ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 14, poise: 5, knockback: 0, energy_regen: 0, ), range: 3.0, angle: 90.0, ), buildup_duration: 0.2, swing_duration: 0.1, hit_timing: 1.0, recover_duration: 0.15, movement: ( buildup: Some(DirectedReverse(1.8)), swing: Some(AntiDirectedForward(2.7)), recover: None, ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 5, meta: ( init_event: Some(EnterStance(Sword(Agile))), ), )