ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 40, poise: 28, knockback: 3, energy_regen: 0, ), range: 2.0, angle: 60.0, damage_effect: Some(Buff(( kind: Frozen, dur_secs: 8.0, strength: Value(0.3), chance: 1.0, ))), ), buildup_duration: 1.2, swing_duration: 0.4, hit_timing: 0.5, recover_duration: 0.8, movement: ( swing: Some(Forward(0.2)), ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, )