BasicMelee( energy_cost: 0, buildup_duration: 0.8, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.6, melee_constructor: ( kind: Slash( damage: 40, poise: 40, knockback: 10, energy_regen: 0, ), range: 4.0, angle: 45.0, ), ori_modifier: 1.0, )