BasicBeam( buildup_duration: 0.5, recover_duration: 0.5, beam_duration: 1, damage: 30.0, tick_rate: 2.0, range: 25.0, max_angle: 1.0, damage_effect: Some(Lifesteal(0.5)), energy_regen: 2.5, energy_drain: 0, ori_rate: 0.3, specifier: LifestealBeam, )