([ Group(Weapon(Sword)), Skill((Sword(CrescentSlash), 1)), Skill((Sword(Cascade), 1)), Skill((Sword(CrossCut), 1)), Skill((Sword(Skewer), 1)), Skill((Sword(FellStrike), 1)), Skill((Sword(Finisher), 1)), Skill((Sword(HeavySweep), 1)), Skill((Sword(HeavyPommelStrike), 1)), Skill((Sword(CleavingEarthSplitter), 1)), Skill((Sword(CleavingWhirlwindSlice), 1)), Skill((Sword(AgileQuickDraw), 1)), Skill((Sword(AgileFeint), 1)), Skill((Sword(CripplingHamstring), 1)), Skill((Sword(CripplingGouge), 1)), Skill((Sword(DefensiveRiposte), 1)), Skill((Sword(DefensiveDisengage), 1)), ])