BasicBeam( buildup_duration: 0.5, recover_duration: 1.5, beam_duration: 1.0, damage: 10.0, tick_rate: 3.0, range: 80.0, max_angle: 20.0, damage_effect: Some(Buff(( kind: Burning, dur_secs: 60.0, strength: DamageFraction(0.5), chance: 1.0, ))), energy_regen: 0, energy_drain: 0, ori_rate: 4.0, specifier: Flamethrower, )