BasicMelee( energy_cost: 0, buildup_duration: 0.1, swing_duration: 0.07, hit_timing: 0.5, recover_duration: 0.2, melee_constructor: ( kind: Stab( damage: 1, poise: 0, knockback: 0, energy_regen: 0, ), range: 2.5, angle: 150.0, ), ori_modifier: 0.6, )