BasicBeam( buildup_duration: 0.3, recover_duration: 1.5, beam_duration: 2.0, damage: 22.5, tick_rate: 3.0, range: 22.0, max_angle: 22.5, damage_effect: Some(Buff(( kind: Wet, dur_secs: 8.0, strength: Value(1.5), chance: 1.0, ))), energy_regen: 2, energy_drain: 0, ori_rate: 0.5, specifier: Ink, )