ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 45.0, poise: 30, knockback: 25.0, energy_regen: 0, ), range: 2.5, angle: 40.0, ), buildup_duration: 0.5, swing_duration: 0.4, hit_timing: 0.4, recover_duration: 0.5, movement: ( swing: Some(Forward(0.0)), ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, auto_progress: true, )