-abilities-sword-cleaving_bladestorm = Bladestorm - .desc = - Decimate your enemies with multiple cyclic swings of your sword. - Requires a moderate amount of combo to use. -common-abilities-sword-cleaving_dual_bladestorm = Bladestorm - .desc = - Decimate your enemies with multiple cyclic swings of both of your swords. - Requires a moderate amount of combo to use. -common-abilities-sword-heavy_sweep = Heavy Sweep - .desc = - A heavy, wide, sweeping strike that deals more damage to a staggered enemy. - Enters heavy stance. -common-abilities-sword-heavy_pommel_strike = Pommel Strike - .desc = - Concuss your foe with a blunt strike to the head. - Enters heavy stance. -common-abilities-sword-agile_quick_draw = Quick Draw - .desc = - Dash forward as you draw your blade for a quick attack. - Enters agile stance. -common-abilities-sword-agile_feint = Feint - .desc = - Step to the side then back before striking. - Enters agile stance. -common-abilities-sword-defensive_riposte = Riposte - .desc = - Parry a strike before instantly counter-attacking. - Enters defensive stance. -common-abilities-sword-defensive_disengage = Disengage - .desc = - Retreat backwards a step after striking. - Enters defensive stance. -common-abilities-sword-crippling_gouge = Gouge - .desc = - Inflict a lasting wound on your enemy that will continue to bleed. - Enters crippling stance. -common-abilities-sword-crippling_hamstring = Hamstring - .desc = - Injure the tendons of your foe, leaving them less maneuverable. - Enters crippling stance. -common-abilities-sword-cleaving_whirlwind_slice = Whirlwind Slice - .desc = - Strike all surrounding enemies with circular attacks. - Enters cleaving stance. -common-abilities-sword-cleaving_dual_whirlwind_slice = Whirlwind Slice - .desc = - Strike all surrounding enemies with circular attacks using both of your swords. - Enters cleaving stance. -common-abilities-sword-cleaving_earth_splitter = Earth Splitter - .desc = - Split the earth, if used while falling will have a much stronger impact. - Enters cleaving stance. -common-abilities-sword-heavy_fortitude = Fortitude - .desc = - Increases stagger resistance and as you take more damage your attacks will be more staggering. - Requires heavy stance. -common-abilities-sword-heavy_pillar_thrust = Pillar Thrust - .desc = - Stab your sword down through the enemy, all the way into the ground, is more powerful if used while falling. - Requires heavy stance. -common-abilities-sword-agile_dancing_edge = Dancing Edge - .desc = - Move and attack more swiftly. - Requires agile stance. -common-abilities-sword-agile_flurry = Flurry - .desc = - Multiple rapid stabs. - Requires agile stance. -common-abilities-sword-agile_dual_flurry = Flurry - .desc = - Multiple rapid stabs with both swords. - Requires agile stance. -common-abilities-sword-defensive_stalwart_sword = Stalwart Sword - .desc = - Shrug off the brunt of attacks, incoming damage is reduced. - Requires defensive stance. -common-abilities-sword-defensive_deflect = Deflect - .desc = - A swift enough maneuver to even block projectiles. - Requires defensive stance. -common-abilities-sword-crippling_eviscerate = Eviscerate - .desc = - Shreds wounds further, deals more damage to crippled enemies. - Requires crippling stance. -common-abilities-sword-crippling_bloody_gash = Bloody Gash - .desc = - Cruelly strike an already bleeding wound, does more damage to bleeding enemies. - Requires crippling stance. -common-abilities-sword-cleaving_blade_fever = Blade Fever - .desc = - Attack more recklessly, increasing the power of your strikes while leaving yourself open to incoming attacks. - Requires cleaving stance. -common-abilities-sword-cleaving_sky_splitter = Sky Splitter - .desc = - A powerful strike that purportedly can even split the sky, but will split through enemies. - Requires cleaving stance. - -## Axe abilities -common-abilities-axe-triple_chop = Triple Chop - .desc = Three quick strikes. -common-abilities-axe-cleave = Cleave - .desc = A downwards chop that can build multiple combo. -common-abilities-axe-brutal_swing = Brutal Swing - .desc = A spinning cleave around you. -common-abilities-axe-berserk = Berserk - .desc = Increases your strength at the cost of leaving you vulnerable. -common-abilities-axe-rising_tide = Rising Tide - .desc = An upwards strike that greatly increases combo. -common-abilities-axe-savage_sense = Savage Sense - .desc = Identify a vital point on your target, ensuring your next strike critically damages them. -common-abilities-axe-adrenaline_rush = Adrenaline Rush - .desc = - Consume all your combo to replenish your energy. - Scales with combo on activation, consumes all combo. -common-abilities-axe-execute = Execute - .desc = - A devastating strike often known to be fatal. - Requires 30 combo to use. - Automatically upgrades to maelstrom at 50 combo if unlocked. -common-abilities-axe-maelstrom = Maelstrom - .desc = - Strike everything in your vicinity with a devastating, spinning strike. - Automatically upgrades from execute at 50 combo. -common-abilities-axe-rake = Rake - .desc = Drag your axe across your foe, inducing bleeding. -common-abilities-axe-bloodfeast = Bloodfeast - .desc = Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy. -common-abilities-axe-fierce_raze = Fierce Raze - .desc = A rapid flurry of strikes on your foe. -common-abilities-axe-dual_fierce_raze = Fierce Raze - .desc = A rapid flurry of strikes on your foe using both of your axes. -common-abilities-axe-furor = Furor - .desc = As your fury rises, your strikes generate more combo. -common-abilities-axe-fracture = Fracture - .desc = - A crippling blow that hampers your foe's movement. - Scales with combo on activation, consumes half of combo. -common-abilities-axe-lacerate = Lacerate - .desc = - Flay your target, causing their lifeblood to flow out. - Requires 30 combo to use. - Automatically upgrades to riptide at 50 combo if unlocked. -common-abilities-axe-riptide = Riptide - .desc = - Flay everything nearby, parting them from their blood. - Automatically upgrades from lacerate at 50 combo. -common-abilities-axe-skull_bash = Skullbash - .desc = A strike with the flat of your axe that can stagger. -common-abilities-axe-sunder = Sunder - .desc = By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively. -common-abilities-axe-plunder = Plunder - .desc = Quickly step towards your foe, robbing them of their balance with a strike. -common-abilities-axe-defiance = Defiance - .desc = Stare death in the eye longer as you make yourself resistant to both staggers and death. -common-abilities-axe-keelhaul = Keelhaul - .desc = - Hook your opponent to pull them closer towards you. - Scales with combo on activation, consumes half of combo. -common-abilities-axe-bulkhead = Bulkhead - .desc = - A heavy swing that some say can even stagger titans. - Requires 30 combo to use. - Automatically upgrades to capsize at 50 combo if unlocked. -common-abilities-axe-capsize = Capsize - .desc = - Stagger everything nearby with a heavy spinning strike. - Automatically upgrades from bulkhead at 50 combo. - -# Hammer abilities -common-abilities-hammer-solid_smash = Solid Smash - .desc = - A solid smash, that'll hurt -common-abilities-hammer-wide_wallop = Wide Wallop - .desc = - Pull back and send them flying -common-abilities-hammer-scornful_swipe = Scornful Swipe - .desc = - Bolster your fortitude and stamina by taunting your enemies before striking at them. If you fall to an enemy they become empowered. -common-abilities-hammer-tremor = Tremor - .desc = - Strike the earth with enough force that the ground beneath your foes trembles. -common-abilities-hammer-vigorous_bash = Vigorous Bash - .desc = - Use the head of your hammer to quickly strike your foes, giving a surge of adrenaline if the target is off balance. -common-abilities-hammer-heavy_whorl = Heavy Whorl - .desc = - You strike all foes surrounding you with your hammer. -common-abilities-hammer-dual_heavy_whorl = Heavy Whorl - .desc = - You strike all foes surrounding you with your hammers. -common-abilities-hammer-intercept = Intercept - .desc = - Charge forward with your hammer throwing your weight behind your strike. -common-abilities-hammer-dual_intercept = Intercept - .desc = - Charge forward with your hammers throwing your weight behind your strike. -common-abilities-hammer-retaliate = Retaliate - .desc = - After blocking an attack, retaliate with a heavy strike back. -common-abilities-hammer-spine_cracker = Spine Cracker - .desc = - When you foe turns their back to you, strike them hard in the back, targeting the weak part of their spine. -common-abilities-hammer-breach = Breach - .desc = - Breach through your enemy's attempt at defense with a heavy strike from your hammer. -common-abilities-hammer-pile_driver = Pile Driver - .desc = - Strike your enemy into the ground, stopping their movement until they free their legs. -common-abilities-hammer-lung_pummel = Lung Pummel - .desc = - Swipe your hammer into your foe's side, winding them. -common-abilities-hammer-helm_crusher = Helm Crusher - .desc = - Bash your enemy's head with your hammer, concussing them. -common-abilities-hammer-iron_tempest = Iron Tempest - .desc = - Swing swiftly enough that your hammer becomes like a storm, scattering your enemies. -common-abilities-hammer-dual_iron_tempest = Iron Tempest - .desc = - Swing swiftly enough that your hammers becomes like a storm, scattering your enemies. -common-abilities-hammer-upheaval = Upheaval - .desc = - Slam your hammer into your foe, knocking them into the air and leaving them vulnerable to staggers. -common-abilities-hammer-dual_upheaval = Upheaval - .desc = - Slam your hammers into your foes, knocking them into the air and leaving them vulnerable to staggers. -common-abilities-hammer-rampart = Rampart - .desc = - Strike the ground, causing very mild tectonic uplift which protects your allies from attacks. -common-abilities-hammer-tenacity = Tenacity - .desc = - Hold yourself strong as you withstand attack after attack, managing to keep attacking all the while. -common-abilities-hammer-thunderclap = Thunderclap - .desc = - Unleash a devastating, adrenaline-fueled overhead strike against your foe. -common-abilities-hammer-seismic_shock = Seismic Shock - .desc = - After buildup up enough momentum in your hammer, strike the ground with enough force that it erupts outward, throwing your foes into the air. -common-abilities-hammer-earthshaker = Earthshaker - .desc = - Slam the head of your blood-soaked hammer into the ground, unleashing a shockwave that knocks the wind out of everyone around you. -common-abilities-hammer-judgement = Judgement - .desc = - Bring your hammer down on your foe with all your weight, potentially killing them outright if they are staggered. diff --git a/assets/voxygen/i18n/en/hud/bag.ftl b/assets/voxygen/i18n/en/hud/bag.ftl deleted file mode 100644 index 778ed00..0000000 --- a/assets/voxygen/i18n/en/hud/bag.ftl +++ /dev/null @@ -1,59 +0,0 @@ -hud-bag-inventory = { $playername }'s Inventory -hud-bag-stats_title = { $playername }'s Stats -hud-bag-armor = Armor -hud-bag-stats = Stats -hud-bag-head = Head -hud-bag-neck = Neck -hud-bag-tabard = Tabard -hud-bag-shoulders = Shoulders -hud-bag-chest = Chest -hud-bag-hands = Hands -hud-bag-lantern = Lantern -hud-bag-glider = Glider -hud-bag-belt = Belt -hud-bag-ring = Ring -hud-bag-back = Back -hud-bag-backpack = Backpack -hud-bag-legs = Legs -hud-bag-feet = Feet -hud-bag-mainhand = Mainhand -hud-bag-offhand = Offhand -hud-bag-inactive_mainhand = Inactive Mainhand -hud-bag-inactive_offhand = Inactive Offhand -hud-bag-swap_equipped_weapons_title = Swap equipped weapons -hud-bag-swap_equipped_weapons_desc = Press { $key } -hud-bag-bag = Bag -hud-bag-health = Health -hud-bag-energy = Energy -hud-bag-combat_rating = Combat Rating -hud-bag-protection = Protection -hud-bag-stun_res = Stun Resilience -hud-bag-stealth = Stealth -hud-bag-combat_rating_desc = - Calculated from your - equipment and health. -hud-bag-protection_desc = Damage reduction through armor. -hud-bag-stun_res_desc = - Resilience against being stunned by consecutive hits. - Regenerates like energy. -hud-bag-sort_by_name = Sort by Name -hud-bag-sort_by_quality = Sort by Quality -hud-bag-sort_by_category = Sort by Category -hud-bag-sort_by_tag = Sort by Tag -hud-bag-sort_by_quantity = Sort by Quantity -hud-bag-use_slot_equip_drop_items = { $slot_deficit -> - [1] Equipping this item will result in insufficient inventory space to hold the items in your inventory and 1 item will drop on the floor. Do you wish to continue? - *[other] Equipping this item will result in insufficient inventory space to hold the items in your inventory and { $slot_deficit } items will drop on the floor. Do you wish to continue? -} -hud-bag-use_slot_unequip_drop_items = { $slot_deficit -> - [1] Unequipping this item will result in insufficient inventory space to hold the items in your inventory and 1 item will drop on the floor. Do you wish to continue? - *[other] Unequipping this item will result in insufficient inventory space to hold the items in your inventory and { $slot_deficit } items will drop on the floor. Do you wish to continue? -} -hud-bag-swap_slots_drop_items = { $slot_deficit -> - [1] This will result in dropping 1 item on the ground. Are you sure? - *[other] This will result in dropping { $slot_deficit } items on the ground. Are you sure? -} -hud-bag-split_swap_slots_drop_items = { $slot_deficit -> - [1] This will result in dropping 1 item on the ground. Are you sure? - *[other] This will result in dropping { $slot_deficit } items on the ground. Are you sure? -} diff --git a/assets/voxygen/i18n/en/hud/char_window.ftl b/assets/voxygen/i18n/en/hud/char_window.ftl deleted file mode 100644 index 34b4e3d..0000000 --- a/assets/voxygen/i18n/en/hud/char_window.ftl +++ /dev/null @@ -1,9 +0,0 @@ -character_window-character_name = Character name -character_window-character_stats = - Endurance - - Fitness - - Willpower - - Protection diff --git a/assets/voxygen/i18n/en/hud/chat.ftl b/assets/voxygen/i18n/en/hud/chat.ftl deleted file mode 100644 index d76f369..0000000 --- a/assets/voxygen/i18n/en/hud/chat.ftl +++ /dev/null @@ -1,91 +0,0 @@ -## Player events, $user_gender should be available - -hud-chat-online_msg = [{ $name }] is online now. -hud-chat-offline_msg = [{ $name }] went offline. -hud-chat-goodbye = Goodbye! -hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds. - -## Player /tell messages, $user_gender should be available - -hud-chat-tell-to = To [{ $alias }]: { $msg } -hud-chat-tell-from = From [{ $alias }]: { $msg } - -## Npc /tell messages, no gender info, sadly - -hud-chat-tell-to-npc = To [{ $alias }]: { $msg } -hud-chat-tell-from-npc = From [{ $alias }]: { $msg } - -## Generic messages - -hud-chat-message = [{ $alias }]: { $msg } -hud-chat-message-with-name = [{ $alias }] { $name }: { $msg } -hud-chat-message-in-group = ({ $group }) [{ $alias }]: { $msg } -hud-chat-message-in-group-with-name = ({ $group }) [{ $alias }] { $name }: { $msg } - -## PvP Buff deaths, both $attacker_gender and $victim_gender are available - -hud-chat-died_of_pvp_buff_msg = - .burning = [{ $victim }] died of: burning caused by [{ $attacker }] - .bleeding = [{ $victim }] died of: bleeding caused by [{ $attacker }] - .curse = [{ $victim }] died of: curse caused by [{ $attacker }] - .crippled = [{ $victim }] died of: crippled caused by [{ $attacker }] - .frozen = [{ $victim }] died of: frozen caused by [{ $attacker }] - .mysterious = [{ $victim }] died of: secret caused by [{ $attacker }] - -## PvE Buff deaths, only $victim_gender is available - -hud-chat-died_of_npc_buff_msg = - .burning = [{ $victim }] died of: burning caused by { $attacker } - .bleeding = [{ $victim }] died of: bleeding caused by { $attacker } - .curse = [{ $victim }] died of: curse caused by { $attacker } - .crippled = [{ $victim }] died of: crippled caused by { $attacker } - .frozen = [{ $victim }] died of: frozen caused by { $attacker } - .mysterious = [{ $victim }] died of: secret caused by { $attacker } - -## Random Buff deaths, only $victim_gender is available - -hud-chat-died_of_buff_nonexistent_msg = - .burning = [{ $victim }] died of: burning - .bleeding = [{ $victim }] died of: bleeding - .curse = [{ $victim }] died of: curse - .crippled = [{ $victim }] died of: crippled - .frozen = [{ $victim }] died of: frozen - .mysterious = [{ $victim }] died of: secret - -## Other PvP deaths, both $attacker_gender and $victim_gender are available - -hud-chat-pvp_melee_kill_msg = [{ $attacker }] defeated [{ $victim }] -hud-chat-pvp_ranged_kill_msg = [{ $attacker }] shot [{ $victim }] -hud-chat-pvp_explosion_kill_msg = [{ $attacker }] blew up [{ $victim }] -hud-chat-pvp_energy_kill_msg = [{ $attacker }] killed [{ $victim }] with magic -hud-chat-pvp_other_kill_msg = [{ $attacker }] killed [{ $victim }] - -## Other PvE deaths, only $victim_gender is available - -hud-chat-npc_melee_kill_msg = { $attacker } killed [{ $victim }] -hud-chat-npc_ranged_kill_msg = { $attacker } shot [{ $victim }] -hud-chat-npc_explosion_kill_msg = { $attacker } blew up [{ $victim }] -hud-chat-npc_energy_kill_msg = { $attacker } killed [{ $victim }] with magic -hud-chat-npc_other_kill_msg = { $attacker } killed [{ $victim }] - -## Other deaths, only $victim_gender is available - -hud-chat-fall_kill_msg = [{ $name }] died from fall damage -hud-chat-suicide_msg = [{ $name }] died from self-inflicted wounds -hud-chat-default_death_msg = [{ $name }] died - -## Chat utils - -hud-chat-all = All -hud-chat-chat_tab_hover_tooltip = Right click for settings - -## HUD Pickup message - -hud-loot-pickup-msg-you = { $amount -> - [1] You picked up { $item } - *[other] You picked up {$amount}x {$item} -} -hud-loot-pickup-msg = { $amount -> - [1] { $actor } picked up { $item } - *[other] { $actor } picked up { $amount }x { $item } -} diff --git a/assets/voxygen/i18n/en/hud/crafting.ftl b/assets/voxygen/i18n/en/hud/crafting.ftl deleted file mode 100644 index 97cd385..0000000 --- a/assets/voxygen/i18n/en/hud/crafting.ftl +++ /dev/null @@ -1,53 +0,0 @@ -hud-crafting = Crafting -hud-crafting-recipes = Recipes -hud-crafting-ingredients = Ingredients: -hud-crafting-craft = Craft -hud-crafting-craft_all = Craft All -hud-crafting-repair = Repair -hud-crafting-repair_equipped = Repair Equipped -hud-crafting-repair_all = Repair All -hud-crafting-tool_cata = Requires: -hud-crafting-req_crafting_station = Requires: -hud-crafting-anvil = Anvil -hud-crafting-cauldron = Cauldron -hud-crafting-cooking_pot = Cooking Pot -hud-crafting-crafting_bench = Crafting Bench -hud-crafting-forge = Forge -hud-crafting-loom = Loom -hud-crafting-spinning_wheel = Spinning Wheel -hud-crafting-tanning_rack = Tanning Rack -hud-crafting-salvaging_station = Salvaging Bench -hud-crafting-repair_bench = Repair Bench -hud-crafting-campfire = Campfire -hud-crafting-tabs-all = All -hud-crafting-tabs-armor = Armor -hud-crafting-tabs-dismantle = Dismantle -hud-crafting-tabs-food = Food -hud-crafting-tabs-glider = Gliders -hud-crafting-tabs-potion = Potions -hud-crafting-tabs-tool = Tools -hud-crafting-tabs-utility = Utility -hud-crafting-tabs-weapon = Weapons -hud-crafting-tabs-bag = Bags -hud-crafting-tabs-processed_material = Materials -hud-crafting-dismantle_title = Dismantling -hud-crafting-dismantle_explanation = - Hover items in your bag to see what - you can salvage. - - Double-Click them to start dismantling. -hud-crafting-modular_desc = Drag Item-Parts here to craft a weapon -hud-crafting-mod_weap_prim_slot_title = Primary Weapon Component -hud-crafting-mod_weap_prim_slot_desc = Place a primary weapon component here (e.g. a sword blade, axe head, or bow limbs). -hud-crafting-mod_weap_sec_slot_title = Secondary Weapon Component -hud-crafting-mod_weap_sec_slot_desc = Place a secondary weapon component here (e.g. a sword hilt, bow grip, or staff core). -hud-crafting-mod_comp_metal_prim_slot_title = Metal Ingot -hud-crafting-mod_comp_metal_prim_slot_desc = Place a metal ingot here, only certain metals can be used to make weapons. -hud-crafting-mod_comp_wood_prim_slot_title = Wood -hud-crafting-mod_comp_wood_prim_slot_desc = Place a kind of wood here, only certain woods can be used to make weapons. -hud-crafting-mod_comp_sec_slot_title = Animal Material -hud-crafting-mod_comp_sec_slot_desc = Optionally place an animal crafting ingredient, only certain ingredients can be used to augment weapons. -hud-crafting-repair_slot_title = Damaged Item -hud-crafting-repair_slot_desc = Place an item here to see the cost of repairing it at its current durability level. -hud-crafting-recipe-uncraftable = Recipe Cannot be Crafted -hud-crafting-recipe-unlearned = You must first learn how to craft this recipe. diff --git a/assets/voxygen/i18n/en/hud/group.ftl b/assets/voxygen/i18n/en/hud/group.ftl deleted file mode 100644 index b91e9e0..0000000 --- a/assets/voxygen/i18n/en/hud/group.ftl +++ /dev/null @@ -1,13 +0,0 @@ -hud-group = Group -hud-group-invite_to_join = [{ $name }] invited you to their group! -hud-group-invite_to_trade = [{ $name }] would like to trade with you. -hud-group-invite = Invite -hud-group-kick = Kick -hud-group-assign_leader = Assign Leader -hud-group-leave = Leave Group -hud-group-dead = Dead -hud-group-out_of_range = Out of range -hud-group-add_friend = Add to Friends -hud-group-link_group = Link Groups -hud-group-in_menu = In Menu -hud-group-members = Group Members diff --git a/assets/voxygen/i18n/en/hud/map.ftl b/assets/voxygen/i18n/en/hud/map.ftl deleted file mode 100644 index 0a913fd..0000000 --- a/assets/voxygen/i18n/en/hud/map.ftl +++ /dev/null @@ -1,42 +0,0 @@ -hud-map-map_title = Map -hud-map-qlog_title = Quests -hud-map-topo_map = Topographic -hud-map-difficulty = Difficulty -hud-map-towns = Towns -hud-map-castles = Castles -hud-map-dungeons = Dungeons -hud-map-caves = Caves -hud-map-cave = Cave -hud-map-peaks = Mountains -hud-map-biomes = Biomes -hud-map-voxel_map = Voxel map -hud-map-trees = Giant Trees -hud-map-tree = Giant Tree -hud-map-town = Town -hud-map-castle = Castle -hud-map-bridge = Bridge -hud-map-dungeon = Dungeon -hud-map-df_mine = Mine -hud-map-difficulty_dungeon = - Dungeon - - Difficulty: { $difficulty } -hud-map-drag = Drag -hud-map-zoom = Zoom -hud-map-mid_click = Set Waypoint -hud-map-recenter = Recenter -hud-map-marked_location = Marked Location -hud-map-marked_location_remove = Click to remove -hud-map-change_map_mode = Change Map Mode -hud-map-toggle_minimap_voxel = Toggle Minimap Voxel View -hud-map-zoom_minimap_explanation = - Zoom in the Minimap to see - the area around you in higher detail -hud-map-gnarling = Gnarling Fortification -hud-map-chapel_site = Sea Chapel -hud-map-adlet = Adlet Stronghold -hud-map-haniwa = Haniwa Catacomb -hud-map-cultist = Cultist Dungeon -hud-map-sahagin = Sahagin Island -hud-map-terracotta = Terracotta Ruins -hud-map-placed_by = Placed by { $name } diff --git a/assets/voxygen/i18n/en/hud/misc.ftl b/assets/voxygen/i18n/en/hud/misc.ftl deleted file mode 100644 index 35e1987..0000000 --- a/assets/voxygen/i18n/en/hud/misc.ftl +++ /dev/null @@ -1,84 +0,0 @@ -hud-do_not_show_on_startup = Don't show this on startup -hud-show_tips = Show Tips -hud-quests = Quests -hud-you_died = You Died -hud-waypoint_saved = Waypoint Saved -hud-sp_arrow_txt = SP -hud-inventory_full = Inventory Full -hud-someone_else = someone else -hud-another_group = another group -hud-owned_by_for_secs = Owned by { $name } for { $secs } secs -hud-press_key_to_show_keybindings_fmt = [{ $key }] Key bindings -hud-press_key_to_toggle_lantern_fmt = [{ $key }] Lantern -hud-press_key_to_show_debug_info_fmt = Press { $key } to show debug info -hud-press_key_to_toggle_keybindings_fmt = Press { $key } to toggle key bindings -hud-press_key_to_toggle_debug_info_fmt = Press { $key } to toggle debug info -hud_items_lost_dur = Your equipped items have lost Durability. -hud-press_key_to_respawn = Press { $key } to respawn at the last campfire you visited. -hud-tutorial_btn = Tutorial -hud-tutorial_click_here = Press [ { $key } ] to free your cursor and click this button! -hud-tutorial_elements = Crafting -hud-temp_quest_headline = Greetings traveller! -hud-temp_quest_text = - To begin your journey you could start looking through this village and gather some supplies. - - You are welcome to take whatever you need on your journey! - - Look at the bottom right of the screen to find various things like your bag, the crafting menu and the map. - - The crafting stations allow you to create armor, weapons, food and much more! - - The wild animals all around town are a great source of Animal Hide to create some protection against the dangers of the world. - - Whenever you feel ready, try to get even better equipment from the many challenges marked on your map! -hud-spell = Spells -hud-diary = Diary -hud-free_look_indicator = Free look active. Press { $key } to disable. -hud-camera_clamp_indicator = Camera vertical clamp active. Press { $key } to disable. -hud-auto_walk_indicator = Auto walk/swim active -hud-zoom_lock_indicator-remind = Zoom locked -hud-zoom_lock_indicator-enable = Camera zoom locked -hud-zoom_lock_indicator-disable = Camera zoom unlocked -hud-activate = Activate -hud-deactivate = Deactivate -hud-collect = Collect -hud-pick_up = Pick up -hud-open = Open -hud-use = Use -hud-read = Read -hud-unlock-requires = Open with { $item } -hud-unlock-consumes = Use { $item } to open -hud-mine = Mine -hud-dig = Dig -hud-mine-needs_pickaxe = Needs Pickaxe -hud-mine-needs_shovel = Needs Shovel -hud-mine-needs_unhandled_case = Needs ??? -hud-talk = Talk -hud-pet = Pet -hud-trade = Trade -hud-mount = Mount -hud-follow = Follow -hud-stay = Stay -hud-sit = Sit -hud-steer = Steer -hud-lay = Lay -hud-portal = Portal - --server = Server --client = Client -hud-init-stage-singleplayer = Starting singleplayer server... -hud-init-stage-server-db-migrations = [{ -server }]: Applying database migrations... -hud-init-stage-server-db-vacuum = [{ -server }]: Cleaning up database... -hud-init-stage-server-worldsim-erosion = [{ -server }]: Erosion { $percentage } % -hud-init-stage-server-worldciv-civcreate = [{ -server }]: Generated { $generated } out of { $total } civilizations -hud-init-stage-server-worldciv-site = [{ -server }]: Generating sites... -hud-init-stage-server-economysim = [{ -server }]: Simulating economy... -hud-init-stage-server-spotgen = [{ -server }]: Generating spots... -hud-init-stage-server-starting = [{ -server }]: Starting server... -hud-init-stage-multiplayer = Starting multiplayer -hud-init-stage-client-connection-establish = [{ -client }]: Establishing connection to server... -hud-init-stage-client-request-server-version = [{ -client }]: Waiting for server version... -hud-init-stage-client-authentication = [{ -client }]: Authenticating... -hud-init-stage-client-load-init-data = [{ -client }]: Loading initialization data from server... -hud-init-stage-client-starting-client = [{ -client }]: Preparing Client... -hud-init-stage-render-pipeline = Creating render pipeline ({ $done }/{ $total }) diff --git a/assets/voxygen/i18n/en/hud/quest.ftl b/assets/voxygen/i18n/en/hud/quest.ftl deleted file mode 100644 index 8e2a55b..0000000 --- a/assets/voxygen/i18n/en/hud/quest.ftl +++ /dev/null @@ -1,7 +0,0 @@ -hud-quest = Quest -hud-quest-intro = Greetings, { $playername }! -hud-quest-desc-fetch = Please help me find: -hud-quest-desc-kill = Could you help me kill -hud-quest-reward = I will reward you with: -hud-quest-accept = Accept -hud-quest-decline = Decline diff --git a/assets/voxygen/i18n/en/hud/sct.ftl b/assets/voxygen/i18n/en/hud/sct.ftl deleted file mode 100644 index d1bc1ba..0000000 --- a/assets/voxygen/i18n/en/hud/sct.ftl +++ /dev/null @@ -1,2 +0,0 @@ -hud-sct-experience = { $amount } XP -hud-sct-block = BLOCKED diff --git a/assets/voxygen/i18n/en/hud/settings.ftl b/assets/voxygen/i18n/en/hud/settings.ftl deleted file mode 100644 index 51af2e9..0000000 --- a/assets/voxygen/i18n/en/hud/settings.ftl +++ /dev/null @@ -1,167 +0,0 @@ -hud-settings-general = General -hud-settings-none = None -hud-settings-press_behavior-toggle = Toggle -hud-settings-press_behavior-hold = Hold -hud-settings-autopress_behavior-toggle = Toggle -hud-settings-autopress_behavior-auto = Auto -hud-settings-help_window = Help Window -hud-settings-debug_info = Debug Info -hud-settings-show_hitboxes = Show hitboxes -hud-settings-show_chat = Show chat -hud-settings-show_hotkey_hints = Show hotkey hints -hud-settings-tips_on_startup = Tips-On-Startup -hud-settings-ui_scale = UI-Scale -hud-settings-relative_scaling = Relative Scaling -hud-settings-custom_scaling = Custom Scaling -hud-settings-crosshair = Crosshair -hud-settings-opacity = Opacity -hud-settings-hotbar = Hotbar -hud-settings-slots = Slots -hud-settings-toggle_shortcuts = Toggle Shortcuts -hud-settings-buffs_skillbar = Buffs at skill bar -hud-settings-buffs_mmap = Buffs at Minimap -hud-settings-use_prefixes = Use SI prefixes for quantities -hud-settings-prefix_switch_point = Digit limit for SI prefix switch -hud-settings-toggle_bar_experience = Toggle Experience Bar -hud-settings-scrolling_combat_text = Scrolling Combat Text -hud-settings-damage_accumulation_duration = Damage Accumulation Duration -hud-settings-incoming_damage = Incoming Damage -hud-settings-incoming_damage_accumulation_duration = Incoming Damage Accumulation Duration -hud-settings-round_damage = Round Damage -hud-settings-speech_bubble = Speech Bubble -hud-settings-speech_bubble_self = Show Own Speech Bubbles -hud-settings-speech_bubble_dark_mode = Speech Bubble Dark Mode -hud-settings-speech_bubble_icon = Speech Bubble Icon -hud-settings-energybar_numbers = Energy bar numbers -hud-settings-always_show_bars = Always show the energy bar -hud-settings-enable_poise_bar = Enable Poise bar -hud-settings-experience_numbers = Experience points -hud-settings-accumulate_experience = Show experience points as aggregate -hud-settings-values = Values -hud-settings-percentages = Percentages -hud-settings-chat = Chat -hud-settings-background_opacity = Background Opacity -hud-settings-chat_character_name = Character Names in Chat -hud-settings-loading_tips = Loading Screen Tips -hud-settings-reset_interface = Reset to Defaults -hud-settings-pan_sensitivity = Pan Sensitivity -hud-settings-zoom_sensitivity = Zoom Sensitivity -hud-settings-camera_clamp_angle = Angle for vertical camera clamp mode -hud-settings-invert_scroll_zoom = Invert Scroll Zoom -hud-settings-invert_mouse_y_axis = Invert Mouse Y Axis -hud-settings-invert_controller_y_axis = Invert Controller Y Axis -hud-settings-enable_mouse_smoothing = Camera Smoothing -hud-settings-free_look_behavior = Free look behavior -hud-settings-auto_walk_behavior = Auto walk behavior -hud-settings-walking_speed_behavior = Walking speed behavior -hud-settings-walking_speed = Walking speed -hud-settings-camera_clamp_behavior = Camera clamp behavior -hud-settings-zoom_lock_behavior = Camera zoom lock behavior -hud-settings-aim_offset_x = Horizontal Aim Offset -hud-settings-aim_offset_y = Vertical Aim Offset -hud-settings-player_physics_behavior = Player physics (experimental) -hud-settings-stop_auto_walk_on_input = Stop auto walk on movement -hud-settings-auto_camera = Auto camera -hud-settings-bow_zoom = Zoom in when charging bow -hud-settings-zoom_lock = Camera zoom lock -hud-settings-reset_gameplay = Reset to Defaults -hud-settings-view_distance = View Distance -hud-settings-entity_view_distance = Entities View Distance -hud-settings-lod_distance = LoD Distance -hud-settings-sprites_view_distance = Sprites View Distance -hud-settings-entities_detail_distance = Entities Detail Distance -hud-settings-maximum_fps = Maximum FPS -hud-settings-background_fps = Background FPS -hud-settings-present_mode = Present Mode -hud-settings-present_mode-vsync_capped = Vsync capped -hud-settings-present_mode-vsync_adaptive = Adaptive vsync -hud-settings-present_mode-vsync_uncapped = Vsync uncapped -hud-settings-present_mode-vsync_off = Vsync off -hud-settings-fov = Field of View (deg) -hud-settings-gamma = Gamma -hud-settings-exposure = Exposure -hud-settings-ambiance = Ambiance Brightness -hud-settings-antialiasing_mode = AntiAliasing Mode -hud-settings-upscale_factor = Internal Resolution -hud-settings-cloud_rendering_mode = Cloud Rendering Mode -hud-settings-fluid_rendering_mode = Fluid Rendering Mode -hud-settings-fluid_rendering_mode-low = Low -hud-settings-fluid_rendering_mode-medium = Medium -hud-settings-fluid_rendering_mode-high = High -hud-settings-reflection_rendering_mode = Reflection Rendering Mode -hud-settings-reflection_rendering_mode-low = Low -hud-settings-reflection_rendering_mode-medium = Medium -hud-settings-reflection_rendering_mode-high = High -hud-settings-cloud_rendering_mode-minimal = Minimal -hud-settings-cloud_rendering_mode-low = Low -hud-settings-cloud_rendering_mode-medium = Medium -hud-settings-cloud_rendering_mode-high = High -hud-settings-cloud_rendering_mode-ultra = Ultra -hud-settings-fullscreen = Fullscreen -hud-settings-fullscreen_mode = Fullscreen Mode -hud-settings-fullscreen_mode-exclusive = Exclusive -hud-settings-fullscreen_mode-borderless = Borderless -hud-settings-gpu_profiler = Enable GPU timing (not supported everywhere) -hud-settings-particles = Particles -hud-settings-lossy_terrain_compression = Lossy terrain compression -hud-settings-weapon_trails = Weapon trails -hud-settings-flashing_lights = Flashing lights -hud-settings-flashing_lights_info = Enables all kinds of flashing, e.g. flickering or lightning strikes -hud-settings-resolution = Resolution -hud-settings-bit_depth = Bit Depth -hud-settings-refresh_rate = Refresh Rate -hud-settings-lighting_rendering_mode = Lighting Rendering Mode -hud-settings-lighting_rendering_mode-ashikhmin = Type A - High -hud-settings-lighting_rendering_mode-blinnphong = Type B - Medium -hud-settings-lighting_rendering_mode-lambertian = Type L - Cheap -hud-settings-shadow_rendering_mode = Shadow Rendering Mode -hud-settings-shadow_rendering_mode-none = None -hud-settings-shadow_rendering_mode-cheap = Cheap -hud-settings-shadow_rendering_mode-map = Map -hud-settings-shadow_rendering_mode-map-resolution = Resolution -hud-settings-rain_occlusion-resolution = Rain Occlusion Resolution -hud-settings-lod_detail = LoD Detail -hud-settings-save_window_size = Save window size -hud-settings-reset_graphics = Reset to Defaults -hud-settings-minimal_graphics = Minimal -hud-settings-low_graphics = Low -hud-settings-medium_graphics = Medium -hud-settings-high_graphics = High -hud-settings-ultra_graphics = Ultra -hud-settings-bloom = Bloom -hud-settings-point_glow = Point Glow -hud-settings-master_volume = Master Volume -hud-settings-inactive_master_volume_perc = Inactive Window Volume -hud-settings-music_volume = Music Volume -hud-settings-sound_effect_volume = Sound Effects Volume -hud-settings-ambience_volume = Ambience Volume -hud-settings-combat_music = Combat Music -hud-settings-music_spacing = Music Spacing -hud-settings-audio_device = Audio Device -hud-settings-reset_sound = Reset to Defaults -hud-settings-english_fallback = Display English for missing translations -hud-settings-language_send_to_server = Send the configured language to servers (for localizing rules and motd messages) -hud-settings-awaitingkey = Press a key... -hud-settings-unbound = None -hud-settings-reset_keybinds = Reset to defaults -hud-settings-keybind-helper = - M1 to set - M2 to unset -hud-settings-chat_tabs = Chat Tabs -hud-settings-label = Label: -hud-settings-delete = Delete -hud-settings-show_all = Show all -hud-settings-messages = Messages -hud-settings-activity = Activity -hud-settings-death = Death -hud-settings-group = Group -hud-settings-faction = Faction -hud-settings-world = World -hud-settings-region = Region -hud-settings-say = Say -hud-settings-all = All -hud-settings-group_only = Group only -hud-settings-reset_chat = Reset to Defaults -hud-settings-third_party_integrations = Third-party Integrations -hud-settings-enable_discord_integration = Enable Discord Integration -hud-settings-subtitles = Subtitles diff --git a/assets/voxygen/i18n/en/hud/signs.ftl b/assets/voxygen/i18n/en/hud/signs.ftl deleted file mode 100644 index cd85a0f..0000000 --- a/assets/voxygen/i18n/en/hud/signs.ftl +++ /dev/null @@ -1 +0,0 @@ -common-signs-keep_out = Keep Out! diff --git a/assets/voxygen/i18n/en/hud/skills.ftl b/assets/voxygen/i18n/en/hud/skills.ftl deleted file mode 100644 index 6462c67..0000000 --- a/assets/voxygen/i18n/en/hud/skills.ftl +++ /dev/null @@ -1,148 +0,0 @@ -## Internal terms, currently only used in es -## If we remove them here, they also get auto-removed in es, -## so please keep them, even when not used in English file. -## See https://github.com/WeblateOrg/weblate/issues/9895 --hud-skill-sc_wardaura_title = "" --hud-skill-bow_shotgun_title = "" --hud-skill-st_shockwave_title = "" - -## Skill tree UI -hud-rank_up = New skill point -hud-skill-sp_available = - { $number -> - [0] No skill points available - [1] { $number } skill point available - *[other] { $number } skill points available - } -hud-skill-not_unlocked = Not yet unlocked -hud-skill-req_sp = {"\u000A"}Requires { $number } SP -hud-skill-set_as_exp_bar = Track progress on experience bar - -hud-skill-unlck_sword_title = Sword proficiency -hud-skill-unlck_sword = Unlocks the sword skill tree.{ $SP } -hud-skill-unlck_axe_title = Axe proficiency -hud-skill-unlck_axe = Unlocks the axe skill tree.{ $SP } -hud-skill-unlck_hammer_title = Hammer proficiency -hud-skill-unlck_hammer = Unlocks the hammer skill tree.{ $SP } -hud-skill-unlck_bow_title = Bow proficiency -hud-skill-unlck_bow = Unlocks the bow skill tree.{ $SP } -hud-skill-unlck_staff_title = Staff proficiency -hud-skill-unlck_staff = Unlocks the staff skill tree.{ $SP } -hud-skill-unlck_sceptre_title = Sceptre proficiency -hud-skill-unlck_sceptre = Unlocks the sceptre skill tree.{ $SP } -hud-skill-climbing_title = Climbing -hud-skill-climbing = Ability to climb surfaces. -hud-skill-climbing_cost_title = Climbing Cost -hud-skill-climbing_cost = Climbing uses { $boost } % less energy.{ $SP } -hud-skill-climbing_speed_title = Climbing Speed -hud-skill-climbing_speed = Climb { $boost } % faster.{ $SP } -hud-skill-swim_title = Swimming -hud-skill-swim = Moving through water. -hud-skill-swim_speed_title = Swimming Speed -hud-skill-swim_speed = Swim { $boost } % faster.{ $SP } -hud-skill-sc_lifesteal_title = Lifesteal Beam -hud-skill-sc_lifesteal = Drain the life from your enemies. -hud-skill-sc_lifesteal_damage_title = Damage -hud-skill-sc_lifesteal_damage = Deal { $boost } % more damage.{ $SP } -hud-skill-sc_lifesteal_range_title = Range -hud-skill-sc_lifesteal_range = Your beam reaches { $boost } % further.{ $SP } -hud-skill-sc_lifesteal_lifesteal_title = Lifesteal -hud-skill-sc_lifesteal_lifesteal = Convert an additional { $boost } % of damage into health.{ $SP } -hud-skill-sc_lifesteal_regen_title = Energy Regen -hud-skill-sc_lifesteal_regen = Replenish your energy by an additional { $boost } %.{ $SP } -hud-skill-sc_heal_title = Healing Aura -hud-skill-sc_heal = Heal your allies using the blood of your enemies, requires combo to activate. -hud-skill-sc_heal_heal_title = Heal -hud-skill-sc_heal_heal = Increases the amount you heal by { $boost } %.{ $SP } -hud-skill-sc_heal_cost_title = Energy Cost -hud-skill-sc_heal_cost = Healing requires { $boost } % less energy.{ $SP } -hud-skill-sc_heal_duration_title = Duration -hud-skill-sc_heal_duration = The effects of your healing aura last { $boost } % longer.{ $SP } -hud-skill-sc_heal_range_title = Radius -hud-skill-sc_heal_range = Your healing aura reaches { $boost } % further.{ $SP } -hud-skill-sc_wardaura_unlock_title = Warding Aura Unlock -hud-skill-sc_wardaura_unlock = Allows you to ward your allies against enemy attacks.{ $SP } -hud-skill-sc_wardaura_strength_title = Strength -hud-skill-sc_wardaura_strength = The strength of your protection increases by { $boost } %.{ $SP } -hud-skill-sc_wardaura_duration_title = Duration -hud-skill-sc_wardaura_duration = The effects of your ward last { $boost } % longer.{ $SP } -hud-skill-sc_wardaura_range_title = Radius -hud-skill-sc_wardaura_range = Your ward reaches { $boost } % further.{ $SP } -hud-skill-sc_wardaura_cost_title = Energy Cost -hud-skill-sc_wardaura_cost = Creating the ward requires { $boost } % less energy.{ $SP } -hud-skill-st_shockwave_range_title = Shockwave Range -hud-skill-st_shockwave_range = Throw things that used to be out of reach, range increased { $boost } %.{ $SP } -hud-skill-st_shockwave_cost_title = Shockwave Cost -hud-skill-st_shockwave_cost = Decreases the energy cost to throw helpless villagers by { $boost } %.{ $SP } -hud-skill-st_shockwave_knockback_title = Shockwave Knockback -hud-skill-st_shockwave_knockback = Increases throw potential by { $boost } %.{ $SP } -hud-skill-st_shockwave_damage_title = Shockwave Damage -hud-skill-st_shockwave_damage = Increases the damage done by { $boost } %.{ $SP } -hud-skill-st_shockwave_unlock_title = Shockwave Unlock -hud-skill-st_shockwave_unlock = Unlocks the ability to throw enemies away using fire.{ $SP } -hud-skill-st_flamethrower_title = Flamethrower -hud-skill-st_flamethrower = Throws fire, cook'em all. -hud-skill-st_flame_velocity_title = Flame Velocity -hud-skill-st_flame_velocity = Gets the fire there faster, { $boost } % faster.{ $SP } -hud-skill-st_flamethrower_range_title = Flamethrower Range -hud-skill-st_flamethrower_range = For when the flames just won't reach, they go { $boost } % further.{ $SP } -hud-skill-st_energy_drain_title = Energy Drain -hud-skill-st_energy_drain = Decreases the rate energy is drained by { $boost } %.{ $SP } -hud-skill-st_flamethrower_damage_title = Flamethrower Damage -hud-skill-st_flamethrower_damage = Increases damage by { $boost } %.{ $SP } -hud-skill-st_explosion_radius_title = Explosion Radius -hud-skill-st_explosion_radius = Bigger is better, increases explosion radius by { $boost } %.{ $SP } -hud-skill-st_energy_regen_title = Energy Regen -hud-skill-st_energy_regen = Increases energy gain by { $boost } %.{ $SP } -hud-skill-st_fireball_title = Fireball -hud-skill-st_fireball = Shoots a fireball that explodes on impact. -hud-skill-st_damage_title = Damage -hud-skill-st_damage = Increases damage by { $boost } %.{ $SP } -hud-skill-bow_projectile_speed_title = Projectile Speed -hud-skill-bow_projectile_speed = Allows you to shoot arrows further, faster, by { $boost } %.{ $SP } -hud-skill-bow_charged_title = Charged Shoot -hud-skill-bow_charged = Because you waited longer. -hud-skill-bow_charged_damage_title = Charged Damage -hud-skill-bow_charged_damage = Increases damage by { $boost } %.{ $SP } -hud-skill-bow_charged_energy_regen_title = Charged Regen -hud-skill-bow_charged_energy_regen = Increases energy recovery by { $boost } %.{ $SP } -hud-skill-bow_charged_knockback_title = Charged Knockback -hud-skill-bow_charged_knockback = Knock enemies further back by { $boost } %.{ $SP } -hud-skill-bow_charged_speed_title = Charged Speed -hud-skill-bow_charged_speed = Increases the rate that you charge the attack by { $boost } %.{ $SP } -hud-skill-bow_charged_move_title = Charged Move Speed -hud-skill-bow_charged_move = Increases how fast you can shuffle while charging the attack by { $boost } %.{ $SP } -hud-skill-bow_repeater_title = Repeater -hud-skill-bow_repeater = Shoots faster the longer you fire for. -hud-skill-bow_repeater_damage_title = Repeater Damage -hud-skill-bow_repeater_damage = Increases the damage done by { $boost } %.{ $SP } -hud-skill-bow_repeater_cost_title = Repeater Cost -hud-skill-bow_repeater_cost = Decreases the energy cost to become a repeater by { $boost } %.{ $SP } -hud-skill-bow_repeater_speed_title = Repeater Speed -hud-skill-bow_repeater_speed = Increases the rate at which you fire arrows by { $boost } %.{ $SP } -hud-skill-bow_shotgun_unlock_title = Unlocks Shotgun -hud-skill-bow_shotgun_unlock = Unlocks ability to fire multiple arrows at once.{ $SP } -hud-skill-bow_shotgun_damage_title = Shotgun Damage -hud-skill-bow_shotgun_damage = Increases the damage done by { $boost } %.{ $SP } -hud-skill-bow_shotgun_cost_title = Shotgun Cost -hud-skill-bow_shotgun_cost = Decreases the cost of shotgun by { $boost } %.{ $SP } -hud-skill-bow_shotgun_arrow_count_title = Shotgun Arrows -hud-skill-bow_shotgun_arrow_count = Increases the number of arrows in the burst by { $boost }.{ $SP } -hud-skill-bow_shotgun_spread_title = Shotgun Spread -hud-skill-bow_shotgun_spread = Decreases the spread of the arrows by { $boost } %.{ $SP } -hud-skill-mining_title = Mining -hud-skill-pick_strike_title = Pickaxe Strike -hud-skill-pick_strike = Hit rocks with the pickaxe to gain ore, gems and experience. -hud-skill-pick_strike_speed_title = Pickaxe Strike Speed -hud-skill-pick_strike_speed = Mine rocks faster.{ $SP } -hud-skill-pick_strike_oregain_title = Pickaxe Strike Ore Yield -hud-skill-pick_strike_oregain = Chance to gain extra ore ({ $boost } % per level).{ $SP } -hud-skill-pick_strike_gemgain_title = Pickaxe Strike Gem Yield -hud-skill-pick_strike_gemgain = Chance to gain extra gems ({ $boost } % per level).{ $SP } - -## Skill tree error dialog -hud-skill-persistence-hash_mismatch = There was a difference detected in one of your skill groups since you last played. -hud-skill-persistence-deserialization_failure = There was a error in loading some of your skills from the database. -hud-skill-persistence-spent_experience_missing = The amount of free experience you had in one of your skill groups differed from when you last played. -hud-skill-persistence-skills_unlock_failed = Your skills were not able to be obtained in the same order you acquired them. Prerequisites or costs may have changed. -hud-skill-persistence-common_message = Some of your skill points have been reset. You will need to reassign them. diff --git a/assets/voxygen/i18n/en/hud/social.ftl b/assets/voxygen/i18n/en/hud/social.ftl deleted file mode 100644 index 17940d2..0000000 --- a/assets/voxygen/i18n/en/hud/social.ftl +++ /dev/null @@ -1,15 +0,0 @@ -hud-social = Players -hud-social-online = Online: -hud-social-friends = Friends -hud-social-not_yet_available = Not yet available -hud-social-faction = Faction -hud-social-play_online_fmt = - { $nb_player -> - [1] { $nb_player } player online - *[other] { $nb_player } players online - } - -hud-social-name = Name -hud-social-level = Level -hud-social-zone = Zone -hud-social-account = Account diff --git a/assets/voxygen/i18n/en/hud/subtitles.ftl b/assets/voxygen/i18n/en/hud/subtitles.ftl deleted file mode 100644 index b5cc9c6..0000000 --- a/assets/voxygen/i18n/en/hud/subtitles.ftl +++ /dev/null @@ -1,165 +0,0 @@ -subtitle-campfire = Campfire crackling -subtitle-bird_call = Birds singing -subtitle-bees = Bees buzzing -subtitle-owl = Owl hooting -subtitle-running_water = Water bubbling -subtitle-lavapool = Lava pool -subtitle-lightning = Thunder -subtitle-portal-activated = Portal Activated -subtitle-portal-teleported = Teleported via portal - -subtitle-footsteps_grass = Walking on grass -subtitle-footsteps_earth = Walking on dirt -subtitle-footsteps_rock = Walking on rock -subtitle-footsteps_snow = Walking on snow -subtitle-pickup_item = Item picked up -subtitle-pickup_failed = Pickup failed - -subtitle-glider_open = Glider equipped -subtitle-glider_close = Glider unequipped -subtitle-glide = Gliding -subtitle-roll = Rolling -subtitle-swim = Swimming -subtitle-climb = Climbing -subtitle-damage = Damage -subtitle-death = Death - -subtitle-wield_bow = Bow equipped -subtitle-unwield_bow = Bow unequipped -subtitle-pickup_bow = Bow picked up - -subtitle-wield_sword = Sword equipped -subtitle-unwield_sword = Sword unequipped -subtitle-sword_attack = Sword swung -subtitle-pickup_sword = Sword picked up - -subtitle-wield_axe = Axe equipped -subtitle-unwield_axe = Axe unequipped -subtitle-axe_attack = Axe swung -subtitle-pickup_axe = Axe picked up - -subtitle-wield_hammer = Hammer equipped -subtitle-unwield_hammer = Hammer unequipped -subtitle-hammer_attack = Hammer swung -subtitle-pickup_hammer = Hammer picked up - -subtitle-wield_staff = Staff equipped -subtitle-unwield_staff = Staff unequipped -subtitle-fire_shot = Staff fired -subtitle-staff_attack = Staff fired -subtitle-pickup_staff = Staff picked up - -subtitle-wield_sceptre = Sceptre equipped -subtitle-unwield_sceptre = Sceptre unequipped -subtitle-sceptre_heal = Sceptre heal aura -subtitle-pickup_sceptre = Sceptre picked up - -subtitle-wield_dagger = Dagger equipped -subtitle-uwield_dagger = Dagger unequipped -subtitle-dagger_attack = Dagger swung -subtitle-pickup_dagger = Dagger picked up - -subtitle-wield_shield = Shield equipped -subtitle-unwield_shield = Shield unequipped -subtitle-shield_attack = Shield pushed -subtitle-pickup_shield = Shield picked up - -subtitle-pickup_pick = Pickaxe picked up -subtitle-pickup_gemstone = Gemstone picked up - -subtitle-instrument_organ = Organ playing - -subtitle-wield_instrument = Instrument equipped -subtitle-unwield_instrument = Instrument unequipped -subtitle-instrument_double_bass = Double Bass playing -subtitle-instrument_flute = Flute playing -subtitle-instrument_glass_flute = Glass Flute playing -subtitle-instrument_lyre = Lyre playing -subtitle-instrument_icy_talharpa = Icy Talharpa playing -subtitle-instrument_kalimba = Kalimba playing -subtitle-instrument_melodica = Melodica playing -subtitle-instrument_lute = Lute playing -subtitle-instrument_steeldrum = Steeldrum playing -subtitle-instrument_shamisen = Shamisen playing -subtitle-instrument_sitar = Sitar playing -subtitle-instrument_guitar = Guitar playing -subtitle-instrument_dark_guitar = Dark Guitar playing -subtitle-instrument_washboard = Washboard playing -subtitle-instrument_wildskin_drum = Wildskin Drum playing -subtitle-pickup_instrument = Pickup instrument - -subtitle-explosion = Explosion -subtitle-surprise_egg = Divine Sound - -subtitle-arrow_shot = Arrow released -subtitle-arrow_miss = Arrow miss -subtitle-arrow_hit = Arrow hit -subtitle-skill_point = Skill Point gained -subtitle-sceptre_beam = Sceptre beam -subtitle-flame_thrower = Flame thrower -subtitle-break_block = Block destroyed -subtitle-attack_blocked = Attack blocked -subtitle-parry = Parried -subtitle-interrupted = Interrupted -subtitle-stunned = Stunned -subtitle-dazed = Dazed -subtitle-knocked_down = Knocked down - -subtitle-attack-ground_slam = Ground slam -subtitle-attack-laser_beam = Laser beam -subtitle-attack-cyclops_charge = Cyclops charge -subtitle-attack-fuse_charge = Fuse sizzling -subtitle-giga_roar = Frost gigas roar -subtitle-deep_laugh = Deep Laugh -subtitle-bleep = Beep Bleep -subtitle-attack-flash_freeze = Flash freeze -subtitle-attack-icy_spikes = Icy spikes -subtitle-attack-ice_crack = Ice crack -subtitle-attack-steam = Steam -subtitle-attack-shovel = Shovel digging -subtitle-attack-from-the-ashes = Heal Sound - -subtitle-consume_potion = Drinking potion -subtitle-consume_apple = Eating apple -subtitle-consume_cheese = Eating cheese -subtitle-consume_food = Eating -subtitle-consume_liquid = Drinking - -subtitle-utterance-alligator-angry = Alligator hissing -subtitle-utterance-antelope-angry = Antelope snorting -subtitle-utterance-biped_large-angry = Heavy grunting -subtitle-utterance-bird-angry = Bird screeching -subtitle-utterance-adlet-angry = Adlet barking -subtitle-utterance-pig-angry = Pig grunting -subtitle-utterance-reptile-angry = Reptile hissing -subtitle-utterance-sea_crocodile-angry = Sea Crocodile hissing -subtitle-utterance-saurok-angry = Saurok hissing -subtitle-utterance-cat-calm = Cat meowing -subtitle-utterance-cow-calm = Cow mooing -subtitle-utterance-fungome-calm = Fungome squeaking -subtitle-utterance-goat-calm = Goat bleating -subtitle-utterance-pig-calm = Pig oinking -subtitle-utterance-sheep-calm = Sheep bleating -subtitle-utterance-truffler-calm = Truffler oinking -subtitle-utterance-human-greeting = Greeting -subtitle-utterance-adlet-hurt = Adlet whining -subtitle-utterance-antelope-hurt = Antelope crying -subtitle-utterance-biped_large-hurt = Heavy hurting -subtitle-utterance-human-hurt = Human hurting -subtitle-utterance-lion-hurt = Lion growling -subtitle-utterance-mandroga-hurt = Mandroga screaming -subtitle-utterance-maneater-hurt = Maneater burping -subtitle-utterance-marlin-hurt = Marlin hurting -subtitle-utterance-mindflayer-hurt = Mindflayer hurting -subtitle-utterance-dagon-hurt = Dagon hurting -subtitle-utterance-asp-angry = Asp hissing -subtitle-utterance-asp-calm = Asp croaking -subtitle-utterance-asp-hurt = Asp hurting -subtitle-utterance-wendigo-angry = Wendigo screaming -subtitle-utterance-wendigo-calm = Wendigo mumbling -subtitle-utterance-wolf-angry = Wolf growling -subtitle-utterance-wolf-hurt = Wolf whining -subtitle-utterance-wyvern-angry = Wyvern roaring -subtitle-utterance-wyvern-hurt = Wyvern hurting -subtitle-utterance-phoenix-angry = Phoenix screaming -subtitle-utterance-phoenix-hurt = Phoenix hurting diff --git a/assets/voxygen/i18n/en/hud/trade.ftl b/assets/voxygen/i18n/en/hud/trade.ftl deleted file mode 100644 index 7ff75ae..0000000 --- a/assets/voxygen/i18n/en/hud/trade.ftl +++ /dev/null @@ -1,32 +0,0 @@ -hud-trade-trade_window = Trade -hud-trade-phase1_description = - Drag the items you want to trade - into the corresponding area. -hud-trade-phase2_description = - The trade is now locked to give you - time to review it. -hud-trade-phase3_description = Trade is being processed. -hud-trade-persons_offer = Offer from { $playername } -hud-trade-has_accepted = - { $playername } - has accepted -hud-trade-accept = Accept -hud-trade-decline = Decline -hud-trade-invite_sent = Trade request sent to { $playername }. -hud-trade-result-completed = Trade completed successfully. -hud-trade-result-declined = Trade declined. -hud-trade-result-nospace = Not enough space to complete the trade. -hud-trade-buy = Buy Price: { $coin_num -> - [1] one coin - *[other] { $coin_formatted } coins -} -hud-trade-sell = Sell Price: { $coin_num -> - [1] one coin - *[other] { $coin_formatted } coins -} -hud-trade-tooltip_hint_1 = -hud-trade-tooltip_hint_2 = -hud-trade-your_offer = Your offer -hud-trade-their_offer = Their offer -hud-trade-amount_input = Select an item -hud-confirm-trade-for-nothing = Really give away these items in exchange for nothing? diff --git a/assets/voxygen/i18n/en/main.ftl b/assets/voxygen/i18n/en/main.ftl deleted file mode 100644 index cd4429a..0000000 --- a/assets/voxygen/i18n/en/main.ftl +++ /dev/null @@ -1,112 +0,0 @@ -main-username = Username -main-server = Server -main-password = Password -main-connecting = Connecting -main-creating_world = Creating world -main-tip = Tip: -main-unbound_key_tip = unbound -main-notice = - Welcome to the alpha version of Veloren! - - Before you dive into the fun, please keep a few things in mind: - - - This is a very early alpha. Expect bugs, extremely unfinished gameplay, unpolished mechanics, and missing features. - - - If you have constructive feedback or bug reports, you can contact us on our GitLab repository and on our Discord or Matrix server. - - - Veloren is open source. You are free to play, modify, and redistribute the game in accordance to version 3 of the GNU General Public license. - - - Veloren is a non-profit community project, and everybody working on it is a volunteer. - If you like what you see, you are welcome to join any of our working groups! - - Thanks for taking the time to read this notice, we hope you enjoy the game! - - ~ The development team -main-login_process = - About multiplayer mode: - - Please note that you need an account to play on servers with authentication enabled. - - You can create an account at: - https://veloren.net/account/ -main-singleplayer-new = New -main-singleplayer-delete = Delete -main-singleplayer-regenerate = Regenerate -main-singleplayer-create_custom = Create Custom -main-singleplayer-invalid_name = Error: Invalid name -main-singleplayer-seed = Seed -main-singleplayer-day_length = Day duration -main-singleplayer-random_seed = Random -main-singleplayer-size_lg = Logarithmic size -main-singleplayer-map_large_warning = Warning: Large worlds will take a long time to start for the first time. -main-singleplayer-world_name = World name -main-singleplayer-map_scale = Vertical scaling -main-singleplayer-map_erosion_quality = Erosion quality -main-singleplayer-map_shape = Shape -main-singleplayer-play = Play -main-singleplayer-generate_and_play = Generate & Play -menu-singleplayer-confirm_delete = Are you sure you want to delete "{ $world_name }"? -menu-singleplayer-confirm_regenerate = Are you sure you want to regenerate "{ $world_name }"? -main-login-server_not_found = Server not found. -main-login-authentication_error = Authentication error on server. -main-login-internal_error = Internal error on client. Hint: The player character might have been deleted. -main-login-failed_auth_server_url_invalid = Failed to connect to authentication server. -main-login-insecure_auth_scheme = The HTTP authentication scheme is not supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds. -main-login-server_full = Server is full. -main-login-untrusted_auth_server = Authentication server not trusted. -main-login-outdated_client_or_server = ServerWentMad: Probably versions are incompatible, check for updates. -main-login-timeout = Timeout: Server did not respond in time. Hint: the server might be currently overloaded or there are issues on the network. -main-login-server_shut_down = Server shut down. -main-login-network_error = Network error. -main-login-network_wrong_version = Mismatched server and client version. Hint: You might need to update your game client. -main-login-failed_sending_request = Request to authentication server failed. -main-login-invalid_character = The selected character is invalid. -main-login-client_crashed = Client crashed. -main-login-not_on_whitelist = You are not a member in the whitelist of the server you have attempted to join. -main-login-banned = You have been banned with the following reason: -main-login-kicked = You have been kicked with the following reason: -main-login-select_language = Select a language -main-login-client_version = Client version -main-login-server_version = Server version -main-login-client_init_failed = Client failed to initialize: { $init_fail_reason } -main-login-username_bad_characters = Username contains invalid characters! (Only alphanumeric, '_' and '-' are allowed). -main-login-username_too_long = Username is too long! Max length is: { $max_len } -main-servers-select_server = Select a server -main-servers-singleplayer_error = Failed to connect to internal server: { $sp_error } -main-servers-network_error = Server network/socket error: { $raw_error } -main-servers-participant_error = Participant disconnect/protocol error: { $raw_error } -main-servers-stream_error = Client connection/compression/(de)serialization error: { $raw_error } -main-servers-database_error = Server database error: { $raw_error } -main-servers-persistence_error = Server persistence error (Probably Asset/Character Data related): { $raw_error } -main-servers-other_error = Server general error: { $raw_error } -main-server-rules = This server has rules that must be accepted. -main-server-rules-seen-before = These rules have changed since the last time you accepted them. -main-credits = Credits -main-credits-created_by = created by -main-credits-music = Music -main-credits-fonts = Fonts -main-credits-other_art = Other Art -main-credits-contributors = Contributors -loading-tips = - .a0 = Press '{ $gameinput-togglelantern }' to light your lantern. - .a1 = Press '{ $gameinput-help }' to see all default key bindings. - .a2 = You can type /say or /s to only chat with players directly around you. - .a3 = You can type /region or /r to only chat with players a couple of hundred blocks around you. - .a4 = Admins can use the /build command to enter build mode. - .a5 = You can type /group or /g to only chat with players in your current group. - .a6 = To send private messages type /tell followed by a player name and your message. - .a7 = Keep an eye out for food, chests and other loot spread all around the world! - .a8 = Inventory filled with food? Try crafting better food from it! - .a9 = Wondering what there is to do? Try out one of the dungeons marked on the map! - .a10 = Don't forget to adjust the graphics for your system. Press '{ $gameinput-settings }' to open the settings. - .a11 = Playing with others is fun! Press '{ $gameinput-social }' to see who is online. - .a12 = Press '{ $gameinput-dance }' to dance. Party! - .a13 = Press '{ $gameinput-glide }' to open your Glider and conquer the skies. - .a14 = Veloren is still in Pre-Alpha. We do our best to improve it every day! - .a15 = If you want to join the dev team or just have a chat with us, join our Discord server. - .a16 = You can toggle showing your amount of health on the health bar in the settings. - .a17 = Sit near a campfire (with the '{ $gameinput-sit }' key) to slowly recover from your injuries. - .a18 = Need more bags or better armor to continue your journey? Press '{ $gameinput-crafting }' to open the crafting menu! - .a19 = Press '{ $gameinput-roll }' to roll. Rolling can be used to move faster and dodge enemy attacks. - .a20 = Wondering what an item is used for? Search 'input:' in crafting to see what recipes it's used in. - .a21 = You can take screenshots with '{ $gameinput-screenshot }'. diff --git a/assets/voxygen/i18n/en/npc.ftl b/assets/voxygen/i18n/en/npc.ftl deleted file mode 100644 index 60e691c..0000000 --- a/assets/voxygen/i18n/en/npc.ftl +++ /dev/null @@ -1,325 +0,0 @@ -## Generic NPC messages - -npc-speech-villager = - .a0 = I love cheese. -npc-speech-villager_open = - .a0 = I wonder what the Catoblepas thinks when it eats grass. - .a1 = What do you suppose makes Glowing Remains glow? - .a2 = Have you ever heard of the ferocious Land Sharks? I hear they live in deserts. - .a3 = I wonder what is on the other side of the mountains. - .a4 = I left some cheese with my sibling. Now I don't know if it exists or not. I call it Schrödinger's cheese. - .a5 = Have you ever caught a firefly? - .a6 = They say shiny gems of all kinds can be found in caves. - .a7 = I just can't understand where those sauroks keep coming from. -npc-speech-villager_adventurous = - .a0 = I hope to make my own glider someday. - .a1 = I'd like to go spelunking in a cave when I'm stronger. -npc-speech-villager_closed = - .a0 = You're not from around here are you? - .a2 = They say mushrooms are good for your health. Never eat them myself. - .a3 = To be, or not to be? I think I'll be a farmer. -npc-speech-villager_conscientious = - .a0 = I keep busy. There's always something to do. - .a1 = I hope it rains soon. Would be good for the crops. -npc-speech-villager_busybody = - .a0 = People should talk less and work more. -npc-speech-villager_unconscientious = - .a0 = I think it's time for second breakfast! - .a1 = I wish was my house wasn't such a mess. But then I'd have to tidy up! Haha! - .a2 = Now where did I leave that thing... -npc-speech-villager_extroverted = - .a0 = You won't believe what I did this weekend! - .a1 = Top of the morning to you! - .a2 = What do you think about this weather? - .a3 = I'm just crackers about cheese! - .a4 = Don't forget the crackers! - .a5 = I simply adore dwarven cheese. I wish I could make it. - .a6 = I had a wonderful dream about cheese last night. What does it mean? - .a7 = I love honey! And I hate bees. -npc-speech-villager_sociable = - .a0 = Won't you come in? We were just about to have some cheese! - .a1 = Would you like to see my garden? Okay, maybe some other time. -npc-speech-villager_introverted = - .a0 = Hi. - .a1 = Oh me? I'm nothing special. -npc-speech-villager_agreeable = - .a0 = How are you today? - .a1 = Just tell me if you need anything. - .a2 = Have you seen my cat? -npc-speech-villager_worried = - .a0 = Be careful, alright? There are so many dangers out there. -npc-speech-villager_disagreeable = - .a0 = I say it like it is. If people don't like that, too bad. - .a1 = People are too easily offended. -npc-speech-villager_neurotic = - .a0 = Thinking about those dungeons makes me scared. I hope someone will clear them out. - .a1 = Someone should do something about those cultists. Preferably not me. - .a2 = I have the feeling something bad will happen. - .a3 = I wish someone would keep the wolves away from the village. -npc-speech-villager_sad_loner = - .a0 = I'm so lonely. - .a1 = ... Sorry about this awkward silence. I'm not so good with people. -npc-speech-villager_seeker = - .a0 = I want to see the world one day. There's got to be more to life than this village. -npc-speech-villager_stable = - .a0 = Isn't it such a lovely day? - .a1 = Life's not too bad. - .a2 = Lovely day for a stroll in the woods! -npc-speech-villager_decline_trade = - .a0 = Sorry, I don't have anything to trade. - .a1 = Trade? Like I got anything that may interest you. - .a2 = My house is mine, I won't trade it for anything. -npc-speech-villager_busy = - .a0 = Sorry, I can't speak with you right now. - .a1 = We'll talk later, I'm busy. -npc-speech-merchant_advertisement = - .a0 = Can I interest you in a trade? - .a1 = Do you want to trade with me? - .a2 = I have plenty of goods. Do you want to take a look? -npc-speech-merchant_busy = - .a0 = Please wait, I'm only one person. - .a1 = Just a moment, let me finish. - .a2 = I'm busy, come back later. -npc-speech-merchant_busy_rude = - .a0 = Hey, wait your turn. - .a1 = Do you see the other person in front of you? - .a2 = No cutting in line. -npc-speech-merchant_trade_successful = - .a0 = Thank you for trading with me! - .a1 = Thank you! -npc-speech-merchant_trade_declined = - .a0 = Maybe another time, have a good day! - .a1 = Too bad, maybe next time, then! -npc-speech-merchant_trade_cancelled_hostile = - .a0 = Sorry to cut it short, we have a problem to solve here! - .a1 = We'll trade later, I need to take care of this first! -npc-speech-ambush = - .a0 = It's unwise to travel alone! - .a1 = Like stealing candy from a baby! -npc-speech-villager_cultist_alarm = - .a0 = Lookout! There is a cultist on the loose! - .a1 = To arms! The cultists are attacking! - .a2 = How dare the cultists attack our village! - .a3 = Death to the cultists! - .a4 = Cultists will not be tolerated here! - .a5 = Murderous cultist! - .a6 = Taste the edge of my sword, you dirty cultist! - .a7 = Nothing can clean the blood from your hands, cultist! - .a8 = Billions of blistering blue barnacles! A cultist among us! - .a9 = The evils of this cultist are about to be over! - .a10 = This cultist is mine! - .a11 = Prepare to meet your maker, foul cultist! - .a12 = I see a cultist! Get them! - .a13 = I see a cultist! Attack! - .a14 = I see a cultist! Don't let them escape! - .a15 = Would the most honorable cultist care for some DEATH?! - .a16 = Never forgive! Never forget! Cultist, regret! - .a17 = Die, cultist! - .a18 = Your reign of terror will seize! - .a19 = Here's for all that you've done! - .a20 = We don't take kindly to your types around here. - .a21 = You should have stayed underground! -npc-speech-villager_under_attack = - .a0 = Help, I'm under attack! - .a1 = Help! I'm under attack! - .a2 = Ouch! I'm under attack! - .a3 = Ouch! I'm under attack! Help! - .a4 = Help me! I'm under attack! - .a5 = I'm under attack! Help! - .a6 = I'm under attack! Help me! - .a7 = Help! - .a8 = Help! Help! - .a9 = Help! Help! Help! - .a10 = I'm under attack! - .a11 = AAAHHH! I'm under attack! - .a12 = AAAHHH! I'm under attack! Help! - .a13 = Help! We're under attack! - .a14 = Help! Murderer! - .a15 = Help! There's a murderer on the loose! - .a16 = Help! They're trying to kill me! - .a17 = Guards, I'm under attack! - .a18 = Guards! I'm under attack! - .a19 = I'm under attack! Guards! - .a20 = Help! Guards! I'm under attack! - .a21 = Guards! Come quick! - .a22 = Guards! Guards! - .a23 = Guards! There's a villain attacking me! - .a24 = Guards, slay this foul villain! - .a25 = Guards! There's a murderer! - .a26 = Guards! Help me! - .a27 = You won't get away with this! Guards! - .a28 = You fiend! - .a29 = Help me! - .a30 = Help! Please! - .a31 = Ouch! Guards! Help! - .a32 = They're coming for me! - .a33 = Help! Help! I'm being repressed! - .a34 = Ah, now we see the violence inherent in the system. - .a35 = 'Tis but a scratch! - .a36 = Stop that! - .a37 = What did I ever do to you?! - .a38 = Please stop attacking me! - .a39 = Hey! Watch where you point that thing! - .a40 = Heinous wretch, be gone with you! - .a41 = Stop it! Go away! - .a42 = Now you're making me mad! - .a43 = Oi! Who do you think you are?! - .a44 = I'll have your head for that! - .a45 = Stop, please! I carry nothing of value! - .a46 = I'll set my brother on you, he's bigger than I am! - .a47 = Nooo, I'm telling mother! - .a48 = Curse you! - .a49 = Please don't do that. - .a50 = That wasn't very nice! - .a51 = Your weapon works, you can put it away now! - .a52 = Spare me! - .a53 = Please, I have a family! - .a54 = I'm too young to die! - .a55 = Can we talk about this? - .a56 = Violence is never the answer! - .a57 = Today is turning out to be a very bad day... - .a58 = Hey, that hurt! - .a59 = Eek! - .a60 = How rude! - .a61 = Stop, I beg you! - .a62 = A pox upon you! - .a63 = This isn't fun. - .a64 = How dare you?! - .a65 = You'll pay for that! - .a66 = Keep that up and you'll be sorry! - .a67 = Don't make me hurt you! - .a68 = There must be some misunderstanding! - .a69 = You don't need to do this! - .a70 = Be gone, fiend! - .a71 = That really hurt! - .a72 = Why would you do that? - .a73 = By the spirits, cease! - .a74 = You must have me confused with someone else! - .a75 = I don't deserve this! - .a76 = Please don't do that again. - .a77 = Guards, throw this monster in the lake! - .a78 = I'll set my tarasque on you! - .a79 = Why meeeeeee? -npc-speech-villager_enemy_killed = - .a0 = I have destroyed my enemy! - .a1 = Finally at peace! - .a2 = ... now what was I doing? -npc-speech-menacing = - .a0 = I'm warning you! - .a1 = Any closer and I'll attack! - .a2 = You don't scare me! - .a3 = Get away from here! - .a4 = Turn around if you want to live! - .a5 = You're not welcome here! -npc-speech-cultist_low_health_fleeing = - .a0 = Retreat for the cause! - .a1 = Retreat! - .a2 = Curse you! - .a3 = I will curse you in the afterlife! - .a4 = I must rest! - .a5 = They're too strong! -npc-speech-prisoner = - .a0 = Please find the key! - .a1 = Being trapped is no fun. - .a2 = That Cardinal can't be trusted. - .a3 = These Clerics are up to no good. -npc-speech-moving_on = - .a0 = I've spent enough time here, onward to { $site }! -npc-speech-migrating = - .a0 = I'm no longer happy living here. Time to migrate to { $site }. - .a1 = Time to move to { $site }, I've had it with this place. -npc-speech-night_time = - .a0 = It's dark, time to head home. - .a1 = I'm tired. - .a2 = My bed beckons! -npc-speech-day_time = - .a0 = A new day begins! - .a1 = I never liked waking up... -npc-speech-start_hunting = - .a0 = Time to go hunting! -npc-speech-guard_thought = - .a0 = My brother's out fighting ogres. What do I get? Guard duty... - .a1 = Just one more patrol, then I can head home. - .a2 = No bandits are going to get past me. -npc-speech-merchant_sell_undirected = - .a0 = All my goods are of the highest quality! - .a1 = Does anybody want to buy my wares? - .a2 = I've got the best offers in town. - .a3 = Looking for supplies? I've got you covered. -npc-speech-merchant_sell_directed = - .a0 = You there! Are you in need of a new thingamabob? - .a1 = Are you hungry? I'm sure I've got some cheese you can buy. - .a2 = You look like you could do with some new armour! - -## NPC site hints -## Available variables: -## - $dir references npc-speech-dir-* variables below -## - $dist references npc-speech-dist-* variables below -## - $site represents hard-coded site in the world - -npc-speech-tell_site = - .a0 = There's { $site } { $dir } of here. Have you visited it? - .a1 = You should visit { $site } some time. - .a2 = If you travel { $dist } { $dir }, you can get to { $site }. - .a3 = { $dir } you'll find { $site }, it's { $dist }. - -npc-speech-site = - .a0 = Don't you think our village is the best? - .a1 = Welcome to { $site } ! - .a2 = { $site } is a pleasant village to live in. - -## NPC monster hints -## Available variables: -## - $dir references npc-speech-dir-* variables below -## - $dist references npc-speech-dist-* variables below -## - $body references body-npc-speech-* variables in `body` component - -npc-speech-tell_monster = - .a0 = They say there's { $body } { $dir }, { $dist }... - .a1 = You think you're tough? There's { $body } { $dir }. - -## Direction hints, used ONLY in npc-speech-tell* above - -npc-speech-dir_north = to the north -npc-speech-dir_north_east = to the north-east -npc-speech-dir_east = to the east -npc-speech-dir_south_east = to the south-east -npc-speech-dir_south = to the south -npc-speech-dir_south_west = to the south-west -npc-speech-dir_west = to the west -npc-speech-dir_north_west = to the north-west - -## Distance hints, used ONLY in npc-speech-tell* above - -npc-speech-dist_very_far = very far away -npc-speech-dist_far = far away -npc-speech-dist_ahead = some way away -npc-speech-dist_near = nearby -npc-speech-dist_near_to = very close - -## NPC proposals - -npc-speech-arena = Let's sit over there! - -## NPC reactions - -npc-speech-witness_murder = - .a0 = Murderer! - .a1 = How could you do this? - .a2 = Aaargh! -npc-speech-witness_enemy_murder = - .a0 = My Hero! - .a1 = Finally someone did it! - .a2 = Yeaah! -npc-speech-witness_death = - .a0 = No! - .a1 = This is terrible! - .a2 = Oh my goodness! -npc-speech-welcome-aboard = - .a0 = Welcome aboard! - .a1 = Can I see your ticket... just kidding it's free! - .a2 = Have a nice ride! -npc-speech-night = - .a0 = Lanterns are handy for getting around at night! - .a1 = I hope we are alone in the dark... - .a2 = Boo!