#![enable(implicit_some)] ( head: Item("common.items.npc_armor.biped_small.cactid.head.cactid"), chest: Item("common.items.npc_armor.biped_small.cactid.chest.cactid"), gloves: Item("common.items.npc_armor.biped_small.cactid.hand.cactid"), legs: Item("common.items.npc_armor.biped_small.cactid.pants.cactid"), feet: Item("common.items.npc_armor.biped_small.cactid.foot.cactid"), active_hands: InHands((Item("common.items.npc_weapons.unique.cactid"), None)), )