FinisherMelee( energy_cost: 0, buildup_duration: 0.3, swing_duration: 0.2, recover_duration: 0.6, melee_constructor: ( kind: Bash( damage: 25, poise: 30, knockback: 5, energy_regen: 0, ), range: 4.0, angle: 15.0, damage_effect: Some(StunnedVulnerable(2.5)), ), minimum_combo: 20, meta: ( contextual_stats: Some((context: PoiseResilience(80.0), field: Power)), ), )