BasicMelee( energy_cost: 0, buildup_duration: 0.4, swing_duration: 0.25, hit_timing: 0.6, recover_duration: 0.45, melee_constructor: ( kind: Stab( damage: 12, poise: 10, knockback: 0, energy_regen: 0, ), range: 3, angle: 15, ), ori_modifier: 1.0, )