RapidMelee( buildup_duration: 1.1, swing_duration: 0.4, recover_duration: 0.6, melee_constructor: ( kind: Bash( damage: 45, poise: 30, knockback: 55, energy_regen: 0, ), range: 20.5, angle: 360.0, damage_effect: Some(Buff(( kind: Frozen, dur_secs: 5.0, strength: Value(0.3), chance: 1.0, ))), multi_target: Some(Normal), ), energy_cost: 0, max_strikes: Some(3), ori_modifier: 1.0, move_modifier: 1.0, frontend_specifier: Some(Whirlwind), )