LeapShockwave( energy_cost: 0, buildup_duration: 1.4, movement_duration: 0.8, swing_duration: 0.15, recover_duration: 0.9, damage: 15.0, poise_damage: 10, knockback: (strength: 3.0, direction: Up), shockwave_angle: 360.0, shockwave_vertical_angle: 15.0, shockwave_speed: 20.0, shockwave_duration: 0.8, dodgeable: Jump, move_efficiency: 0.2, damage_kind: Crushing, specifier: Steam, damage_effect: Some(Buff(( kind: Cursed, dur_secs: 1.0, strength: DamageFraction(0.1), chance: 1.0, ))), forward_leap_strength: 40.0, vertical_leap_strength: 7.5, )