#![enable(implicit_some)] ( head: Item("common.items.npc_armor.biped_small.purple_legoom.head.purple_legoom"), chest: Item("common.items.npc_armor.biped_small.purple_legoom.chest.purple_legoom"), gloves: Item("common.items.npc_armor.biped_small.purple_legoom.hand.purple_legoom"), legs: Item("common.items.npc_armor.biped_small.purple_legoom.pants.purple_legoom"), feet: Item("common.items.npc_armor.biped_small.purple_legoom.foot.purple_legoom"), active_hands: InHands((Item("common.items.npc_weapons.unique.purple_legoom_pitchfork"), None)), )