#![enable(implicit_some)] ( head: Seasonal([ (Some(Christmas), Choice([ (1, Some(Item("common.items.calendar.christmas.armor.misc.head.woolly_wintercap"))), (1, Some(Item("common.items.armor.pirate.hat"))) ])), (None, Item("common.items.armor.pirate.hat")), ]), shoulders: Item("common.items.armor.mail.orichalcum.shoulder"), chest: Item("common.items.armor.mail.orichalcum.chest"), gloves: Item("common.items.armor.mail.orichalcum.hand"), back: Choice([ (1, Item("common.items.armor.misc.back.backpack")), (1, Item("common.items.npc_armor.back.backpack_blue")), (1, Item("common.items.armor.mail.orichalcum.back")), (1, None), ]), belt: Item("common.items.armor.mail.orichalcum.belt"), legs: Item("common.items.armor.mail.orichalcum.pants"), feet: Item("common.items.armor.mail.orichalcum.foot"), lantern: Choice([ (1, Item("common.items.lantern.black_0")), (1, Item("common.items.lantern.blue_0")), (1, Item("common.items.lantern.green_0")), (1, Item("common.items.lantern.red_0")), (1, Item("common.items.lantern.geode_purp")), (1, Item("common.items.boss_drops.lantern")), ]), // TODO: Figure out what to do when airship captains die instead of this tabard: Item("common.items.debug.admin"), )