Shockwave( energy_cost: 0, buildup_duration: 1.0, swing_duration: 0.4, recover_duration: 1.5, damage: 35.0, poise_damage: 15, knockback: (strength: 30.0, direction: Away), shockwave_angle: 360.0, shockwave_vertical_angle: 90.0, shockwave_speed: 15.0, shockwave_duration: 3.0, dodgeable: Jump, move_efficiency: 0.0, damage_kind: Crushing, specifier: Water, ori_rate: 1.0, timing: PostBuildup, emit_outcome: true, )