ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 0, poise: 0, knockback: 0, energy_regen: 0, ), range: 4.0, angle: 45.0, ), buildup_duration: 0.05, swing_duration: 0.1, hit_timing: 0.6, recover_duration: 0.3, movement: ( buildup: None, swing: Some(Reverse(2)), recover: Some(Reverse(1.5)), ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, meta: ( init_event: Some(EnterStance(Sword(Defensive))), ), )