#![enable(implicit_some)] ( name: Name("Jiangshi"), body: RandomWith("jiangshi"), alignment: Alignment(Enemy), loot: Nothing, inventory: ( loadout: Inline(( inherit: Asset("common.loadout.dungeon.terracotta.jiangshi"), active_hands: InHands((Item("common.items.npc_weapons.unique.jiangshi"), None)), )), ), meta: [], )