LeapMelee( energy_cost: 0, buildup_duration: 0.5, movement_duration: 0.6, swing_duration: 0.3, recover_duration: 0.25, melee_constructor: ( kind: Bash( damage: 16.0, poise: 15.0, knockback: 2.0, energy_regen: 0.0, ), range: 4.5, angle: 180.0, multi_target: Some(Normal), ), forward_leap_strength: 20.0, vertical_leap_strength: 5.0, specifier: None, )