ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 20, poise: 0, knockback: 5, energy_regen: 0, ), range: 6.0, angle: 90.0, ), buildup_duration: 0.3, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.1, movement: ( swing: Some(Forward(0.5)), ), ori_modifier: 0.7, ), ], energy_cost_per_strike: 0, auto_progress: true, )