FinisherMelee( energy_cost: 20, buildup_duration: 0.4, swing_duration: 0.1, recover_duration: 0.6, melee_constructor: ( kind: Slash( damage: 50, poise: 100, knockback: 0, energy_regen: 0, ), range: 3.0, angle: 15.0, damage_effect: Some(StunnedVulnerable(1.0)), ), minimum_combo: 10, )