LeapMelee( energy_cost: 0, buildup_duration: 0.45, movement_duration: 0.3, swing_duration: 0.1, recover_duration: 1.5, melee_constructor: ( kind: Slash( damage: 32.0, poise: 60.0, knockback: 10.0, energy_regen: 0.0, ), range: 4.75, angle: 180.0, multi_target: Some(Normal), ), forward_leap_strength: 45.0, vertical_leap_strength: 10.0, specifier: Some(LeapWhoosh), )