ComboMelee2( strikes: [ ( melee_constructor: ( kind: Stab( damage: 12, poise: 5, knockback: 0, energy_regen: 0, ), range: 5.0, angle: 5.0, ), buildup_duration: 0.1, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.2, ori_modifier: 0.6, movement: ( buildup: Some(Forward(3.0)), swing: Some(Forward(2.0)), recover: None, ), ), ], energy_cost_per_strike: 5, )