LeapMelee( energy_cost: 0, buildup_duration: 0.65, movement_duration: 0.8, swing_duration: 0.35, recover_duration: 0.6, melee_constructor: ( kind: Bash( damage: 52.0, poise: 20.0, knockback: 8.0, energy_regen: 0.0, ), range: 4.5, angle: 135.0, multi_target: Some(Normal), ), forward_leap_strength: 40.0, vertical_leap_strength: 7.5, specifier: None, )