[ // Food (1.0, LootTable("common.loot_tables.food.wild_ingredients")), // Materials (0.25, MultiDrop(Item("common.items.mineral.ore.veloritefrag"), 1, 3)), (0.25, MultiDrop(Item("common.items.crafting_ing.animal_misc.fur"), 1, 2)), (0.25, MultiDrop(Item("common.items.crafting_ing.leather.thick_leather"), 1, 2)), // Nothing (0.75, Nothing), ]