BasicMelee( energy_cost: 0, buildup_duration: 0.2, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.2, melee_constructor: ( kind: Bash( damage: 10, poise: 10, knockback: 5, energy_regen: 15, ), range: 3.0, angle: 15.0, ), ori_modifier: 0.6, )