## Internal terms, currently only used in zh-Hans. ## If we remove them here, they also get auto-removed in zh-Hans, ## so please keep them, even when not used in English file. ## See https://github.com/WeblateOrg/weblate/issues/9895 -heavy_stance = "" -agile_stance = "" -defensive_stance = "" -crippling_stance = "" -cleaving_stance = "" -basic_state = "" -heavy_state = "" -agile_state = "" -defensive_state = "" -crippling_state = "" -cleaving_state = "" -double_slash = "" -modified_depending_stance = "" -crescent_slash = "" -fell_strike = "" -skewer = "" -cascade = "" -cross_cut = "" -requires_moderate_combo = "" -enter_stance = "" -require_stance = "" ## Debug abilities common-abilities-debug-possess = Possessing Arrow .desc = Shoots a poisonous arrow. Lets you control your target. common-abilities-debug-evolve = Evolve .desc = You become your better self. common-abilities-debug-glide_boost = Vroom .desc = Gives you the force to reach the sky common-abilities-debug-glide_speeder = Vroom .desc = Gives you the force to reach wherever your eyes look ## Hotbar abilities # Not-yet reworked weapon abilities common-abilities-hammer-leap = Smash of Doom .desc = An AOE attack with knockback. Leaps to position of cursor. common-abilities-bow-shotgun = Burst .desc = Launches a burst of arrows common-abilities-staff-fireshockwave = Ring of Fire .desc = Ignites the ground with fiery shockwave. common-abilities-sceptre-wardingaura = Warding Aura .desc = Wards your allies against enemy attacks. ## Sword abilities veloren-core-pseudo_abilities-sword-heavy_stance = Heavy Stance .desc = Attacks in this stance can stagger enemies and deal more damage to staggered enemies but are slower. veloren-core-pseudo_abilities-sword-agile_stance = Agile Stance .desc = Attacks are faster but weaker in this stance. veloren-core-pseudo_abilities-sword-defensive_stance = Defensive Stance .desc = Attacks in this stance can act as either a weak block or a parry. veloren-core-pseudo_abilities-sword-crippling_stance = Crippling Stance .desc = Attacks in this stance create or worsen lasting injuries. veloren-core-pseudo_abilities-sword-cleaving_stance = Cleaving Stance .desc = Attacks in this stance can hit multiple enemies. veloren-core-pseudo_abilities-sword-double_slash = Double Slash .desc = A two-hit combo. common-abilities-sword-basic_double_slash = Basic Double Slash .desc = A basic two-hit combo. common-abilities-sword-heavy_double_slash = Heavy Double Slash .desc = A slower two-hit combo that can stagger. common-abilities-sword-agile_double_slash = Agile Double Slash .desc = A fast two-hit combo with lighter strikes. common-abilities-sword-defensive_double_slash = Defensive Double Slash .desc = A two-hit combo that reduces the impact of enemy strikes. common-abilities-sword-crippling_double_slash = Crippling Double Slash .desc = A two-hit combo that can prolong an enemy's bleeding. common-abilities-sword-cleaving_double_slash = Cleaving Double Slash .desc = A two-hit combo that can cleave through multiple enemies. veloren-core-pseudo_abilities-sword-secondary_ability = Secondary Sword Ability .desc = The ability bound to secondary attack key. common-abilities-sword-basic_thrust = Basic Thrust .desc = Charging the thrust will make it more powerful. common-abilities-sword-heavy_slam = Heavy Slam .desc = A strong overhead slash that can be charged to be more staggering. common-abilities-sword-agile_perforate = Perforate .desc = A rapid flurry of light attacks. common-abilities-sword-agile_dual_perforate = Perforate .desc = A rapid flurry of light attacks with both swords. common-abilities-sword-defensive_vital_jab = Defensive Vital Jab .desc = A quickly charged jab that does more damage against parried foes. common-abilities-sword-crippling_deep_rend = Deep Rend .desc = A strike aimed at an already open wound, deals more damage to bleeding enemies. common-abilities-sword-cleaving_spiral_slash = Spiral Slash .desc = Sweep your blade fully around you to hit anyone nearby. common-abilities-sword-cleaving_dual_spiral_slash = Spiral Slash .desc = Sweep both of your blades fully around you to hit anyone nearby. veloren-core-pseudo_abilities-sword-crescent_slash = Crescent Slash .desc = An upwards diagonal slash. This skill changes depending on your adopted stance. common-abilities-sword-basic_crescent_slash = Basic Crescent Slash .desc = A basic, upwards diagonal slash. common-abilities-sword-heavy_crescent_slash = Heavy Crescent Slash .desc = An upwards diagonal slash that can stagger. common-abilities-sword-agile_crescent_slash = Agile Crescent Slash .desc = A light, upwards diagonal slash. common-abilities-sword-defensive_crescent_slash = Defensive Crescent Slash .desc = A parrying, upwards diagonal slash. common-abilities-sword-crippling_crescent_slash = Crippling Crescent Slash .desc = An upwards diagonal slash that can bleed. common-abilities-sword-cleaving_crescent_slash = Cleaving Crescent Slash .desc = An upwards diagonal slash that can cleave through enemies. veloren-core-pseudo_abilities-sword-fell_strike = Fell Strike .desc = A quick strong slash. This skill changes depending on your adopted stance. common-abilities-sword-basic_fell_strike = Basic Fell Strike .desc = A basic, quick strong slash. common-abilities-sword-heavy_fell_strike = Heavy Fell Strike .desc = A strong slash that can stagger. common-abilities-sword-agile_fell_strike = Agile Fell Strike .desc = A very quick strong slash. common-abilities-sword-defensive_fell_strike = Defensive Fell Strike .desc = A parrying, quick strong slash. common-abilities-sword-crippling_fell_strike = Crippling Fell Strike .desc = A quick strong slash that can bleed. common-abilities-sword-cleaving_fell_strike = Cleaving Fell Strike .desc = A quick strong slash that can cleave through enemies. veloren-core-pseudo_abilities-sword-skewer = Skewer .desc = A stabbing lunge. This skill changes depending on your adopted stance. common-abilities-sword-basic_skewer = Basic Skewer .desc = A basic, stabbing lunge. common-abilities-sword-heavy_skewer = Heavy Skewer .desc = A stabbing lunge that can stagger. common-abilities-sword-agile_skewer = Agile Skewer .desc = A quick, stabbing lunge. common-abilities-sword-defensive_skewer = Defensive Skewer .desc = A parrying, stabbing lunge. common-abilities-sword-crippling_skewer = Crippling Skewer .desc = A stabbing lunge that can bleed. common-abilities-sword-cleaving_skewer = Cleaving Skewer .desc = A stabbing lunge that can cleave through enemies. veloren-core-pseudo_abilities-sword-cascade = Cascade .desc = An overhead slash. This skill changes depending on your adopted stance. common-abilities-sword-basic_cascade = Basic Cascade .desc = A basic, overhead slash. common-abilities-sword-heavy_cascade = Heavy Cascade .desc = An overhead slash that can stagger. common-abilities-sword-agile_cascade = Agile Cascade .desc = A quick, overhead slash. common-abilities-sword-defensive_cascade = Defensive Cascade .desc = A parrying, overhead slash. common-abilities-sword-crippling_cascade = Crippling Cascade .desc = An overhead slash that can bleed. common-abilities-sword-cleaving_cascade = Cleaving Cascade .desc = An overhead slash that can cleave through enemies. veloren-core-pseudo_abilities-sword-cross_cut = Cross Cut .desc = A right and left slash. This skill changes depending on your adopted stance. common-abilities-sword-basic_cross_cut = Basic Cross Cut .desc = A basic right and left slash. common-abilities-sword-heavy_cross_cut = Heavy Cross Cut .desc = A right and left slash that can each stagger. common-abilities-sword-agile_cross_cut = Agile Cross Cut .desc = A quick right and left slash. common-abilities-sword-defensive_cross_cut = Defensive Cross Cut .desc = A parrying right and left slash. common-abilities-sword-crippling_cross_cut = Crippling Cross Cut .desc = A right and left slash that can bleed. common-abilities-sword-cleaving_cross_cut = Cleaving Cross Cut .desc = A right and left slash which cleave through enemies. common-abilities-sword-basic_dual_cross_cut = Basic Cross Cut .desc = A simultaneous basic right and left slash. common-abilities-sword-heavy_dual_cross_cut = Heavy Cross Cut .desc = A simultaneous right and left slash that can each stagger. common-abilities-sword-agile_dual_cross_cut = Agile Cross Cut .desc = A simultaneous quick right and left slash. common-abilities-sword-defensive_dual_cross_cut = Defensive Cross Cut .desc = A simultaneous parrying right and left slash. common-abilities-sword-crippling_dual_cross_cut = Crippling Cross Cut .desc = A simultaneous right and left slash that can bleed. common-abilities-sword-cleaving_dual_cross_cut = Cleaving Cross Cut .desc = A simultaneous right and left slash which cleave through enemies. veloren-core-pseudo_abilities-sword-finisher = Finisher .desc = An ability that consumes combo and is meant to end a fight. This skill changes depending on your adopted stance. common-abilities-sword-basic_mighty_strike = Mighty Strike .desc = A simple, powerful slash. Requires a moderate amount of combo to use. common-abilities-sword-heavy_guillotine = Guillotine .desc = A strong cleave that will likely stagger what it doesn't kill. Requires a moderate amount of combo to use. common-abilities-sword-agile_hundred_cuts = Hundred Cuts .desc = Many very rapid slashes on a target. Requires a moderate amount of combo to use. common-abilities-sword-defensive_counter = Counter .desc = A rapidly launched attack that deals substantially more damage to a parried foe. Requires a moderate amount of combo to use. common-abilities-sword-crippling_mutilate = Mutilate .desc = Mutilate your foe by sawing through their injuries, deals more damage to bleeding foes. Requires a moderate amount of combo to use. common-abilities-sword-cleaving_bladestorm = Bladestorm .desc = Decimate your enemies with multiple cyclic swings of your sword. Requires a moderate amount of combo to use. common-abilities-sword-cleaving_dual_bladestorm = Bladestorm .desc = Decimate your enemies with multiple cyclic swings of both of your swords. Requires a moderate amount of combo to use. common-abilities-sword-heavy_sweep = Heavy Sweep .desc = A heavy, wide, sweeping strike that deals more damage to a staggered enemy. Enters heavy stance. common-abilities-sword-heavy_pommel_strike = Pommel Strike .desc = Concuss your foe with a blunt strike to the head. Enters heavy stance. common-abilities-sword-agile_quick_draw = Quick Draw .desc = Dash forward as you draw your blade for a quick attack. Enters agile stance. common-abilities-sword-agile_feint = Feint .desc = Step to the side then back before striking. Enters agile stance. common-abilities-sword-defensive_riposte = Riposte .desc = Parry a strike before instantly counter-attacking. Enters defensive stance. common-abilities-sword-defensive_disengage = Disengage .desc = Retreat backwards a step after striking. Enters defensive stance. common-abilities-sword-crippling_gouge = Gouge .desc = Inflict a lasting wound on your enemy that will continue to bleed. Enters crippling stance. common-abilities-sword-crippling_hamstring = Hamstring .desc = Injure the tendons of your foe, leaving them less maneuverable. Enters crippling stance. common-abilities-sword-cleaving_whirlwind_slice = Whirlwind Slice .desc = Strike all surrounding enemies with circular attacks. Enters cleaving stance. common-abilities-sword-cleaving_dual_whirlwind_slice = Whirlwind Slice .desc = Strike all surrounding enemies with circular attacks using both of your swords. Enters cleaving stance. common-abilities-sword-cleaving_earth_splitter = Earth Splitter .desc = Split the earth, if used while falling will have a much stronger impact. Enters cleaving stance. common-abilities-sword-heavy_fortitude = Fortitude .desc = Increases stagger resistance and as you take more damage your attacks will be more staggering. Requires heavy stance. common-abilities-sword-heavy_pillar_thrust = Pillar Thrust .desc = Stab your sword down through the enemy, all the way into the ground, is more powerful if used while falling. Requires heavy stance. common-abilities-sword-agile_dancing_edge = Dancing Edge .desc = Move and attack more swiftly. Requires agile stance. common-abilities-sword-agile_flurry = Flurry .desc = Multiple rapid stabs. Requires agile stance. common-abilities-sword-agile_dual_flurry = Flurry .desc = Multiple rapid stabs with both swords. Requires agile stance. common-abilities-sword-defensive_stalwart_sword = Stalwart Sword .desc = Shrug off the brunt of attacks, incoming damage is reduced. Requires defensive stance. common-abilities-sword-defensive_deflect = Deflect .desc = A swift enough maneuver to even block projectiles. Requires defensive stance. common-abilities-sword-crippling_eviscerate = Eviscerate .desc = Shreds wounds further, deals more damage to crippled enemies. Requires crippling stance. common-abilities-sword-crippling_bloody_gash = Bloody Gash .desc = Cruelly strike an already bleeding wound, does more damage to bleeding enemies. Requires crippling stance. common-abilities-sword-cleaving_blade_fever = Blade Fever .desc = Attack more recklessly, increasing the power of your strikes while leaving yourself open to incoming attacks. Requires cleaving stance. common-abilities-sword-cleaving_sky_splitter = Sky Splitter .desc = A powerful strike that purportedly can even split the sky, but will split through enemies. Requires cleaving stance. ## Axe abilities common-abilities-axe-triple_chop = Triple Chop .desc = Three quick strikes. common-abilities-axe-cleave = Cleave .desc = A downwards chop that can build multiple combo. common-abilities-axe-brutal_swing = Brutal Swing .desc = A spinning cleave around you. common-abilities-axe-berserk = Berserk .desc = Increases your strength at the cost of leaving you vulnerable. common-abilities-axe-rising_tide = Rising Tide .desc = An upwards strike that greatly increases combo. common-abilities-axe-savage_sense = Savage Sense .desc = Identify a vital point on your target, ensuring your next strike critically damages them. common-abilities-axe-adrenaline_rush = Adrenaline Rush .desc = Consume all your combo to replenish your energy. Scales with combo on activation, consumes all combo. common-abilities-axe-execute = Execute .desc = A devastating strike often known to be fatal. Requires 30 combo to use. Automatically upgrades to maelstrom at 50 combo if unlocked. common-abilities-axe-maelstrom = Maelstrom .desc = Strike everything in your vicinity with a devastating, spinning strike. Automatically upgrades from execute at 50 combo. common-abilities-axe-rake = Rake .desc = Drag your axe across your foe, inducing bleeding. common-abilities-axe-bloodfeast = Bloodfeast .desc = Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy. common-abilities-axe-fierce_raze = Fierce Raze .desc = A rapid flurry of strikes on your foe. common-abilities-axe-dual_fierce_raze = Fierce Raze .desc = A rapid flurry of strikes on your foe using both of your axes. common-abilities-axe-furor = Furor .desc = As your fury rises, your strikes generate more combo. common-abilities-axe-fracture = Fracture .desc = A crippling blow that hampers your foe's movement. Scales with combo on activation, consumes half of combo. common-abilities-axe-lacerate = Lacerate .desc = Flay your target, causing their lifeblood to flow out. Requires 30 combo to use. Automatically upgrades to riptide at 50 combo if unlocked. common-abilities-axe-riptide = Riptide .desc = Flay everything nearby, parting them from their blood. Automatically upgrades from lacerate at 50 combo. common-abilities-axe-skull_bash = Skullbash .desc = A strike with the flat of your axe that can stagger. common-abilities-axe-sunder = Sunder .desc = By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively. common-abilities-axe-plunder = Plunder .desc = Quickly step towards your foe, robbing them of their balance with a strike. common-abilities-axe-defiance = Defiance .desc = Stare death in the eye longer as you make yourself resistant to both staggers and death. common-abilities-axe-keelhaul = Keelhaul .desc = Hook your opponent to pull them closer towards you. Scales with combo on activation, consumes half of combo. common-abilities-axe-bulkhead = Bulkhead .desc = A heavy swing that some say can even stagger titans. Requires 30 combo to use. Automatically upgrades to capsize at 50 combo if unlocked. common-abilities-axe-capsize = Capsize .desc = Stagger everything nearby with a heavy spinning strike. Automatically upgrades from bulkhead at 50 combo. # Hammer abilities common-abilities-hammer-solid_smash = Solid Smash .desc = A solid smash, that'll hurt common-abilities-hammer-wide_wallop = Wide Wallop .desc = Pull back and send them flying common-abilities-hammer-scornful_swipe = Scornful Swipe .desc = Bolster your fortitude and stamina by taunting your enemies before striking at them. If you fall to an enemy they become empowered. common-abilities-hammer-tremor = Tremor .desc = Strike the earth with enough force that the ground beneath your foes trembles. common-abilities-hammer-vigorous_bash = Vigorous Bash .desc = Use the head of your hammer to quickly strike your foes, giving a surge of adrenaline if the target is off balance. common-abilities-hammer-heavy_whorl = Heavy Whorl .desc = You strike all foes surrounding you with your hammer. common-abilities-hammer-dual_heavy_whorl = Heavy Whorl .desc = You strike all foes surrounding you with your hammers. common-abilities-hammer-intercept = Intercept .desc = Charge forward with your hammer throwing your weight behind your strike. common-abilities-hammer-dual_intercept = Intercept .desc = Charge forward with your hammers throwing your weight behind your strike. common-abilities-hammer-retaliate = Retaliate .desc = After blocking an attack, retaliate with a heavy strike back. common-abilities-hammer-spine_cracker = Spine Cracker .desc = When you foe turns their back to you, strike them hard in the back, targeting the weak part of their spine. common-abilities-hammer-breach = Breach .desc = Breach through your enemy's attempt at defense with a heavy strike from your hammer. common-abilities-hammer-pile_driver = Pile Driver .desc = Strike your enemy into the ground, stopping their movement until they free their legs. common-abilities-hammer-lung_pummel = Lung Pummel .desc = Swipe your hammer into your foe's side, winding them. common-abilities-hammer-helm_crusher = Helm Crusher .desc = Bash your enemy's head with your hammer, concussing them. common-abilities-hammer-iron_tempest = Iron Tempest .desc = Swing swiftly enough that your hammer becomes like a storm, scattering your enemies. common-abilities-hammer-dual_iron_tempest = Iron Tempest .desc = Swing swiftly enough that your hammers becomes like a storm, scattering your enemies. common-abilities-hammer-upheaval = Upheaval .desc = Slam your hammer into your foe, knocking them into the air and leaving them vulnerable to staggers. common-abilities-hammer-dual_upheaval = Upheaval .desc = Slam your hammers into your foes, knocking them into the air and leaving them vulnerable to staggers. common-abilities-hammer-rampart = Rampart .desc = Strike the ground, causing very mild tectonic uplift which protects your allies from attacks. common-abilities-hammer-tenacity = Tenacity .desc = Hold yourself strong as you withstand attack after attack, managing to keep attacking all the while. common-abilities-hammer-thunderclap = Thunderclap .desc = Unleash a devastating, adrenaline-fueled overhead strike against your foe. common-abilities-hammer-seismic_shock = Seismic Shock .desc = After buildup up enough momentum in your hammer, strike the ground with enough force that it erupts outward, throwing your foes into the air. common-abilities-hammer-earthshaker = Earthshaker .desc = Slam the head of your blood-soaked hammer into the ground, unleashing a shockwave that knocks the wind out of everyone around you. common-abilities-hammer-judgement = Judgement .desc = Bring your hammer down on your foe with all your weight, potentially killing them outright if they are staggered.